[JS]Plans For the Economy
Dr. Straatman
First, if you want to talk about the controversy surrounding me right now, then you can message me. I'll answer truthfully and you can publish my answers, I don't really care, but I don't want my articles comments full of questions about it. I will ignore all such comments except to say, "please PM me"
CP Run Series
[JS]My Intention to Run
[JS]My Plans
[JS]Plans For the Military
This One
Foreign Affairs Article
The Economy
Since the implementation of unlimited working of owned companies, the world economy has changed drastically. eMalaysia as a whole has never really adapted to this change. The focus of economies has changed from the gov't companies/a few big players owning orgs, to each individual citizen being able to support themselves. Then the extra products or higher level products are just an extra to sell to those that want it.
I don't however, see eMalaysians trying to increase their own self-sufficiency, or at least the gov't helping. Everyone has the 3 grain farms and the Q1 food factory, but how many of you have added a 2nd food factory and some more grain farms to the list? Or upgraded to a Q2 food factory? Either of these options double your capacity to fight while keeping the cost relatively the same(the difference is 30-40 health, which you produce yourself anyway)
My number one goal for the economy is to promote self-sufficiency throughout eMalaysia. Therefore I want to take a page out of ePH's book. A few months back they started a short term loan program. The gov't loaned players 5 gold at a time and the players paid them back with their next medal reward. This allowed players to upgrade more quickly and gave them an incentive to actually supply themselves. Plus it is completely free for the government, the loans were only given to trusted citizens so that the return of the 5 gold was guaranteed. I want to essentially copy this plan exactly. It worked great and many eFilipinos saw their ability to fight increase because they had more food fights and this is even more true now that food fights regenerate.
Outside of this, of course we want to see the government's treasury grow. Unfortunately, taxes can't be changed this month until the final 11 days, so while an overview of the taxes can be done, nothing will change for 20 days. This leaves the existing taxes as the main income of the country. So to compensate I want to open a few companies for the country, these may also double as military companies(more to come on that later). Some will be used to help eMalaysians and the rest will be sold for a profit elsewhere and the money will go directly to the Central Bank. From there the money can be used to make profits on the Monetary Market or to buy cheap products overseas and use them for ourselves.
That's my basic outline for the economy, but like I said I'm going to take the normal CP role in the economy. I'll have a minister do all the work and just report back to me. If you are interested in a government position, even if you don't know which one yet, please message me so we can discuss what you are qualified to do.
As always, you can ask me questions at the forums, with in-game PM or on my IRC channel #OfficeOfJS on Rizon.
Please Please Please take advantage of this. No matter what the question is, even if it isn't about the elections I'm happy to answer it. I want to be a good president for this nation and I can't do that if I don't know what the people think of me and my ideas. Also, I want to meet everyone I possibly can so message me and friend me 😎
Regards,
JS
Comments
"Please Please Please take advantage of this. No matter what the question is, even if it isn't about the elections I'm happy to answer it. I want to be a good president for this nation and I can't do that if I don't know what the people think of me and my ideas. Also, I want to meet everyone I possibly can so message me and friend me."
eMY!!!! lets ask lots of questions and FLOODs his mailbox with questions !!!!!
HO-AH!!!!
Nice article
there were loans given out. http://www.erepublik.com/en/article/-gov-stabilizing-the-market-price-1823987/1/20. instead of interest free, the offer was a lot better. another evidence of lack of knowledge about whats going on?
how about military's economy?
I didn't say no loans were given out TeMing, I said that I didn't see the government promoting self sufficiency and that plan doesn't. That plans focus was to increase the number of RM on the market. I wouldn't consider that deal better, how is interest better than interest free?
how does giving out loans is not an act of helping? How to improve self sufficiency when they have a lot of finished goods' company without raw materials for production? spending a hell lot more money that they don't have on getting the raw materials first? Take a look at RM market and please enlighten me on a way to increase finished good production without raw materials.
Interest better than interest free = gov loan 10k but only required to return 8k, for example. What else can gov do IF they don't come up and apply for it?
How about military's economy?
Paying a loan back with interest doesn't mean paying back less than what was borrowed. It was just confusing wording, I still don't understand it.
Your stated goal was to increase the amount of RM on the market, which is fine, its just not the goal that I have. My goal isn't to get more products on the market, it's to get more products in the hands of eMalaysians through their own labor. If by military's economy you are referring to the military companies, I'm still working on that.
"many eFilipinos saw their ability to fight increase because they had more food fights and this is even more true now that food fights regenerate." I like this a lot!
eg, you get 10k from gov, and you have to pay back 8k only. isn't this offer better than interest free? confusing wording?
try to understand this, what is the point of having 3 q1 FRM companies and 2 Q1 food companies? plz compare eMY's raw materials market and ePH, do you see any difference? where can you suggest our players to get enough raw material to support the production of 2nd Q1 food company? is unstable supplies of RM, fluctuating and also expensive prices going to encourage them to open more food companies?
more questions. why do you think people are placing finished goods/raw materials on the market?
