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Përmirësimet e Fundit

Dita 2,491

Changes to Houses

Starting tomorrow, Day 2,492, the following changes are applied to the New World:

1. A citizen can have one house of each quality activated at any time.
- The extra Energy recovery limit will be the sum of all active houses (max 1 per quality).
- For example, a player with active Q1, Q2 and Q3 houses will have a bigger recovery limit of 230 (50+80+100) Energy.


2. Overtime Points
- An active House gives 1 Overtime Point every hour it’s active.
- If a citizen has 2 active Houses, he’ll get 2 Overtime Points per hour and with 3 Houses 3 Overtime Points.
- Overtime Points are shown in your Storage and on the same page with your Companies.
- Citizens can collect as many Overtime Points as they want.
- With 24 Overtime Points you can Work Overtime:


3. Work Overtime
- Working overtime is a new feature that allows players to work as employees multiple times a day.

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- The same salary as for a normal work will be paid by the employer.
- The employer gets one “work ticket” for each overtime work, similar to the regular work
- The employer can, however, set a limit for the maximum salary paid per day per employee (see point 5).


4. Nightshift Work
- After you Work Overtime, there’s a “cooldown” of 1 hour
- During this one hour you can only do “Nightshift Works”
- If you choose to spend 24 more Overtime Points before the cooldown of 1 hour has passed, each work will consume 100 Energy (instead of the normal 10).
- Working during the Nightshift will reset the cooldown timer back to 1 hour.


5. Managing employees
- As employees can now work more than once per day, we’re giving the employer a new way to manage the salaries.
- The employer can set a maximum daily payment per employee.
- For example, if the employer sets a maximum daily payment to 100 Currency and the employee has a salary of 30 Currency, the employee can only work three times that day (1x normal work & 2x Work Overtime). However, if another employee working for the same employer has a salary of 20 Currency, he is able to work 5 times.
- If the maximum daily payment is set to 0, there’s no limit and the employees can work as much as they want (as long as the employer has the money to pay their salaries)

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6. Quality 2 Houses
- Quality 2 Houses will allow you to recover 80 Energy, instead of the old value of 50.
- Quality 2 Houses will have a durability of 7 days (like with Q1 and Q3 Houses), instead of the old value of 15 days.
- If you have Quality 2 Houses in your Storage, you will receive new Quality 2 Houses that will compensate for the entire durability of the Houses you own right now. Therefore, if you own one Q2 House, you will end up with 2 Q2 Houses (and a bit of extra). Q2 Houses on the Marketplace will be transferred to your Storage before the changes are applied.

As a reminder, here are the specifications of each House quality:

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Make sure to give feedback on the Forum!



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Dita 2,485

Changes to Houses

Some changes to the House industry will be introduced in the near future. More details will be published soon, but in the meanwhile you can find a preview of the changes below:

1. Quality 2 Houses will allow you to recover 80 Energy, instead of the old value of 50.

2. Quality 2 Houses will have a durability of 7 days (like with Q1 and Q3 Houses), instead of the old value of 15 days.

If you have Quality 2 Houses in your Storage, the duration will be changed accordingly. You will, however, be compensated with more Houses, so technically you won’t lose anything.

3. A House owner will be able to work “overtime” (as an employee).


Stay tuned for more details! In the meanwhile, feel free to discuss and speculate on the Forum.


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New rewards of the Weekly Challenge

Divisions 1-4:

