[CP]Prudent and Necessary

Day 4,669, 02:05 Published in USA USA by VoxHumana


Citizens of eUSA,

Greetings to you, and salutations from the Office of the President.

Thank you all for maintaining a high level of interest in this game and in the present circumstances of our beloved eUSA.

Current events will cause some disagreement among us. I ask us all to disagree with respect. Your philosophical opponents care just as much about this country as you do. In the end, as is the American way, the majority will rule.





I have pushed the button.

The airstrike action against Brazil is a decision to enter into a new era in eUSA. It is a declaration of support for Asterian nations like Romania, Serbia, Iran, Bulgaria, Peru, Italy, and Portugal.

This action is both prudent and necessary.

Before I make my case, I will also assure you that Congress has been given ample opportunity to discuss the question of a "pro-Asteria" movement, that they have done so with exemplary decorum, and that the final vote on the airstrike will reflect the good work they have done. Until those votes are tallied, I take full responsibility for this action. But once it passes, please understand that it becomes eUSA's action - the will of the people. Congress too will have pressed the button.

I therefore call upon ALL who have citizenship in this great virtual Nation to support the Congress and its decisions.

When this Airstrike law passes, FIGHT.



The Past Must Not Dictate Our Future

We now place our great Nation into the sphere of influence guided by Nations who once were our enemies. To do so is a major shift in foreign policy. There is precedent for this both in this game and in real life.

It is not so difficult to discern what makes a particular nation an enemy. When its designs are antithetical to the well-being of eUSA, or the allies of eUSA, it is an enemy.

It is similarly easy to discern what might make a particular nation a worthwhile ally. If its designs are to prosper eUSA and/or the allies of eUSA, it is a potential ally.

However, especially in a game with 30-day leadership cycles and constantly evolving international dynamics, it is wrong to define “Ally” and “Enemy” merely on past associations. If historical alliances alone dictate our foreign policy, we are tyrannized by the past.

This means we cannot be a free Nation if we are bound by long-broken kinships and ancient pacts of friendship between citizens who no longer play this game. Our Nation is ours; our future is in our hands. Our tomorrow is not a slave to our yesterdays.



The Past Must Influence Our Future

It is also true that a nation which does not learn from the past is doomed to repeat it.

And once again, in a game that features every-30-day elections, recent history should be our loudest instructor. It should not be our only instructor, but it should be the first voice of reason.

When a nation abandons us on the battlefield, we learn.

When players treat us with contempt, we learn.

When an Alliance implodes with infighting, we learn.

And when a group of nations honors us for what we are and can be… we learn.

Neither our Congress nor our State Department is populated with fools. They know their history. They have observed and participated in many events in this game, and they have learned their lessons well. The past must influence our leadership such that eUSA will prosper among nations who respect us and will stand to defend us against those who would do us harm.



The Future Must Be Built On Hope

Those who have been given the trust of public leadership cannot afford a cynical view of our Nation’s future.

We must analyze every point of data and determine what course of action puts our Nation and its citizen-economy into the best possible scenario. That is why, when faced with Asteria’s invasion and a crumbling CODE, President Bubblar agreed to sign the NAP that has resulted in a season of unprecedented prosperity - also bolstered by Plato’s Hot Summer Event.

Look at the following shout which appeared on my friends feed this morning:



PimpDollaz is not alone. Thousands of medals and hundreds of thousands in Gold were available to citizens of eUSA. None of this would have been possible had our Training War partners not upheld a diligent around-the-clock continuance of dozens of battles.

Realize this: eUSA along with Asteria and others within her sphere prospered greatly through cooperation and synchronized military operations. Yes, they are called “Training Wars” because there is no drama of actual war. But these training wars require no less attention to the mechanics of attack times and regions and determination and all of the other dynamics of war in this game. In other words, we have been working together with Asteria like clockwork. And it’s been GREAT.

As I look forward in hope, the best future I see is one which partners eUSA with allies who bear the kind of personality and character that I have seen and enjoyed from the Nations whose next military action we now move to support.

In attacking Brazil, eUSA has offered its military strength on a legitimate battlefield. This is not a Training War, we are joining forces with those in and allied with Asteria.

The purpose of this war is their purpose. But our participation serves our best purpose: building a future on hope.