[UKPP] Royal Navy Basic Military Guide

Day 1,603, 17:36 Published in United Kingdom United Kingdom by WayneKerr






Basic Information about Fighting

1. Check your health: You will only be able to fight in a battle if you have 10 health or more. If you do not, you can increase health by two ways: either by eating food, (recommended) or by purchasing a health kit in exchange for gold (not recommended).
Furthermore, it would be wise to build your Town Hall up to Quality 5 (Q5) giving you a maximum of 500 health, since you can heal 100 health every hour by default. Also stock up on food to maximize your fights. If you are a member of the UKPP 70 Q5 food is provided to you regularly. While working for the Royal Navy can provide you with a wage and supply of 10-16 Q6 Tanks (depending on eUK bonuses) per day. With which you are free to use as you please, selling 10 at the current market price with net you over 370gbp!

2. Buy a weapon: Or better yet get them free. As stated above Royal Navy workers get Q6 tanks, meaning you don't need to buy any. But if your a fighting machine and need to buy some go to the marketplace and buy a weapon of your choice. You can fight unarmed but it will lower your damage and influence, although it will save you money. Daily training will increase your strength. The higher your strength, and the higher your weapon's firepower, the more damage you will deal.

3. Join battle: By completing Daily Order, not only are fighting in a Royal Navy battle of some importance, by defeating 25 enemies you can also collect yourself a Bazooka and an Energy Bar (useful for BH and CH medals. Click the "Join" button to join the battle. In the case of resistance wars (RW), you must pick a side to join ( "Join Resistance" or "Join [Country]"). Always best to have a second glance at who you are fighting for.

4. Select weapon: A weapon is automatically selected for you. If you wish to change weapons you can click the switch weapon button. Be mindful of which weapon is equipped, many a Bazooka has been lost this way.

5. Fighting for your side: Click "Fight" on the battle screen. You will attack the opposing player and lose 10 health. When the enemy has lost all their health, you will be awarded influence points for your side, and will advance in rank.



Explantion of the screen


(Right click and select open image new tab for enlarged version)



Campaigns

As opposed to older versions of eRepublik, every time an attack or resistance war is started, a campaign begins. Each campaign contains individual battles which last from from 1.5 to 2 hours. To win an individual battle, one side must reach 1800 points before the other. To win an entire campaign, one side must win eight battles before the other. Consequently, campaigns may be as short as twelve hours or stretch out for as long as thirty hours. When each battle ends, battle heroes will be determined for each side, who will be awarded with Battle Hero medals and five gold each.

Your Enemy and Gaining Points

You can view your enemy's status, including their dominance (in percent compared to your side's domination), and who fights for them. Your enemy's influence bar will always be red, and located on the right portion of the bar regardless of their position (as an attacker/defender). Every while or so, the game awards points to the dominant side, i.e. the side with more influence. If one side is dominant, but the other side is extremely close behind, e.g. within one percent, then the game may award both sides with points.

Weapon attributes

Firepower: The weapon's firepower, multiplied by your strength, will determine how much damage you are able to deal.
Durability: The weapon's durability is how many times you are able to use a weapon before it breaks. Each fight reduces a weapon's durability by one.

Battle stats

Clicking "Battle Stats" will display the top five citizens that have provided the most war influence for your side, for each specific battle completed and overall results.





Get involved, follow the links:

Join the Royal Navy
http://tinyurl.com/UKPP-Royal-Navy

Join the UKPP
http://tinyurl.com/UKPP-Party

UKPP Chat
http://tinyurl.com/UKPP-Chat

UKPP Royal Navy
http://tinyurl.com/Royal-Navy-Chat

UKPP Forum
http://tinyurl.com/UKPP-Forum

All recruits must;
1. Join the MU - http://www.erepublik.com/en/main/group-show/292
2. Be a member of the UKPP (Players under level 13 can skip this step). - http://www.erepublik.com/en/party/uk-progression-party-3205/1
3. Be willing to serve upon one of our mighty ships (work in a RN company).





Supplies are delivered on a weekly basis (sundays) and currently rationed at 10 Q6 Tanks for every day worked (rising to 16 when we get our nation back!). As a member of the UKPP you will of course be receiving the weekly party supply of food (fridays) which currently runs at 70 Q5 per member.

As you'd expect with the UKPP - There are no Strength, Rank or Age requirements for enlistment, first come is first served.

Health Guide:
http://www.erepublik.com/en/article/-ukpp-basic-guide-to-health--2008928/1/20