- 250 Prestige Points -> 1 000 Storage
- 500 Prestige Points -> +10 Energy recovery every 6 minutes until the last day of the Weekly Challenge
- 750 Prestige Points -> 5 Quality 5 Moving Tickets
- 1 000 Prestige Points -> +50% Damage Booster for 2 hours
- 1 250 Prestige Points -> 1 000 Currency
- 1 500 Prestige Points -> 1 Small Bomb
- 1 750 Prestige Points -> 5 Quality 5 Moving Tickets
- 2 000 Prestige Points -> 1 000 Currency
- 2 250 Prestige Points -> +50% Damage Booster for 2 hours
- 2 500 Prestige Points -> 3 Energy Bars
- 2 750 Prestige Points -> 1 000 Currency
- 3 000 Prestige Points -> 5 Quality 5 Moving Tickets
- 3 500 Prestige Points -> 5 Energy Bars
- 4 000 Prestige Points -> +50% Damage Booster for 8 hours
- 4 500 Prestige Points -> 1 000 Currency
- 5 000 Prestige Points -> 5 Quality 5 Moving Tickets
- 5 500 Prestige Points -> +50% Damage Booster for 24 hours
- 6 000 Prestige Points -> 1 000 Currency
- 6 500 Prestige Points -> 9 000 Storage
- 7 000 Prestige Points -> 10 Energy Bars
- 7 500 Prestige Points -> 10 Energy Bars
- 8 000 Prestige Points -> 1 000 Currency
- 8 500 Prestige Points -> 15 Energy Bars
- 9 000 Prestige Points -> 15 Energy Bars
- 9 500 Prestige Points -> 15 Energy Bars
- 10 000 Prestige Points -> 2 500 Currency
- 10 500 Prestige Points -> 15 Energy Bars
- 11 000 Prestige Points -> 15 Energy Bars
- 11 500 Prestige Points -> 15 Energy Bars
- 12 000 Prestige Points -> 15 Energy Bars
- 12 500 Prestige Points -> 4 000 Currency
- 13 000 Prestige Points -> 15 Energy Bars
- 13 500 Prestige Points -> 15 Energy Bars
- 14 000 Prestige Points -> 15 Energy Bars
- 14 500 Prestige Points -> 15 Energy Bars
- 15 000 Prestige Points -> 4 000 Currency
- 15 500 Prestige Points -> 15 Energy Bars
- 16 000 Prestige Points -> 4 000 Currency
- 16 500 Prestige Points -> 15 Energy Bars
- 17 000 Prestige Points -> 4 000 Currency
- 17 500 Prestige Points -> 15 Energy Bars
- 18 000 Prestige Points -> 4 000 Currency
- 18 500 Prestige Points -> 15 Energy Bars
- 19 000 Prestige Points -> 4 000 Currency
- 19 500 Prestige Points -> 15 Energy Bars
- 20 000 Prestige Points -> +10 Energy recovery every 6 minutes until the last day of the Weekly Challenge
- 20 500 Prestige Points -> 20 Energy Bars
- 21 000 Prestige Points -> 7 500 Currency
- 21 500 Prestige Points -> 20 Energy Bars
- 22 000 Prestige Points -> 4 000 Currency
- 22 500 Prestige Points -> 20 Energy Bars
- 23 000 Prestige Points -> 4 000 Currency
- 23 500 Prestige Points -> 20 Energy Bars
- 24 000 Prestige Points -> 4 000 Currency
- 24 500 Prestige Points -> 20 Energy Bars
- 25 000 Prestige Points -> 4 000 Currency
- 25 500 Prestige Points -> 20 Energy Bars
- 26 000 Prestige Points -> 4 000 Currency
- 26 500 Prestige Points -> 20 Energy Bars
- 27 000 Prestige Points -> 5 000 Currency
- 27 500 Prestige Points -> 20 Energy Bars
- 28 000 Prestige Points -> 5 000 Currency
- 28 500 Prestige Points -> 20 Energy Bars
- 29 000 Prestige Points -> 5 000 Currency
- 29 500 Prestige Points -> 20 Energy Bars
- 30 000 Prestige Points -> 10 000 Currency
- 30 500 Prestige Points -> 25 Energy Bars
- 31 000 Prestige Points -> 5 000 Currency
- 31 500 Prestige Points -> 25 Energy Bars
- 32 000 Prestige Points -> 5 000 Currency
- 32 500 Prestige Points -> 25 Energy Bars
- 33 000 Prestige Points -> 5 000 Currency
- 33 500 Prestige Points -> 25 Energy Bars
- 34 000 Prestige Points -> 5 000 Currency
- 34 500 Prestige Points -> 25 Energy Bars
- 35 000 Prestige Points -> 15 000 Currency
- 35 500 Prestige Points -> 25 Energy Bars
- 36 000 Prestige Points -> 10 Energy Bars
- 36 500 Prestige Points -> 25 Energy Bars
- 37 000 Prestige Points -> 10 Energy Bars
- 37 500 Prestige Points -> 25 Energy Bars
- 38 000 Prestige Points -> 10 Energy Bars
- 38 500 Prestige Points -> 25 Energy Bars
- 39 000 Prestige Points -> 10 Energy Bars
- 39 500 Prestige Points -> 25 Energy Bars
- 40 000 Prestige Points -> +10 Energy recovery every 6 minutes until the last day of the Weekly Challenge
- 40 500 Prestige Points -> 25 Energy Bars
- 41 000 Prestige Points -> 20 000 Currency
- 41 500 Prestige Points -> 25 Energy Bars
- 42 000 Prestige Points -> 15 Energy Bars
- 42 500 Prestige Points -> 25 Energy Bars
- 43 000 Prestige Points -> 15 Energy Bars
- 43 500 Prestige Points -> 25 Energy Bars
- 44 000 Prestige Points -> 15 Energy Bars
- 44 500 Prestige Points -> 25 Energy Bars
- 45 000 Prestige Points -> 25 000 Currency
- 45 500 Prestige Points -> 30 Energy Bars
- 46 000 Prestige Points -> 30 Energy Bars
- 46 500 Prestige Points -> 30 Energy Bars
- 47 000 Prestige Points -> 30 Energy Bars

