Teacup Interview: General Eugene Harlot, a Soldier

Day 643, 17:25 Published in USA USA by Yang Wenli
For those who have enjoyed reading my last interview with President Emerick ended with "nn fgt", this following interview will be quite different, in terms of content and format. To quote from Eugene Harlot's page on eRepublik wiki: "Eugene Harlot was a soldier." Inspired by that quote, if there's anything I could conclude about Harlot in one sentence, I'd say:

Eugene Harlot is always a soldier who serves and fights with his heart and brains.

The interview with General Harlot was conducted yesterday (eRep Day 642) via eUSforum PM, which is a very different approach from live chat interviews. It was more like a written discussion and General Harlot did an amazing job. I was actually touched by his effort, patience, insight, and above all, his service to our country.

________

Yang Wenli:
Started from August 19th, eRep Day 638, during the battle of New Jersey, your signature constantly appeared at the end of our DoD Orders. In addition to that, strategy explanations and encouragements were included. Could you please tell me about the stories behind-the-scenes of such a change if there is any? How did you get appointed? Is there any particular reason for you to become the DoD Order spokesman at that time? Do you have any statistics about the implementation of DoD Orders over the last 3 days?

Eugene Harlot:
Well, there is nothing particularly interesting to tell about this. After my resignation as CJCS, I (obviously) did not retire from the game. This was in large part due to the many PMs from close friends and total strangers that encouraged me to 2-click and take a break. After Emerick was elected I lost my access to most of the private forums on the eUSA forums but retained my involvement with the military, primarily with the Marines. I continued to fight as a grunt for about a week but then qn20 and Lucky asked me to help them cover. It is a very difficult job managing the military, particularly now. I agreed to make sure orders were posted in the mornings on DoD. I am not one to do things half-assed so this required me to again become aware of the global conflict and communicate with our allies.

As for the strategy and encouragement, that is just my style. It was clear to me when I lost access to the private forums, just how little information was making its way to the average citizen. The military is not making decisions willy-nilly though it was clear to me that many citizens didn't understand why we would do something that wasn't obvious, like defend our own territory.

I don't have any specific statistics or information about the implementation of the DoD orders, but I think that victory is Greece and the two Croatian battles and the minimal walls put forward in the New England battles indicates that Americans fought to protect vital allied regions and share in those successes.

Yang Wenli:
Seeing the situation that we are down to 2 states right now, Maine and Florida, and no active battles were started so far on this day (eRep Day 641), what do you wish to address to common eAmerican citizens? If it does not break the military code of classified information, could you give a heads-up to those young fighters who just reached their fighting level and live on Wellness recovery from Q5 Hospital?

Eugene Harlot:
Those that have read the eUSA Forums know my current position regarding our military situation. The best option we have is to lose all of our regions and close these wars. We will then have the option to RW regions and fight against our opponents one on one. My personal belief is that Americans should move to allied regions and support the American war effort by strengthening allied economies and lowering the wall in Florida, making either a PEACE attack more attractive or reducing the cost of having an ally take the region.

Yang Wenli:
In case that we lose all our states, our MPPs deactivated, and our war closed, then, if our citizens reside in former ally countries, will they be able to fight our their side against PEACE?

Eugene Harlot:
If we lose all of our states, our wars would close and it would cancel all of the MPP aligned AGAINST us. MPPs stay in effect for the 30 day period so that if we Resistance War a region back to us, our friends will still be there to defend us. Take Canada as an example: It was erased and then returned shortly after via RW. When Russia attacked the USA, it activated our existing MPP and citizens were able to fight in our defense. Remember MPPs are "defensive" but once they are activated they can be used to go on the offense. If France wanted to attack Canada now, it would need to spend gold to declare war and it would activate Canada's MPPs. But since Canada has not attacked France's home regions, France would be alone against Canada and all her allies. If Canada wanted to attack France's possessions in North America, Canada would go one on one with France.

If eUSA citizens move to allied countries such as Greece, they can still fight in any open allied battle. Moving to an allied country boosts our allied economy and increases the defenses of our allies.

If eUSA citizens are in enemy territory, they should move to that country's Q5 hospital region and engage in economic warfare while waiting for Resistance Wars. Economic Warfare means that you fight down to 50% wellness, then work and then heal. This will mask your wellness level and severe decrease your productivity. You will continue to be paid well. It is sabotaging the enemy's economic power. eUSA citizens in occupied regions should not buy weapons to fight. Save your rubles for a Resistance War, then the most weapons you can and fight RED for freedom.

Yang Wenli:
How do we know that a random country, Venezuela for example, is a PEACE country or not? From Venezuela's Profile, I can see that it is an ally of Lithuania (expires in 2 days), and Lithuania is allied with a big herd of PEACE countries, does that make Venezuela a PEACE country?

