[國際消息] 戰爭指南 : 致有RL的人

Day 1,594, 00:44 Published in Republic of China (Taiwan) Republic of China (Taiwan) by Soultama
原文連結
原文作者 : Aren Perry
Let’s face it. Most of us have lives. Most of the really important players don’t have lives outside this game, but for the grand majority of us, we have other things that prohibit us from being on here 24/7 and make playing the ‘ideal’ game unreasonable on a daily basis.
讓我們一起面對它。我們大部份人都有自己的生活。很多非常重要的玩家在遊戲以外並沒有生活,不過對於我們大部份人,我們有其他事要做,不准我們每分每秒都待在這裡,使得每天都玩這個「理想的」遊戲變得不合理。


Not only this, but ONE is on the rise again, and they aren’t laying down as easily. We need to maximize the effect of our damage.
不只是這樣,可是ONE再次堀起,而他們並不會簡單地倒下。我們需要最大化我們傷害的影響。


This guide is for the most of us, the ones who are the backbones of the populace fighting force. Here are a few quick tips, and them some more specific guides to fighting with the realities of every day life for us working people.
這個指引是寫給我們大部份人,作為平民戰鬥力的一部份。這裡有一些簡短的提示,接著有一些給現實上每天都需要工作的人的具體指引。



........................Quick Overall tips..................
........................簡單的提示........................
Quick Tip #1: Fight where your MU tells you to as top priority.
提示一 #1: 最優先攻擊你軍團所指示的目標。


Even if the mission isn’t the reward mission, do it. If you’re like me, you might get 50 kills a day. Some of you I’m sure get less. I have to login three different times during the day in order to get around 50 kills.
即使這個目標並不是軍任的目標,也要打。如果你像我一樣,你可能一天會殺50個。我肯定你們當中的人會少殺一些。為了殺大概50人,我需要一天在三個不同時間點登入。


While you might not get that one bazooka and candy bar, and getting those are both not only useful to yourself, but also useful to ‘our’ overall damage, damage placed in key locations is more important than damage placed in a battle already won or completely lost.
一方面你可能拿不到火箭筒和能量棒,而拿到它們並不止對你有用,是對「我們」整體輸出都有用,另一方面,在關鍵的情況下輸出比在一場已經分出勝負的情況下輸出更有用。



Quick Tip #2: Always use weapons.
提示二 #2: 經常使用武器。

They are so cheap now that currency is practically worth nothing. Get them from your MU firstly, or buy them off of the market. But nothing could be more important than using a weapon in a battle. For younger players, this may not be ALWAYS possible, but do as best you can.
它們現在很便宜,因為CC實際上不值錢。從你的軍團上拿到武器,或是從市場上買到。不過沒有事比使用武器打仗更重要。對於晚入的玩家,這不是經常可行的,但是請盡你所能去做。

Also check out irc channels for important battles, they usually give out weapons if you meet a certain strength threshold (usually 4k).
並且在irc查看重要的戰役,如果你有一定的力量水平(一般是4k),它們一般都會給你武器。



Quick tip #3: HOW to use Bazookas.
提示三 #3: 如何使用火箭筒。


There are two ways that bazookas and candy bars should be used.
有兩個方法去正當使用火箭筒和能量棒。


The first way is to save them up and wait for an opportunity for either a BH medal or even more, like a CH medal. This is a good idea, and I generally follow this idea as a rule. So far, my one big attempt for a CH failed by about 2k, after putting in over 3 million damage. fml, anyways....
第一種方法存起來並等到時機成熟去拿BH或是CH。這是一個很好的想法,而我基本上都會這樣做。直到現在,我最接近的一次是差2k就拿到CH,而我投放了超過三百萬[a1]的傷害輸出。我X,算了....



The second way, and one that I find to be a very honorable use, for which I will humbly state by my own example. While I save up bazookas for a BH or CH, sometimes I see a pitched and important battle (say, one for France like I did) and it’s coming down to the line-be a patriot and take those stocked candy bars and bazookas and give the enemy hell.
第二種方法,一種我發現相當值得讚賞的方法,在這裡讓我虛心地以我作為例子。一方面我會存起火箭筒拿BH或CH,另一方面,有時我見到重要而只嬴一點點的戰役(像是我在法國的某一場)和他們快被扯平了-請做愛國者,並拿出你存起來的火箭筒和能量棒去幹掉敵人。


My 1.5 million damage didn’t get close to earning me a BH or a CH that day, but it did help barely turn the tide and help France pwn Serbia. Let’s face it, being a patriot and helping an ally during an essential battle is more important than personal status or a shiny medal on my profile screen, or even 5 gold.
在那一天,我的一百五十萬[a2]傷害沒有接近到讓我拿BH或CH,不過它確實幫法國僅僅地扭轉局勢並嬴了塞爾維亞。我們需要面對的是在關鍵的戰役上,作為一個愛國者並幫助盟友,比個人的地位或是在profile上閃亮的獎牌,甚至5G,更為重要。




But I want to get more practical than this, by talking about the daily life realities, and how to best handle them.
不過比之於以上所說,我想更實際地談及日常生活,並且如何最好地處理它們。





................Daily Life Realities For Fighting.............
................在現實生活中打仗.............






