Last call for Plato before failure

Day 2,726, 07:03 Published in Serbia Serbia by Dr.Burndown

Im not makeing this article like others, i wont tell you how eRepublik is bad, how economy is bad, how there is no new players, how they are week forever, how new Infantry Pack will make D1 players become stronger than D4 in 30days, you all know that, im here to not just make a proposal but to INTRODUCE TO YOU new 2015 Version of eRepublik. Yes yes i know how optimistic Plato dont care. Well lets make alot of Votes and comments and he will see this article. (sry if my english is imperfect)

Division 1-4 gap in strenght FIX:

-Special formula that will give to the people who got less strenght a magnify on the strenght they get evry day: example a person with 1000 str got all 4 trening centers on maximum and instead of getting only 90 str per day he will get 300, also people with 5000instead of 90 will get 200, people with 50 000 will get 90 and people with 100 000 will get 10, ofc there will be formule and in that way you will reduce the GAP but new players cannot ever reach strong ones becouse there is RANK like TITAN***, Legend and soo on where they get 5% more dmg and 100lvl elite citicen, this is fair Update and it will attract new players.
Formula still need to be made.
Old players wont cry about it, we are in need of new players or there will be 10 000 old players playing the game at the end, and btw who will work in your companys if not new players

"Strong" players in Division 1 or 2 who save expiriance FIX:
-It is not enough just to make categorize of playes in what Division they will be By theit Expiriance😕VL. In new patch you will have next categorization:

-Division by level can stay but a little bit changed to alow "week"players to be devision 1 even if they lvl example 50 but they got low Str and Rank
-Division based on Strenght will be something new, example 1-30 000str Divison 1, 30-60k Division2, 60-90k Division3, 90k+ Division4. This will be also fair and will make alot of "week" players to come back in game after 2-3 ears of sleep and also motivate active "week" ones to play
-Division based on Rank is something wich need to be investigated will it be alowded to people who are example 29 999str level under 34 got up torank Titan* becouse they were buying this new Infantry Kit=noexp gain and want to stay Division 1 forever so i think Divisiion By Rank should also be considered and accepted, division 1 up to GOW and so on like in prevous selection.

-The main thing is: if a player meets even one of these 3 requirements he will be put in division he belongs (higher division)
(i think explanation is good but if you got more question abut this part feal free to ask in comment)

Noone buying q1-q6 wepons Fix along with Rocket Factory problem:

-Simple solution is in front of our eyes we look in it evry day but there is small problem this new Patch can fix. Makeing a rockets out of q1-q6 wepons is good but they dont do much of a damage or spend much of a wepons, so new formula calculator for Rocket need to be made that will be based on your strenght and also a level and rank you are in the game. Rockets would deal much much more damage but according to damage they will consume much much more q1 q2 q3 q4 q5 q6 wepons to be done, also notheing needed to be change Rocket lvl uppgrade and booster for few minuted after using strongest one perfect addition.

-one more thing, you play geerrilla and buying wepons for 3-4-5CC is not what we expect, we need a new module where we make our wepons and armor ourself from this q1,q2,q3,q4,q5,q6 quality ones, example: M43 is made out of q1 Mx3 is made out of qw wepons, ER12 out of qe, S1=q4, M3R=q5 Storm Assault Riffle is made out of q6 wepons. Also wepons you buy from gold shold keep the price of gold but to request for some amount of q1-q6 wepons also.
Guerrilla armor should also be reviewed of what it will be made of, maybe just from RAW Materials.

Super low price of food fix

-Simple solution: 50% reduce of how much energy evry qualiti food give us per 1 use, example 20energy per use will now give 10, notheing else need to be change becouse evryone will have to buy two times more food for same energy.

House price fix:

-Similar to food fix just instead of last 168 hours make a house last 120 hours and maybe give more nergy so evryone will must have them. It can be changed that house give 2x more energy but also need like much more Raw materials to be made.

-2nd solution is adding Q6 and Q7 houses wich will be much more expencive and request much much more Raw materials but wich will give accordingly Q6 5more energy evry 6min and q7 10more nergy evry 6min

Gerilla Fix

-1st we need much more players and than a fix that will chose your opponent not just based on your gerila matches played but also on your bonus Dmg 0,1 or 2. Also DMG in gerila should be increased by 20-25 % if we use a module for makeing wepons from q1-q6 ones and not buying them from cc



At this moment these are all changes i have up on my mind (if i came up on something new i will add it) for new 2015 Patch and better future of eRepublik. I woould like to hear from you eRepublikans what you think about this and do you maybe have new proposals for changes.

I will read evry single comment in article and update with good ones, you will decide with your debate.

Thank to evryone who Vote acticle and leave a comment with a proposal of more changes.