Eugene Harlot:
Normally I would say look at the wiki, but as I appears to be off-line right now, what I would say is look at the countries aligned against the eUSA in the Russian and Portuguese wars. Those are the primary PEACE countries, plus the traitorous cowards that lead the eUK. Venezuela is neutral as far as I know, but they may be part of SOL/AHA which includes both PEACE and non-PEACE countries in Southern Hemisphere, primarily South America. Venezuela and many of the other countries in the Lithuania games are likely just want the advantages of boosted experience and production from war without becoming involved in the global conflict that exists.

Yang Wenli:
Among today's top rated articles, there is an article titled "Shame on YOU eUSA Military". As a Former Chairman of the Joint Chiefs of Staff and Former General of Stuff, do you have any comment? Do you agree that eUS military is having "phony baloney bureaucracy" and "a crisis of leadership"? Aside from that, "the waiting line" of getting enlisted in TD has been somewhat epic IMO. Do you agree that the "shield" labeled "we are having too many applications to deal with" reflects a sense of irresponsibility and laziness? In case that you are not feeling comfortable to comment on that, do you have anything to say to newbies, civilian privates and corporals who fight with bare-hands, minimal damages, waiting for their first roll call, and seeing that we lose state after state for so many days?

Eugene Harlot:
That article has 62 votes. I don't think it is "top rated". The comments to the article I think address the issues raised by the author. As for the issues of with the Training Division, they are simply overwhelmed. When we had reliable intel that the PEACE invasion was coming, I told citizens at that time to join the military rather than wait until the attack came. Afterwards the TD was flooded with applications. At the point when the game becomes a job, it is no longer fun. No one wants to log on for hours at a time processing applications. We tried to prepare as best we could but it just isn't possible. Some plans are now being implemented to try to change how we do this, moving some of the responsibilities of TD to the expanded Mentor Program. I hope this will be successful because in my opinion the military is an organization that can serve as an anchor for a nation-less citizenry. We have established methods of communication that can get the American Diaspora united in a common purpose.

Yang Wenli:
There's a weapon company / newbie camp in Florida named after you as Fort Harlot, and it symbolizes your contribution to our country. How is your eRepublik life now comparing to the days when you were our Chairman of the Joint Chiefs of Staff and General of Stuff? Is there or was there any eRepublik role model that you look up to? Did eRepublik life change any of your attitude, perspective or belief in real life?

Eugene Harlot:
My current eLife is now back closer to what it was before I resigned as CJCS except that I don't see the entire success of the war as my personal responsibility. I am sharing duties and collaborating more and if something doesn't get done, I don't feel like I personally let down the military/nation. I needed to step back and I now have a more relaxed approach. The acceptance that our path to victory would require our complete defeat (i.e. the loss of all our regions) but not our surrender, changed a lot for me too. I began to see options rather than obstacles.

I wouldn't say that I have an eRep "role model" that I am trying to emulate. I have always approached the game in some ways as "my game." But there are many, many people that I have worked with that have had an influence on me. Most of them would be current and former Marines. The game became something worth doing once I joined the eUSMC. My brothers and sisters in arms are the best people in the game.

Yang Wenli:
And finally, do you have anything that you want to include in this interview from your side? Would you like to recommend any reference / guides / links that can further explain our war mechanics?

Eugene Harlot:
The war mechanics of the game are illogical at times and very frustrating. The wiki is generally not helpful. Even people that have played the game as long as I have sometimes do not know what will happen when we or the enemy try something. Understanding the war module is usually a matter of trial and error and learning from experience. This war was the first in eRepublik where large alliances were fully committed against each other. It requires new strategies and a new approach. Americans also are used to winning. Once we accept that this is a game that is essentially an alternate world, not a reflection of the real world, and accept that eUSA was essentially pre-WWI nation in terms of our power and war experience, then we will put away the RL expectations and biases that hinder us more than help us. A renewed eUSA I hope will learn to approach the game with more focus on game mechanics.

Thank you for your interest and thank you for being you. Your enthusiasm for the game was just what I needed when I was seriously considering walking away. Those that are quitting or abandoning the eUSA now are not the citizens we need. Those that accept the challenge are hardened in the fire of this war and will be the foundation for a new nation that will succeed. Those of us that choose to walk the more difficult path will be having the experience to forge a new eUSA.

________

Editor's note:
Find out more about General Eugene Harlot on eRepublik wiki.

________

Coming up next:
Teacup Wiki: Citizenship

________

Previous articles:
> Teacup Interview: Emerick, President of eUSA
> Teacup Special: Teacup Special: eUSA, Phoenix? Chicken? Or Headless Chicken?
> Teacup Journal is Coming - One for All, All for One!

________