[FoW] Daily Challenge Impacts

Day 5,252, 07:05 Published in Netherlands Serbia by Don Croata.



Hi Nederlanders,

It’s a pleasure to be able to join you guys soon. Last couple of months I wasn’t playing Erepublik, at some point my account even died. My RL schedule was hectic and I simply couldn’t afford to spend some extra time in here. Then, a few days ago I logged in again, said hello to my friends and now I’m back. That’s usually how I roll anyway, at least since the game became less interesting for me personally.





An introduction

Most of the people that ran eNetherlands for the last couple of years know me, I’ve spent almost all my eLife in Ireland and we were often working closely with eNetherlands. I believe that eIreland used to set example for other smaller countries on how to manage a country with 30-ish active citizens. Some countries were successful doing that, while others failed. eNetherlands not only did success, but it also grew to be the most active and attractive small country in the World. That’s the reason I’ve chosen it for my new location to play and meet new people, spend some quality time and write about stuff, cause I like that.

I am also known as MUFC, Papi and Don Croata. For friends I was always just Don. During my eLifetime I managed two big alliances (EDEN and Aurora) and I played for 5 countries. Except Ireland those were Croatia, Australia, South Africa & the USA. The biggest reason I kept on changing names, accounts and countries is the attempt to spice things up game wise. Boredom is the worst feeling you can feel while playing an online game. Sadly, that happens a lot in Erepublik. Yet, we’re still here.

Hopefully I’ll meet a lot of new, cool people over here and start some great relationships.





How will the new changes affect the game?

Plato has introduced new changes today. We have a new daily challenge starting from today. I believe that Plato’s intention was to keep the players in game for a bit longer than just 2-click which many were doing. Maybe that works, who knows. What won’t work better is the economy. Let’s take a short look of what we’re getting per day:

- 1 extra fuel (7 per week)
- 52 raw materials (364 per week)
- 5 overtime points (35 per week)
- 1,5k cc (10,5k per week)
- 1 damage accelerator (7 per week)
- 516 prestige points (3612 per week)

The challenge contains several various things we could do. I will consider only the stuff that will surely have an impact on the macroeconomy of the game. Some of that stuff is:

- employing workers
- producing raw material, weapon, food, houses or aircraft


Rewards and requirements combined will cause several things that will affect the job market, monetary market and production profitability as well. Newly gained raw materials will most likely be put on the market, which will cause raw material price to go down. That will make producing more profitable. However, the added currency will make the worth of money less, which means 1 gold will probably be worth more than it is now. Not by much though. Gained extra profits from cheaper raw materials will be anulated by the inflation.

On the other hand, considering that many new players will be placing job offers I’m expecting wages to be higher soon, that means that profitability in the companies will be anulated by this change. Since employing workers actually brings lots of points wages could be increased for 10-20% in a short time. This increasement will probably be less in a long term. There are also an extra overtime points which means more money for an average Joe as well. Seems that the biggest change will be with the amount of money in the game.



Let’s sum this up:

Wages will be higher.
Weapon and food prices will remain the same or get a bit higher.
House prices will be higher.
Gold price will be a bit higher as well.


All in all, this won’t change too much. Its the old rule of giving everyone the same amount of stuff means no one got anything. Only the numbers we’re seeing will be bigger, everything else remains the same.

Honourable mention to the designer that created all the icons and concept of the daily challenge window. This is probably the worst set of skills I have ever seen. Seriously though, it’s actually pretty hard to watch it.



Got my first SH in eNL!





Yours,
Warbhoy