The Good, The Bad, The New Module

Day 1,667, 12:49 Published in Iran Sweden by Cmurgh

Don’t be surprised if you pay a visit to a newby’s profile and read something along these lines:
“Do NOT try to steal my BH”
“I’ll be online at the end of the battle”

Oh yeah!

Here we go new changes and as always some will be happy and some go wild, but here are my thoughts:



The Goo😛

All forces count:
In a one way battle it wouldn’t matter (much), but in a fierce battle, everybody will be as important and can score points for the country they’re fighting for. Even those 1 points may change the outcome of a war believe it or not!

Battle Hero (BH) medal for everyone:
Regardless of level, strength, rank, day of birth, etc, everyone has a shot at BH medal (well almost!)



The Bad

Lack of information:
If the point of a change is to have everybody confused, yes they got it. But if not, it’s better before any change they inform people. And there are many ways to do so the best one in my opinion is to put a notice where we normally see the shiny offers.
“Next week we are going to change X, if you wanna know how it works click here …”
The way they make the changes is unprofessional.

Divisions based on levels:
If there are going to be divisions in battles, I don’t think level of players is the most relevant part of their profile. Divisions based on rank or strength makes more sense.
And now the most unhappy people are the ones with lower strength compared to even lower level player and they have all the right to be unhappy about it!



Longer campaigns:
Missing a few points in lower divisions will make a one way battle last more than 8 rounds.

No more work!:
Double experience points are not the favorite anymore. The longer you stay in the same division and focus on your strength, the better chance you’ll have. The only players who will bother with raw factories will be the very strong ones, most raw factories will be deserted and prices … you know!



My two cents:

I think it would be better if they change the divisions and make it based on strength and/or rank which are more relevant to wars and battles than players’ level.

Also there seems to be a need for a new module for economy to complete this new change so working will be worth it!



So what do you think of the new changes. What do you like the most and what you don't and why? Share your thoughts with readers of Atash Post.



For shout:

The Good, The Bad, The New Module:
http://www.erepublik.com/en/article/the-good-the-bad-the-new-module-2058834/1/20
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