Yes, that is better than interest free. Your article said "The interesting part of this is, you could get your mortage back after you pay back the loan with interest!"
My article said "(the difference is 30-40 health, which you produce yourself anyway)" meaning 30 health for the extra 3 RM buildings plus 10 if you buy another food factory or 0 if you upgrade to a Q2. I realize that I didn't expressly mention buying another 3 RM company's along with the extra food production, but it was included. Q1 RM companies cost 500 MYR, that's 3 gold, plus 10 gold for a new food factory. That's 13 gold total, as I understand it, newbies can get that in their first 2-3 days. Add a small loan from the government and they could have double the food production and double the fights in their first week or so. That's what I'm talking about and that's what I'm advocating. I don't expect players to buy RM's off the market because I want them to produce them themselves, hence self-sufficiency.
People are placing finished goods and raw materials on the market to make money. But in order to make money off those products they have to get that money from someone else, I'm trying to help those players that are dependent on these unstable market prices to get their supplies in a cheaper way. I'm advocating the common citizen and your advocating the business owners, either way is fine, it's simply a matter of differing opinion.
Lets see, a Q4 RM company costs 7.5k MYR, thats 15g, with the possibility of hiring workers. Do you realize the raw material companies cannot be sold to reinvest?
1 Q4 makes 175 RM, 10 health, with possibility of going up to 1050 RM a day. 3 Q1 makes 105 RM, 30 health, without any possibility of increasing the output of the company. In other words, 30 Q1 RM companies are needed to reach the potential of 1 Q4 company. 7.5k MYR vs 15k MYR, and 60 health vs 300 health. Money well spent? eMalaysia is not a country that has 500k from tax income every month. It might not matter to put the MYR into waste if we have 500k income a month
Why do you think my idea was for business owners only? What do you mean by common citizens? According to you, loan will be given to trusted citizens, so how can you include the 13gold of a newborn, it is pretty common to see newborns wasted most of his gold in the early days before they are detected and become more knowledgable. He's going to become a trusted citizen after 2-3 days? xD Lets see where the loans went to, XeroxedSoul, Neil Einstein, Steven TAN, infinityreborn, TysonTan. In your opinion, they're common citizens or business owners?
@Teming and Straatman
i really got lost listening to you both's economy theory.
I suggest that you both work together since you two have the most ideas of what to be done.
I'm happy to Zyleris, TeMing?
You are still talking from the stand point of a business owner, you are speaking for the purpose of running these companies and selling the products. I'm not, I'm talking about the owner working in his company to provide products for himself. So what you are talking about is true, but it's not applied to my plan.
Ok, so "trusted" citizens wasn't the best word. I don't mean people that have become totally emersed in the world of eMalaysia. I'm talking players that apply and go through a simple screening process. Will they be accepted when they are 2-3 days old? No, but the gold they make in those 2-3 days is enough to cover the majority of the cost. Some might waste it yes, but others won't.
So your saying we should focus on giving one or two players Q4 companies every month rather than helping five or six get some Q1's? You are thinking of efficiency and large amounts of product, I'm talking enough product to help ONE player increase their fights. Would it be awesome to give them Q5's of everything from the start? Hell yeah. But like you said we don't have the money for that, so why don't we provide what we can rather than telling them "tough luck, giving you this loan won't help us in the long term so we aren't going to do it." It's essentially the same V1 argument of giving everyone Q1's rather than the tanks of the country Q5's. It was cheaper and gave more damage, but it was more difficult so countries didn't really do it. If we help each individual player to fight more every day, then we get more damage as a country and they rank up faster, giving them more gold and opening the flow of gold into the country.
What else can they get besides having an extra 200 health to fight everyday from Q1 RM? They have basically zero chance of advancing in other places. With mine, they have so much more potential to expand, for example business-wise, increasing self supply, local or international trading, making the game more interesting for them too, and at the same time, helping the supply of local market.
We have about 2-2.5k myr income in treasury a day. a total of 60-75k myr in 30 days. enough for giving loan to more than 1-2 players for a Q4 a month?
It would be great if you can discover 5-6 new, trustable, non-multi people in eMY in a month, even greater if you manage to discover those that haven't waste their gold. I'd say more than 80% wasted their early days' gold, from my experience of tracking newbies in the past 4-5 months. You must have a great newbie detection system. Your idea will be the reasonable one if we have limited income and huge influx of trustable player.
What is the use of having a lot of MYR reserves while situation economy of eMY ingame is not stable? Is promoting self-sufficiency only a really good economy plan while investing a little wee bit more could potentially increase newbie's interest and self producing plus giving positive impact to local market?
Also, by having higher quality RM companies, people can afford to increase wages and reduce cost of production, making export a possibility. Higher income will also enable players to spend more, thus increasing the income of the country.
We are working together by having discussion here now isn't it? xP