Your First 45 Days Survival Guide: From Baby to Young Adult (BY BUCK ROGER)

Day 794, 13:54 Published in USA USA by USA Department of the Interior

This article is now out of date, please view the updated article

You can shout this article as for short. (Great for employers!)

(Aren't they so CUTE at that age? Help the children; vote, shout, and tell your friends.)

Vote+Shout for EDEN! For Romania! For USA! For Poland!

Education is crucial to increasing population and to increasing the average level of it, which are the engine both of the economy and the military machine in any country. Do your part to promote it in EDEN, whether that is Poland, Romania, the USA, or elsewhere.

At the end of 45 days, if you play your cards right, you can achieve all of the following:

** Access to all the features of the game
** 5 Gold from leveling past six and 5 more for getting up to sixteen
** 5 Gold from a Hard Worker medal and 5 from a Super Soldier medal
** Over 4 Skill in your job
** Wages in currency valued at about five (or more) Gold
** Over 5 Strength
** Rank 4 (Lieutenant) with a 180% damage multiplier (1.5 times a Private)
** (Optional) The respect and admiration of your peers

This guide will show you how to do all that and a little bit more.

Baby Stage: Your First 6 Days (Levels 1 to 4)

The baby stage is a delicate time. You are close to broke, you get paid very little, you have virtually no game options, and you may have no friends in-game. This is when most people quit the game, most often on the very first day.

None of these are real problems if you know what you are doing, but... on top of everything, you don't know what you are doing. For the first six days, until level 5, you should be doing this:

(1) Making sure your job is at a Q1 (one-star) company and working daily. Higher Quality companies take away more wellness, and your main struggle right now is to keep your wellness (the meter that makes your body blue) above 40 (a magical number explained in the next stage).
(2) Training each day. Even though this takes away more wellness, it gives you much-needed experience and progress in Strength. (Ignore Alexander, Caesar, and Napoleon. They were introduced only recently to help eRepublik sell Gold for real money.)
(3) Buying Q1 or, possibly, Q2 food daily. You need the Q2 food if you had made some mistake (such as joining a high Quality company) and have to get above 40 wellness or stay above it.

All of this should take only a few minutes a day. In addition, this is a good time to read the official eRepublik wiki and start making connections, either on the country forum (the USA has one), the chat channels (the USA has the #eus channel and a #usa-chat channel), or among those who write and comment on newspaper articles (just message or friend them).

Don't know what this IRC business is? Joe Newton shows you how to get on IRC, explaining that "Cool Kids Don't Use eRep Chat" and that IRC is the only place where experienced eUS players chat about eRepublik. The links and will also let you get on IRC, with very little fuss, through a browser app called Mibbit (so try it, and if you like it, bookmark those links).

The single most important thing any eUS citizen can do (but often doesn’t) to enhance his or her experience in eRepublik, especially if they are just starting out, is to join the eUS forum at where you can find out about all the assistance programs, get important updates and news, ask for free guns in time of important battles (Guns for Huns), and just make friends or talk about what’s important to you.

I will say this last, but you really should do this first: contact Meals on Wheels, a program in the United States that will give you free food!

A Word to the Wise: Picking the Right Career

What job skill do you want, long-term? Basically, if you will be moving between countries (typically, to fight there) or living in a country that does not have “High Iron,” then Manufacture is the most portable profession and is well-compensated everywhere. If you will be living in a country that does have “High Iron” (the USA currently does), then Land will give you the best wage (and acceptable wages in countries with “High” Diamonds, Wood, or Oil; the latter two are in the USA’s native regions). There is not a very strong argument for starting out in Construction, since it has the lowest wages, especially during times of war, when the Housing industry slumps.

It's possible that you started reading this article during the baby stage, child stage, adolescent stage, or beyond. Whenever you did, keep in mind that it's never too late to reconsider your job skill. While there are some efficiency tradeoffs when switching careers (you could have even more skill in your first jo😎, that possible loss is very rarely accepted unwisely. Much more often people align themselves with a career tenaciously even if it doesn't benefit them to do so in the long term.

Child Stage: Day 7 to Day 16 (Levels 5 to 13)

This is an exciting time for many players; for others, it is when they burn out because they never win at the wellness game. This is when you can start fighting and will see your first award of Gold. You'll also get slightly better wages at skill 2 than the pittances offered to skill 0 and 1 players.

