Perubahan Pada Modul Ekonomi [ID/EN]

Day 1,532, 05:16 Published in Indonesia Indonesia by Widyo Tri Putranto

Mulai day 1532, terjadi perubahan di modul ekonomi di mana tampilan berubah menjadi seperti ini




My Land diganti menjadi My Places
di sana berisi list company yang kita miliki beserta slot worker. Jumlah slot worker setara dengan Q dari company tersebut (weapon Q5=5 workers). Hal ini juga berlaku untuk raw material. Untuk sistem kerja masih mirip dengan modul lama, akan tetapi untuk modul baru ini kita dapat sekaligus work di kesemua company yang kita miliki tanpa mengklik satu-satu. Plus, di bagian bawah tersedia informasi total jumlah raw material yang dihasilkan tiap kita mengklik ‘work as manager’.

Yang paling berbeda adalah penempatan worker. Di sistem baru ini, kita menunggu worker bekerja, setelah mereka bekerja, kita bisa menempatkan mereka di slot worker yang kita butuhkan . Misalkan ada 2 workers yang sudah bekerja, kita bisa menempatkan 1 orang di weapon company, dan 1 lagi ditempatkan di rubber plantation

Dengan kata lain, worker tidak terikat pada 1 company tertentu. Tercipta sebuah fleksibilitas lebih dalam merespon pasar dan kebutuhan kita.

Lah? Fitur buy new landnya ke mana kk?
Di modul baru ini kita tidak perlu beli land lagi, kita bisa langsung membangun company saja.
Wah lebih murah dong??
Ngga, harga landnya (1000) uda diakumulasiin sama harga building xD..



Perubahan juga terjadi pada sistem tax.
Ya, tiap CP diPM oleh mimin, berikut ini isinya :

Honorable President,

The changes in the economic module brought along also a minor change to the tax system. Until now, you were able to set a different income tax for each industry. From now on, only one unique income tax will be available, regardless of the industry.

This income tax will be at first, set to a default value of 10% and you can proceed to changing it by using the new Income Tax law.

Yours truly,
Plato




[EN]

Start from day 1532, there're some changes in our economic module..

My Land replaced by My Places
there's list of the companies that we have along with worker slot. The number of slot is equal with the Q of our company (Q5 weapon=5 workers). This occurs in raw material as well. For the work system, still have similarity with the old one. However, in this new module we can work in all companies at once, no more clicking one by one. Plus, there's an indicator below, which indicates how many raw material we produce from our companies we select.


The biggest difference is the placement of the workers. In this new system, we have to wait our workers to work. Once they have worked, we can place/assign them in the workers slot in whatever company we want.

In other words, each worker doesn't bind to a specific company. We have more flexibility to respond the market.

wtf? where's the 'buy new land' feature???
Well, we don't need to buy a land anymore, we can directly build any building that we want..
Good, so it's cheaper, right???
Sorry, but no, the land price (1000) has been accumulated in the building price xD..


Some adjustments also occur in tax system,
Yes, admin has PMed every CP in eWorld,
this is what he said :

Honorable President,

The changes in the economic module brought along also a minor change to the tax system. Until now, you were able to set a different income tax for each industry. From now on, only one unique income tax will be available, regardless of the industry.

This income tax will be at first, set to a default value of 10% and you can proceed to changing it by using the new Income Tax law.

Yours truly,
Plato




P.S : Jangan lupa VCS kk, masih dikit ni subscribernya xD
Sorry if there's any mistake in my English