Here’s what happens:
這是將會發生的事情:

You get on erep, work/train in your companies and for your boss, and for me, and this costs me a total of 160 health. I personally get 550 health, so of the remaining health, we all end up fighting.
你登入erep,三擊並消耗共160的體力。我個人有550體力,所以剩下的體力,我會在戰場上消耗掉。



In general, HOW/WHERE should I fight???
一般來說,我該怎樣/在哪打仗???



Avoid battles, even the reward mission battle, if we are losing terribly, or winning terrifically.
如果我們在其中一場輸很慘或是嬴很大,不要在這場輸出,即使是軍任指示的戰役。


You must understand, the BEST way to win a mini-battle, is by closely winning it. If ‘we’ win by a large margin-that means we wasted damage. Don’t waste your damage on a battle already won.
你一定知道,最好的方法去嬴得一場小型戰役,是僅僅地取勝。如果「我們」嬴很大-這意味著我們浪費了傷害不要在已經取勝的場上去浪費你的傷害。


DON’T waste damage on a battle where it’s an hour into the battle and we are any lower than 44%. For most common players, you ain’t gonna put enough into that b*t*h to win her over, and probably not even a concerted act of many will do so.
不要在已經一個小時而我們少於44%的戰場上浪費你的傷害。對於大部份普通玩家,你所投放的並不足夠嬴回來,就算與其他人一致地行動也不會。


Doing either of these is chucking your damage into the damage landfill.
做以上說到的兩件事情,等於將你的傷害放在傷害堆填區裡。



Chuck it into the damage landfill!
將它丟到傷害堆填區裡!




So what do I do if the reward battle, or the MU ordered battle, are either being totally won, or totally lost, and I NEED TO FIGHT NOW because real life is real life?
所以,如果軍任或是軍團命令的戰役都已經取得完勝或是完敗,而因為我的RL,我需要現在就打,我該怎麼做?



If you can’t get on in an hour or two later
如果你在一到數個小時內不能再登入

Find a battle for one of our allies that can use help. Pick a battle that is on the line and needs some damage to pad it. The ratio of damage should be between 46% and 54%. There are plenty of battles going on for allies so this shouldn’t be hard to do. If the battle is close to being over, only fight in it if the percentage bar is between 48% and 52%.
找一場能夠幫到盟友的。選一場平分秋毫,需要一些傷害去扳過來的戰役。比例大概是46%到54%的。盟友的場很多,所以要找到並不是難事。如果一場戰役快結束了,在它傷害比例約是48%到52%的情況出手。




If you can get on in an hour or two, but you are at full health
如果你在一兩個小時內可以再登入,可是你現在的體力全滿

Fight a little (again, preferably in a battle that needs help) so you’re not sitting there on a full health meter and let it recharge. Fight enough that you’ll be sure that next time you can login you will not have reached ‘full’ health recharge or just barely reached full health recharge.
打一點點(重申,優先選一個需要幫忙的場),使得你不需要在體全滿的情況下乾等著,並讓他回復。打到你認為下一次登入的時候,你不會體全滿,或是剛好滿了。


Be generous with your estimation-better to fight now somewhere than to waste damage potential for the day. If you can get on in an hour or two but aren’t at full health. Just wait.
現在,請有效地估計你的體力並慷慨地在某一場打,比之於白白浪費了一日能打出的傷害。如果你可以在一兩小時內登入而又不是滿體。就等著吧。



......................Why this is so important..........
......................為什麼這很重要..........
These tips aren't rocket science. But they are important.
這些提示並不是很高深的學問。不過它們是重要的。


By ensuring that you place your damage in a needed area,you help ensure world-wide that our allies are victorious. All it takes is a little conscious effort after you click on the reward mission battle button or check MU orders to make sure that the battle you are about to fight in actually needs help.
藉著保證你能將傷害放到一個需要的地方,你幫了我們世界各地的盟友去取勝。它們需要的是在你點下軍任或檢查軍團命令之後的一點點意識,確保你即將在一場真正需要幫忙的場上開打。


I will unfortunately admit, sometimes I get lazy and fight where damage isn’t needed because it will get me closer to those 25 kills. Working towards getting those 25 kills is a good idea, but not as good as putting damage where it’s needed.
不幸地,我需要承認,有時候我會變懶並在一場不需要額外傷害的場上打,因為這會讓我更接近軍任的25殺。為了那25殺而打是一個好想法,不過並不比將傷害放到需要的地方上好。




It's time to start fighting smart, for the real life guy.
是時候去精明地打仗了,現實需要生活的人。


Aren Perry,
War Horse Journalist

在下經驗尚淺,如果有任何不洽當的地方,請務必發個人訊息或留言,好讓在下糾正。[c]

後記:
我真的很討厭無頭雞的session time-out設定,白白浪費了我半小時去重新校稿……

修正:
[a1], [a2] 感謝OMR.Ding的提醒,將單位修正過來。
[c] 腦殘了。(呆)