Immediately upon reaching level 5, you should do the following:

(1) Check to see if there is a Quality 5 Hospital in your region. If not, find out where those hospitals are in your country. (For the USA they are Karnataka, California, and Florida.) Move to that region by changing region on your profile page. This requires a Moving Ticket. Buy one. If you cannot afford a ticket, you country may be able to buy one for you (e.g., the eUS relocation program can help you get to Karnataka).
(2) Check to see if your wellness is above 40. If not, find a suc^H^H^H kind soul to gift you up to 40 wellness (or a government program such as the Welcoming Committee organization of the eUS). You need at least 40 wellness to fight.
(3) Find out where the wars or war games are in your country in which you should fight. For Americans, that information is published in the Department of Defense paper (published by Department of Citizen Orders).
(4) Fight in said battle... once only on your first day of fighting. This will cost 10 wellness but will allow you to use the Hospital (once only) to gain 50 wellness that day.
(5) Go to your region's page, which is accessible by clicking "Back to the Battlefield" and then "Hospital," or by finding it on your profile page or on your country’s “Society” page.
(6) You'll know you can heal because, beside the 5-star Hospital, it will have a “Heal” button (you'll also know that you haven't healed that day yet if there is a link to the Hospital on the battlefield page). Click that Heal button.

Now you can finish your day off with training and work (if you haven't yet). There is a feature that lets you (and your manager) see your production. You may notice that your production jumps up by a factor when you work at high wellness. There is indeed a factor at work here, such that a worker at 100 Wellness does 1.5 times the work of someone at 50 Wellness and 3 times the work of someone at 0 Wellness (while the 50 Wellness person does 2 times the work of someone at 0 Wellness). The only thing you really have to know is that you should be as close to 100 as possible and always over 90. Anything less, and your manager should be (and usually is) looking to replace you.

Assuming Day 7 is your first day of fighting, per the ideal schedule, your Day 8 will bring you level 6 and your first 5 Gold award for achieving level 6. It will also bring 5 Gold to whomever referred you to the game, if anyone did. Also, around Day 8, you should have caught up with wellness and be doing either 4 or 5 fights every day, with only 4 fights only if you are very close to 50 wellness after 4 fights and you are looking to raise it back up to 100.

As a rule of thumb, you will do more damage in fights at higher wellness, so it often makes sense to train, fight, heal, and then work (in that order) for the most damage. Alternatively, if you don't want to cheat your employer out of any wellness, you can fight, heal, work, and then train (in that order). You will usually be ending the day at high wellness (above 90) for benefits that include not having to worry that there will be no available fights tomorrow to let you use a hospital. This means, however, that the effect of higher Quality Food and of Houses are diminished (by as much as half), and that should be kept in mind when you purchase them (see Wellness on the eRepublik wiki).

A Word to the Wise: Picking the Right Home

As you already know, you absolutely must be in a region with a Q5 Hospital. Living in New York or Illinois, for example, is a very bad idea; if that’s your home state, that’s just too bad, you should move in eRepublik. But did you know that your country might want you in a particular strategic location? Having more citizens in a region makes it more costly for the enemy to attack, a defensive advantage. Right now, the eUSA wants every citizen who doesn’t already live in California to move to Karnataka, a region that has High Iron, critical to the eUSA and its allies. For why, see “Let’s Move to Katana”. For how, fill out this form to get a free moving ticket. Alternatively, just ask Max McFarland 2, American patriot, über-philanthropist, and all-around good guy. Or just buy one! When you get it, click the “Change” button next to your location on your “Profile” page (under the “My Places” menu). The country is the United States, and the region is Karnataka.

Adolescent Stage: Day 17 to 45 (Levels 13 to 16)

Once you get over the great wellness problem plaguing eChildren, you have also learned many of the mechanics of the game along the way and are off to a great start. You will be free to pursue the various fun parts of the game more as time goes on; these include making friends, expressing opinion, running for office, fighting for your country, building your wealth, and helping others succeed as you have.

Here are some of the milestones promised at the beginning of this article (in the life of the citizen on an ideal schedule--fighting 5 times a day on almost every day possible to do so, i.e., on every day after Day 😎:

(1) Day 6. Skill 2 in your job.
(2) Day 8. Level 6 and a 5 Gold award.
(3) Day 16. Skill 3 in your job.
(4) Day 21. Level 14 and the ability to run for President.
(5) Day 28. Level 15 and all abilities are unlocked.
(6) Day 30. Hard Worker medal and a 5 Gold award.
(7) Day 36. Skill 4 in your job.
(😎 Day 39. Rank 4 (Lieutenant) fighting mostly bare-fisted.
(9) Day 43. Strength 5, a Super Soldier medal, and a 5 Gold award.
(10) Day 44. Level 16 and a 5 Gold award.

