The upcoming UK Wipe & Other Stuff

Day 2,869, 02:54 Published in Ireland Ireland by Releasethe Krakken

Seems someone is hungary for UK Maidens. Althogh at this moment their tummies is not full enoughto take flight.

I guess its incoming

But I wonder who is going to lead the charge on english soil

Will it be Canada? or another country

Well it looks best if Ireland is a spectator in this wars:



Fighting for our allies but not engaging in any wars



ok onto other topic and my printing presses is still warm therefore i need to pop this in here:

On the one spectrum these days we have the low experience point high strength div 1 & 2 Fighters. - someone like tomislav who at +- 60 k will do in div 1 & 2 but will start to struggle in div 4. However with Infantry Kit oly working in factories increases his experience

On the other side of the spectrum is high experience low or high strength players.

For me a personal goal is level 200 as then training is free from there on. So that would mean one contract a month less.

Now in the start of the game and the start of the new economy as most players now know it gold sold for +- 2000 cc per gold.

So in that era this was reasonable:



As 10 gold would amount to about 20000 cc still not on par but ok at that stage the lower factories was an option.

Currently gold is at 280 so if we cmpare prizes

For 1500 CC we get 35 WRM with bonuses 49 WRM * 0.03 current drop prize = 1.47 minus work tax(1.59) = loss of 12 cent.

For 3000 CC which is more than 2800 CC we get still less. We pay more but get less:

So we get 70 - with bonuses 98 cc so 98 x 0.03 = 2.94 - 1.59 = 1.35 cc profit

Im not gonna discuss above this.

At the moment the only sensible options is the alu mine or the rubber plantation:


But we were discussing experience so how does this all tie in. In my opinion there must be a correlation between prize and production. If one goes to a store a 250g bag of sugar might cost half of a 500g one which in return cost half of a kilogram one.

The alu mine produces 3.5 times the bottom factory the iron mine and 1.78 times the production of the oil rig. So any normal game would take that and divide cost of alu mine in cc form which is 2800 by 3.5 which gives 800 cc and then 2800 / 1.78 = 1573 or 1600 .

But how will this profit the player. Simply put the equation is

Experience = 1 XP per 10 energy spend in battle
and 2 XP per factory worked

Atm i have about 2850 x 2 energy at the start of the day as I did not buy the infantry kit

5700 energy i regain 400 energy per hour and usually login at about 10 am here so then stay online for another 14 hours. 14 x 400 = 5600
5700 + 5600 = 11300
- 1500 for work in factories
- 5700 for fighting in battles
- 2850 required to have double energy available next day
- 1250 lost through no inactivity through the day of used for fighting


So from factories i get 300 XP from fighting I get between 5700/10 and 6950 / 10

So I get 570 - 695 XP from that

So on average about 870 XP per day

Level up requires 5000 XP.

So at this point my conundrum I need 5.74 days for each successive level without EB's


If i had a option to buy cheaper factories I could stock up on them and buy say another 500 of them even if i lose money then at 700 x 0.12 = 84 cc a day it would still mean

5700 + 5600 = 11300
- 10000 for work in factories
- 1300 for fighting in battles

2000 XP + 130 xp = 2130 XP a day = 2.34 days required per xp points
in other words 2 days 8 hours Meaning I would level up twice a week and not once a week. Meaning in +- 30 weeks I could attain level 200 now it would require a further 60 weeks.