- For every 500 more Prestige Points -> 30 Energy Bars



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Dita 2,478

New rewards of the Weekly Challenge

Divisions 1-4:

- 100 Prestige Points -> 1 Small Bomb
- 200 Prestige Points -> +50% Damage Booster for 2 hours
- 300 Prestige Points -> 1 Energy Bar
- 400 Prestige Points -> +50% Damage Booster for 2 hours
- 500 Prestige Points -> +10 Energy recovery every 6 minutes until the last day of the Weekly Challenge
- 600 Prestige Points -> 1 Small Bomb
- 700 Prestige Points -> +50% Damage Booster for 2 hours
- 800 Prestige Points -> 1 Energy Bar
- 900 Prestige Points -> +50% Damage Booster for 2 hours
- 1 000 Prestige Points -> 1 Energy Bar
- 1 200 Prestige Points -> 3 Small Bombs
- 1 400 Prestige Points -> +50% Damage Booster for 2 hours
- 1 600 Prestige Points -> 1 Energy Bar
- 1 800 Prestige Points -> +50% Damage Booster for 8 hours
- 2 000 Prestige Points -> 5 Small Bombs
- 2 250 Prestige Points -> 1 Energy Bar
- 2 500 Prestige Points -> +50% Damage Booster for 24 hours
- 3 000 Prestige Points -> 7 Small Bombs
- 3 500 Prestige Points -> 9 000 Storage
- 4 000 Prestige Points -> 10 Energy Bars
- 4 500 Prestige Points -> 10 Energy Bars
- 5 000 Prestige Points -> 10 Energy Bars
- 5 500 Prestige Points -> 10 Energy Bars
- 6 000 Prestige Points -> 10 Energy Bars
- 6 500 Prestige Points -> 10 Energy Bars
- 7 000 Prestige Points -> 10 Energy Bars
- 7 500 Prestige Points -> 10 Energy Bars
- 8 000 Prestige Points -> 15 Energy Bars
- 8 500 Prestige Points -> 15 Energy Bars
- 9 000 Prestige Points -> 15 Energy Bars
- 10.000 Prestige Points -> +10 Energy recovery every 6 minutes until the last day of the Weekly Challenge
- 10 500 Prestige Points -> 20 Energy Bars
- 11 000 Prestige Points -> 20 Energy Bars
- For every 500 more Prestige Points -> 20 Energy Bars



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Dita 2,472

Kill Rush rewards

After reading all the feedback from the players and carefully considering all the available options, we have decided the following regarding the Regiment Competition:

We will add to the Prize Pool an extra 25% of the total prize. This additional Gold will be divided equally between the first 25 Regiments that didn’t reach the first 3 Tiers (Gold, Silver and Bronze). Each member of these Regiments will get an equal share of the Gold. For the Regiments in the Mentions category (achieved at least 50% of the kills compared to the 1st Regiment), this will be a bonus on top of their normal reward.

The rewards of the Kill Rush tournament will be awarded during Day 2,477. Keep in mind that you will have to be in the winning Regiment when the prizes are awarded in order to receive them.



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Congress Elections

As you might have noticed, on this month's congress elections, an unusually high number of the votes have been canceled during the election check. Due to a configuration error, an upstream provider did not report the real IP address of the browser accessing the site. This resulted in large numbers of votes being registered from the same IP, above any reasonable limit, hence being removed by our regular validation scripts.

Our analysis showed that the impact on the final election results in terms of congress seats was minimal.

We would like to apologize again for the problems caused, and reassure you that we will be doing our best to prevent future problems.