The majority of your experience comes from fighting. The numbers above assume 5 fights a day on every day starting at Day 9. Your progress will be only slightly slower if you fight 4 times a day occasionally. Fighting will give you 2 experience per fight, so 5 times a day makes for 10 experience in a day. The other common methods of gaining experience--training and work--yield only 3 experience per day. That means over three-quarters of your experience comes from fighting. Fighting is also very important for increasing your total damage done over all time, as that determines your rank, and a higher military rank will give you more damage per fight.

What about the respect and admiration of your peers? Only you can manage that one. I suggest finding a niche or role to play in your virtual society. Everyone loves to pigeon hole somebody! Instead of being "that guy who seems kinda nice" you could be that "super cool guy who is always making sure that people are informed of what Congress is doing" or that "swell gal who is doing an awesome job keeping us up-to-date on foreign affairs" or whatever else you see yourself wanting to do. This is often best achieved through the use of both a newspaper, which is a tool used by many within the eUS, and other venues such as the official chats and forums (

Read this list (sticked on the eusforum) of things you can do in the eUS to help to get more ideas: from the Pony Express to the Army and beyond! Keep your eyes open and listen to what people need. The US Army, for example, currently has openings for certain positions and is always recruiting. If you are looking for a position in the Government, then fill out an application explaining your experience, abilities, and interests with this form. Service to your country is the surest route to earning respect, and it can be a lot of fun at the same time.

A Word to the Wise: Making Extra Money

There will never be a time in eRepublik when you couldn’t use some extra money.

To learn the fundamentals, please read my articles Home Economics: Making Money and Home Economics: Saving Money (for the go-getter and the penny pincher in all of us, respectively)

To learn how to get rich quick (seriously!), read How I Made 7 GOLD Overnight and You Can Too, which explains how to use the “incentivized offers” like surveys to get quick, free GOLD.

The best extra GOLD you can ever get, however, comes from referring your friends (or anyone!) and getting them to level six. That’s because the eUS needs more people! To refer people just use a link that looks like this: <a href="../../../../en/referrer/Buck+Roger"></a>. To find out more, read about the eUS Baby Boom Effort; there’s a contest with a 100 GOLD prize!

Practice good citizenship and donate some GOLD to 1st Armored Division, official tanking fund of the USA. Another good practice is always to look for the sale of USD from the “Congressional Budget Office” and buy it from them for GOLD, if you need extra USD. That money goes to the government, primarily funding the eUS military, while other offers could be from your country’s enemies.

You're All Grown Up and Want More?

Everybody is confident that a budding young adult citizen can figure most of this out for themselves. However, here are some links anyway with more guides.

Visual Guides:

** lrn2wellness A Newbie Guide (in English, with great pictures!)
** Youtube video on how to fight and heal (English/Ukrainian)

More advanced articles... from me!

** Rules of War Every Greek Should Know (which is really applicable to any warrior in eRepublik)
** The Way of the Gun (basic info on ranking up and using weapons but also some more advanced info on higher Quality Weapon budgeting)
** Home Economics: Making Money and Home Economics: Saving Money (for the go-getter and the penny pincher in all of us, respectively)
** Finding and Funding Your New Business Plan (for those who want to go into business)
** How I Made 7 GOLD Overnight and You Can Too (explains how to use the “incentivized offers” like surveys to get quick, free GOLD)

Some Crucial Papers for you to Vote and Subscribe:

DoD Orders | Briefing Room | Congress | Welcoming Committee | Militia Support | Army Times | EDEN News | Education | AGG

Be sure to subscribe to the DoD Orders (official orders, an absolute must!). Please also look at the eUS Pony Express project to find out how you can vote important articles in the USA press (kinda like this one!) into the top five so that more people see it. and
Feel free to link to this article (say, in a shout or a pm) as a &quot;shorthand&quot; way of providing more detailed explanation of things that a new player needs to do. If you'd like to adapt this guide for your own nation (with links appropriate to your country), please contact me first. This version of the guide itself has been rewritten with links for the USA audience (the original was in Greece, your ally).

VOTE this article to the top five in the USA to reach actual “babies.”
Vote the next one to the top five in Poland, our glorious and fecund ally!
Last but not least, vote this version up for Romania!