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[New Economic Module] Closing overview. Screenshots included
Dear citizens,
We are half way through our journey! By now you should be familiarized with most of the main concepts and innovations the new economic module will bring. This Insider article gives you a closing overview which will fit everything together and shed some light on regions migrations. But that's not all: you'll also see the first official screenshots!
OK, so what is the new economic module all about? Well, it is about time management, product customization, new industries and new professions. Each of these main concepts enriches the eRepublik gameplay with several innovations. Let's have a look again.
Time Management offers you a virtual 24-hours e-life, and it's up to you how to spend the day. Apart from the Company (working) and the Training Grounds, two new places will emerge: a Library for learning and an Entertainment District for.. well, having fun. The distribution of available hours for working-training-learning-entertaining-s leeping brings the strategy dimension to your character development. You want more money? You want more happiness? You need more health? You want to grow a particularly skill faster? Just allocate the available hours according to your needs! And remember, even though you're managing 24 "e-hours", it only takes a few minutes a day!
Product customization greatly increases the variety of products you'll be able to buy. Because the same class of products, let's say food, will have several classes of layers . The trick is that products will be made of products components and each component influences a different attribute. You can read again the Insider dedicated to this subject here. As food has two components, it influences two attributes: health and happiness. Maybe some day you'll buy food which gives you maximum health and almost no happiness, but next day you'll prefer food which gives you both health and happiness equally, and so on. This is for a product with just two attributes, imagine the diversity we'll have on products with four attributes! Specialization is the key. But products customization goes further by introducing: durability for products like houses, area of effect for hospitals and defense systems, moving distance for tickets, attack/defense and other values for guns. Essentially, it will be pretty hard to find two products exactly alike.
To create all these goodies, we will need eleven new professions. You can read here what profession is used to produce what. Again, the idea is that we'll have a much greater diversity of jobs. We hope that we covered most of the tastes when it comes to dream jobs
The actual skills also get a name: it's nicer to say “I'm a junior carpenter” instead of “I'm a 1.15 skilled carpenter”, isn't it?
Many of you are somewhat worried about current companies and regions. As we have said before, no business will be lost, gone, “puff”, so no need to worry. If your company profile is no longer valid in the new module, it will be migrated into a new company. As a manger you receive Customization Points according to the company quality, and from there on it's up to you how do you customize it.
As for the regions, we would like to announce that current regions' importances will not decrease. More precisely, the current Wood regions will still supply the constructions sector with raw materials, but instead of Wood with Stone, so basically what we have here is a renaming. Based on your feedback regarding the pretty rare Titanium, we decided to keep the Iron resource in game, which will provide raw materials for Riffles and Artillery companies. The current diamonds get converted into Titanium, which will be used as raw material for Tanks and Helicopters. So, as you can see, the “hot spots” of the New World not only that are preserved, but some of them become even more important, like the old high-diamonds regions. More about migrations in a future dedicated Insider
And because one picture is worth a thousands words, here we go:
- Profile page picture. Larger size

- Company page picture. Larger size

PS: the game will look like that, but please don't mind the minor details, like why is there that number and not another one.
Stay tuned to find out about the new military module and see how it blends with all these new stuff introduced by the economic module!
Regards,
The eRepublik team
We are half way through our journey! By now you should be familiarized with most of the main concepts and innovations the new economic module will bring. This Insider article gives you a closing overview which will fit everything together and shed some light on regions migrations. But that's not all: you'll also see the first official screenshots!
OK, so what is the new economic module all about? Well, it is about time management, product customization, new industries and new professions. Each of these main concepts enriches the eRepublik gameplay with several innovations. Let's have a look again.
Time Management offers you a virtual 24-hours e-life, and it's up to you how to spend the day. Apart from the Company (working) and the Training Grounds, two new places will emerge: a Library for learning and an Entertainment District for.. well, having fun. The distribution of available hours for working-training-learning-entertaining-s leeping brings the strategy dimension to your character development. You want more money? You want more happiness? You need more health? You want to grow a particularly skill faster? Just allocate the available hours according to your needs! And remember, even though you're managing 24 "e-hours", it only takes a few minutes a day!
Product customization greatly increases the variety of products you'll be able to buy. Because the same class of products, let's say food, will have several classes of layers . The trick is that products will be made of products components and each component influences a different attribute. You can read again the Insider dedicated to this subject here. As food has two components, it influences two attributes: health and happiness. Maybe some day you'll buy food which gives you maximum health and almost no happiness, but next day you'll prefer food which gives you both health and happiness equally, and so on. This is for a product with just two attributes, imagine the diversity we'll have on products with four attributes! Specialization is the key. But products customization goes further by introducing: durability for products like houses, area of effect for hospitals and defense systems, moving distance for tickets, attack/defense and other values for guns. Essentially, it will be pretty hard to find two products exactly alike.
To create all these goodies, we will need eleven new professions. You can read here what profession is used to produce what. Again, the idea is that we'll have a much greater diversity of jobs. We hope that we covered most of the tastes when it comes to dream jobs
The actual skills also get a name: it's nicer to say “I'm a junior carpenter” instead of “I'm a 1.15 skilled carpenter”, isn't it?Many of you are somewhat worried about current companies and regions. As we have said before, no business will be lost, gone, “puff”, so no need to worry. If your company profile is no longer valid in the new module, it will be migrated into a new company. As a manger you receive Customization Points according to the company quality, and from there on it's up to you how do you customize it.
As for the regions, we would like to announce that current regions' importances will not decrease. More precisely, the current Wood regions will still supply the constructions sector with raw materials, but instead of Wood with Stone, so basically what we have here is a renaming. Based on your feedback regarding the pretty rare Titanium, we decided to keep the Iron resource in game, which will provide raw materials for Riffles and Artillery companies. The current diamonds get converted into Titanium, which will be used as raw material for Tanks and Helicopters. So, as you can see, the “hot spots” of the New World not only that are preserved, but some of them become even more important, like the old high-diamonds regions. More about migrations in a future dedicated Insider
And because one picture is worth a thousands words, here we go:
- Profile page picture. Larger size

