Rebuilding the USTC

Day 3,364, 10:49 Published in USA USA by Jasper Signa
Rebuilding the United States Training Corps



So I was recently commenting in Derphoof Presidential Article about how I missed having a MU focused on new players. As a nation, integrating our new citizens has always been a struggle, and for me, the USTC provided a good foundation for learning the mechanics of the game and getting my first opportunity to get active.


So while I was whining, Senry fortunately called me out on, basically saying if your willing to lead people will try any dumb idea once.


Since, I am a glutton for punishment,enjoy feeding trolls and need 25 comments anyways, I thought I'd outline some ideas and get some feedback from the community about what would be neccessary to make this work.


First: As a community we need to decide what role new players should be groomed for. Before the maverick pack there was a role for n00bs to maximize strength and contribute to the lower divisions. Today, however, I personally see very little role for new players in the war fight except to contribute to the air battle.



As a nation, we have a very limited time left to get new players on the air track before that becomes irrelevant as well.

The reason being that like strength training, once perception is implemented new players will immediately begin to fall behind the daily climb in perception stats and eventually like strength training it will take years to be damage relevant.

While Plato could change the mechanics at any time, does anyone else see a possible focus for our new players?


Secon😛 While it would be nice to have a dedicated MU for new players the reality is that it would be too challenging to steer new players there and MU's provide an important aspect for community socialization so trying to take good players out of EZC, Bear Calvary or the USAF, would probably be counterproductive.



My suggestion is rather than build a separate MU we create a parallel command structure across MU's (maybe a deadicated regiment?) that is devoted to new players, have new player leaders and work to maximize new players to take advantage of new player government programs.

I think giving new players the responsibility to be a squad leader, platoon commander or company commander and looking out for other players newer than themselves was an important aspect of creating activity in the USTC.

With proper accountability DoCA would then be able to lighten their distribution networks by supplying food to the Training Corp and using their network to get it to the citizens that meet the requirements. Rather then 50 citizens getting food distributed individually the DoCA could supply a Company Commander who then distributes it to each of his or her Platoon CDR down the line.



Thir😛 As a community I think we should develop some competitions that only apply to new players. While its very difficult for a new player to win BH or CH medals, I think with proper data collection we could create contests within this new USTC that would give new players something achievable and meaningful to keep their interest.

Identifying a weekly top Platoon within the USTC with a reward would encourage activity and teamwork and would be completely achievable internally with the command structure created to support the USTC



America Loves a Winner!