The Real Guide on v2 Careers

Day 897, 15:00 Published in USA USA by Benedict James
There seems to be some misinformation going around about v2 careers. So, I'm going to take this opportunity to clear up any confusion and hopefully prepare you for your decision come v-Day.

But before you think otherwise, all this information is readily accessible:

http://www.erepublik.com/en/article/-new-economic-module-products-1208058/1/20
http://www.erepublik.com/en/article/-new-economic-module-professions-1197456/1/20

Buried in another insider is the information that they will, in fact, be keeping "iron."

As is well known by now, there will be 11 professions in v2, as opposed to the 3 professions in v1.

There will be 14 different products which utilize seven different combinations of professions.

So, professions by product:

Foo😛 producer, marketing manager
Travel Ticket: producer, marketing manager, project manager
House: carpenters, architects, builders
Hospital: project manager, builder, carpenter
Defense System: project manager, builder, architects
Weapons (rifle, tank, artillery, helicopter): engineer, mechanic, fitter, technician
Raw materials: workers

The key to not getting locked into a dead-end job is to choose those professions which are most in demand.

Which professions are going to be most in demand? To answer this question, we will have to address a new feature in v2: durability.

Houses, hospitals, defense systems, and weapons will eventually disintegrate and fall apart. There is no word yet on how long exactly these can last. What does that mean? It means that demand will be higher for all these items because they will constantly be in need of being replaced. On the other hand, demand for weapons might be a little lower in v2 because weapons in v2 will last more than one fight.

Travel tickets will also be in higher demand because one is no longer able to move "wherever one wants." Instead, one will be limited by the travel ticket to traveling only a certain number of regions. In short, more travel tickets will be needed to move long distances.

Another VERY important point is this: companies will only be as productive as their least productive workers. For example, if a food company is able to churn out tons of packaging, but there isn't enough people producing the food to go IN the packages, then companies will be wasting time and money producing empty packages!

Consequently and in general, demand for the professions within each company will be relatively equal. This is because companies will need an equal amount of productivity producing each of the components of the product in order to be most efficient.

Finally, what does this mean for you? It means that you should pick whatever you want to pick!

Quite simply, there are too many unknowns for any one person to be able to suggest any "ideal profession." Anyone who does is either seriously mistaken or trying to take advantage of you for his own benefit. The best bet is try to pick whatever you feel like being. If you don't feel like taking any sort of risk, spread your skills around.

In the end, everything will equalize and the job market will stabilize. The worst you can do is hesitate waiting for the "ideal profession" to materialize.