- Company page picture. Larger size

PS: the game will look like that, but please don't mind the minor details, like why is there that number and not another one.
Stay tuned to find out about the new military module and see how it blends with all these new stuff introduced by the economic module!
Regards,
The eRepublik team

great, good job guys
Too complicated for new players
looks good
we are waiting
i like profile page
good job
Looks cool
Awesome!
Long time, No see admin
Nice one, i like this...
"Based on your feedback regarding the pretty rare Titanium, we decided to keep the Iron resource in game, which will provide raw materials for Riffles and Artillery companies"
))
looks alot lie facebook to me...
awesome
sweet!
me likes this
awesome !
dear lord this is going to become overaly complicat4ed just to play not to mention running a company...DEAR LORD I DON"T HAVE THE TIME TO DO TRACK A DOZEN THINGS FOR EACH OF MY COMPANIES! guess that's why i'll be quitting
WOOOT !
/salute
love it! T_T
Awsome cant wait.
voted
Yay, and no high regions for Poland!
najs
Why are we all vegetarians???
What about meat???
We can live on pure bread????
)))
nice
Vote
voted
voted
Yay!
Great job, waiting VERY impatiently.
WHAT? NO LOW DIAMONDS?!?!?!?! ;_;
give stone to finland
very good job
What happens to old products?
V
cool
w00t \o/
What will happen to gifts?
\o/
au sosit si imaginile
In the company image... ROOFS with layout icon and LAYOUTS with roof icon?
So, What are "sreenshots"?
Interesting.
This is just stalling
But hooray for the Iron/Titanium change
VOTADO!
JAI BHARAT!
cool
v
coollll.....
wow
voted
Wow, it seems to be good.
nasty... ahh.. wery nasty...
/spank admin
yeahh
wow! pictures)
So, new battles for Diamond regions now!
Let the games begin!
NICE ONE ADMNIN!!!
ty
WoW
triple iron country hauhuehuehuehh
Great job , me likey already
amazing
awesome, cant wait to begin the new journey
Still too many things left to say...
short insider for being the last of them, bad job
Awsome cant wait.
Looks pretty good. We will see how it will look for real!
Profile picture looks nice...
Vote
Every click and a headless chicken...OMG
looks alot lie facebook to me...x2
voted
:S
Nice.. Great..
nice
sva sreca pa nemam kompanije xD
wow
i have fallen in love
Where is STRENGHT.Seargent until 25 000 dmg LOOOOOOOOOOOLLLLLL.New moduls sucks!
emmmm....
It seems that these pictures comes from Photoshop, but not screenshot. lol
How could you to make ClearType enable and disable in the same Windows? ;P
same lvl's for stuff though right?
voted
Look good
BUT we want to know estimated date or arrival.....
where are we going to earn all that money that is suposed to use in order to consume products?
ok but when?
too complicated.. for people who spent 10 min a day playing
I will dare and say - make iron/diamonds high regions extraterritorial. No country should own them, so fight for them will be continuous! No MPP due to region being part of original territory.
Think about it!
eh.. wait..
why you use word "temp" before company and profile ?
It's only "a design" ??
What will happen to gift companies?
GREAT ... love the layout, still eR should make some really good and easy to understand tutorials for the new people. Its not the easiest game to understant in the first week/s
Awesome. I cant wait for V3 !
Great Idea !! Romper !!!!!!
seems complicated, but interesting, I guess
looks good
Awesome.
By the way, in the "Company Page" example, the "Layouts" and "Roofs" pictures are the other way around XDDD
my personal opinion is that it will become way too complicated
LOL at the Amazon magically becoming a huge quarry.
But props for keeping Iron and turning Diamonds into Titanium! Currently there are only 9 high diamond regions, and they belong to 4 (SA, Australia, Russia and Canada). These will become highly coveted areas, especially if no new high titanium regions are created.
cool interface on the screenshots!
Moar !
profile page looks so cool! nice job!
maybe you could increase the storage space?
i guess it might be needed .
- Profile page picture
---
where the strength?
v
looks awful
The problem is distribution of players and resources in the game. Europe has the large bulk of the players but has rare resources. If you put some resources there (but not much) then you will benefit too, as it will be a constant state of war (think of the conflict between Spain-France or Greece-Turkey).
Awesomesauce
Very nice GUI - good work !!
The profile panel reminds me of a famous social networking website
So far so good, but hell i cant wait to see it, I'm back in the game
54 GBP / house...