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Dita 2,471

New rewards of the Weekly Challenge

Divisions 1-4:

- 100 Prestige Points -> 1 Energy Bar
- 250 Prestige Points -> 30 Strength
- 500 Prestige Points -> +10 Energy recovery every 6 minutes until the last day of the Weekly Challenge
- 750 Prestige Points -> 20 Strength
- 1 000 Prestige Points -> 2 Energy Bars
- 1 100 Prestige Points -> +50% Damage Booster for 2 hours
- 1 200 Prestige Points -> 1 Small Bomb
- 1 400 Prestige Points -> +50% Damage Booster for 2 hours
- 1 800 Prestige Points -> 3 Small Bombs
- 2 000 Prestige Points -> +10 Energy recovery every 6 minutes until the last day of the Weekly Challenge
- 2 500 Prestige Points -> +50% Damage Booster for 24 hours
- 3 000 Prestige Points -> 5 Small Bombs
- 3 500 Prestige Points -> 9 000 Storage
- 4 000 Prestige Points -> 10 Energy Bars
- 4 500 Prestige Points -> 10 Energy Bars
- 5 000 Prestige Points -> 10 Energy Bars
- 5 500 Prestige Points -> 10 Energy Bars
- 6 000 Prestige Points -> 10 Energy Bars
- 6 500 Prestige Points -> 10 Energy Bars
- 7 000 Prestige Points -> 10 Energy Bars
- 7 500 Prestige Points -> +250 Energy Center for 7 days
- 8 000 Prestige Points -> 15 Energy Bars
- 8 500 Prestige Points -> 15 Energy Bars
- 9 000 Prestige Points -> 15 Energy Bars
- 10 000 Prestige Points -> +10 Energy recovery every 6 minutes until the last day of the Weekly Challenge
- 11 000 Prestige Points -> 40 Energy Bars
- 12 000 Prestige Points -> 40 Energy Bars
- For every 1 000 more Prestige Points -> 40 Energy Bars



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Dita 2,466

Missions clarification

The missions that were released today have caused a lot of questions, so we would like to clear a few things up.

- The missions are permanent and they don’t have to be completed in a certain period of time.
- Completing the missions won’t give you a Decoration.
- The rules still apply, and articles considered as spam, flaming etc. will be penalized.


EDIT Day 2,466 5:45 eRepublik time: There is currently a visual issue causing the rewards not being visible when completing the mission. The rewards are, however, added correctly. The visual issue will be fixed shortly.


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Dita 2,465

Kill Rush tournament

EDIT Day 2,466 5:30 eRepublik Time: Bombs and Rockets don't count for the Military Unit damage, but Bazookas and Guerrilla Fights do.


- Kill Rush tournament starts on Day 2,471 and lasts for 3 days, until the end of Day 2,473.
- Citizens contribute with damage to the Military Unit and Division they are in at the beginning of the tournament. Moving to other Military Units or advancing to a higher Division will not affect the Damage Leaderboard; the player will keep contributing to his initial Military Unit and Division.

- Citizens contribute with kills to the Regiment he is in at the time of executing the kill. A player can move to another Regiment (even to one in another Military Unit) but his previous kills will still count in the leaderboards for his old Regiment. This means that a citizen can contribute with kills to multiple Regiments in multiple Military Units. Remember that this does NOT cancel the damage rule above.
- The citizen will only receive prizes according to the Regiment he is in at the time when the prizes are being awarded.

- If a citizen is not a member of any Military Unit when the Kill Rush starts, the damage and kills will count for the first Military Unit he joins. Damage and kills done before joining, however, won’t count.
- Accounts created on Day 2,465 or after won’t be able to participate or win individual prizes in the tournament.


Military Unit Competition

Individual rewards

In order to be eligible for the individual rewards, citizens need to do at least 250 kills during the tournament.

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If a Military Unit gets multiple positions in different Divisions in its country, the rewards are combined. Please note that one Division can only win prizes from one group (called Division category in the picture).

For example, if a Polish Military Unit POW finishes 5th in Division 4 ranking in Poland (doing 95% of the damage of the winning Military Unit in that Division), and finishes 1st in Division 3, a contributing player from Division 4 will receive:
- 3 days of -99% Training Contract
- 5 +50% Damage Boosters of 20 minutes

- The timer of any current Training Contract owned by a citizen will freeze for the duration of the new -99% Training Contract. After the new contract expires, the old contract will be resumed.
- Players above level 201 will receive Energy Bars instead of Training Contract days.

Individual Decorations

During the Kill Rush, Citizens can earn unique Decorations for their profiles.

- If the Military Unit is ranked 1st in the Damage Leaderboard for Division X in its country, all the Divison X members will get a Decoration on their profile.
- If the Military Unit is ranked 2nd in the Damage Leaderboard for Division X in its country, all the Divison X members will get a Decoration on their profile.
- If the Military Unit is ranked 3rd in the Damage Leaderboard for Division X in its country, all the Divison X members will get a Decoration on their profile.
- A Decoration for every member of the top 25 Regiments in the world (ranking is based on kills).


Military Unit rewards

Military Units will receive points for their position in the country leaderboards of Damage in all 4 divisions:
- For each 1st place: 5 points
- For each 2nd place: 2 points
- For each 3rd place: 1 point

Each point will result in the Military Unit winning more currency to its account. The currency reward is calculated using the following formula:
(Points / 30) * Number of kills during the tournament

For example, if a Military Unit gets 8 points and defeats 60,000 opponents, their reward will be 16,000 currency. With 0 points, no matter how many kills the unit does, the reward will be 0 currency.


Military Unit Decorations
- A Decoration for the Military Unit dealing the highest amount of damage in Division X, in country Y
- A Decoration for the Military Unit dealing the 2nd highest amount of damage in Division X, in country Y
- A Decoration for the Military Unit dealing the 3rd highest amount of damage in Division X, in country Y


Regiment Competition

Apart from the rewards given based on Military Unit’s performance on a national scale, a separate international Regiment Leaderboard can be found in the Weekly Leaderboards. The ranking will be based on kills.

The prize pool is following:
- Plato’s base prize: 5 000 Gold
- Player generated prize: 50 more Gold for every 1 000 kills done by citizens born before Day 2,465 during the tournament

The best Regiments will split the prize pool in the following fashion:

1) Gold Tier - 1st place and Regiments achieving 90% or more of the kills the 1st Regiment did will split 50% of the prize pool
2) Silver Tier - Regiments achieving 80% or more of the kills the 1st Regiment did will split 30% of the prize pool
3) Bronze Tier - Regiments achieving 70% or more of the kills the 1st Regiment did will split 15% of the prize pool
4) Mentions - Regiments achieving 50% or more of the kills the 1st Regiment did will split 5% of the prize pool

Please note that a Regiment can only win prizes from one tier. For example, a Regiment doing 82% of the kills the 1st Regiment of the international leaderboard did will only belong to Silver Tier.


The rewards will be added after the tournament and the timing will be specified later.

For questions, comments and feedback, please visit the Forum.



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Dita 2,464

New rewards of the Weekly Challenge

Divisions 1-4:

- 100 Prestige Points -> 1 Energy Bar
- 200 Prestige Points -> 30 Strength
- 300 Prestige Points -> 5 Quality 1 Moving Tickets
- 400 Prestige Points -> +50% Damage Booster for 2 hours
- 500 Prestige Points -> +10 Energy recovery every 6 minutes until the last day of the Weekly Challenge
- 600 Prestige Points -> 20 Strength
- 700 Prestige Points -> 2 Energy Bars
- 800 Prestige Points -> 5 Quality 2 Moving Tickets
- 900 Prestige Points -> +50% Damage Booster for 2 hours
- 1 000 Prestige Points -> 5 Quality 3 Moving Tickets
- 1 200 Prestige Points -> 1 Small Bomb
- 1 400 Prestige Points -> +50% Damage Booster for 2 hours
- 1 600 Prestige Points -> 5 Quality 4 Moving Tickets
- 1 800 Prestige Points -> +50% Damage Booster for 8 hours
- 2 000 Prestige Points -> 3 Small Bombs
- 2 250 Prestige Points -> 5 Quality 5 Moving Tickets
- 2 500 Prestige Points -> +50% Damage Booster for 24 hours
- 3 000 Prestige Points -> 5 Small Bombs
- 3 500 Prestige Points -> 9 000 Storage
- 4 000 Prestige Points -> 10 Energy Bars
- 4 500 Prestige Points -> 10 Energy Bars
- 5 000 Prestige Points -> 10 Energy Bars
- 5 500 Prestige Points -> 10 Energy Bars
- 6 000 Prestige Points -> 10 Energy Bars
- 6 500 Prestige Points -> 10 Energy Bars
- 7 000 Prestige Points -> 10 Energy Bars
- 7 500 Prestige Points -> +250 Energy Center for 7 days
- 8 000 Prestige Points -> 15 Energy Bars
- 8 500 Prestige Points -> 15 Energy Bars
- 9 000 Prestige Points -> 15 Energy Bars
- 10.000 Prestige Points -> +10 Energy recovery every 6 minutes until the last day of the Weekly Challenge
- 10 500 Prestige Points -> 20 Energy Bars
- 11 000 Prestige Points -> 20 Energy Bars
- For every 500 more Prestige Points -> 20 Energy Bars



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