Oh, how I miss you v1

Day 1,541, 06:29 Published in Finland Malaysia by Alex Ford
I remember the V1, I remember when having your own Q1 iron company used to count for something. I remember when you didn't afford a Q5 gun and fought with your bare hands. I remember when for important battles you bought a Q1 gun, just to dream of ever using a Q2 one. I remember when you suddenly found yourself using Q2 guns for all battles, and exclaime😛 ''Looks like I have progressed in this game.'' Maybe some of you remember this?

Today you receive an iron company at almost the start of the game. You use Q6 weapons exclusively after you receive your first gold reward, and don't go back. There is no feeling of progress, there's always a guy before you and you ain't reaching, since that guy can use his gold rewards and govermental tanking support to indefinitely boost his own rankings and get more gold rewards and govermental tanking support...


As you can see for yourselves, I was born on in midway 2009, more time has passed in eRepublik since I joined it than before it. I left eRepublik initially about a year ago or so. Or not, sorry, but I have a really, really bad sense of time, but when all crap about ''eRepublik Rising'' started... that's when. I was having hard times IRL and I just couldn't take all that on top of it, so I quit. Now I'm back and, needless to say, I'm not impressed.

IN OTHER WORDS, I WANT V1 BACK.



Well, not really, the new GUI is not bad, but for other parts, do. Some suggestions:
- Players wouldn't be able to eat food more than once a day, so there would be balance between those who can eat food (=old players) and those who can't (=new players). Instead people would use their national health buildings to fight more, which would be analogous to the old hospitals.
- Players would only work once a day in any company, be it their own or someone else's.
- Modify and complexify the political system. For example introduce ''coups'' or something like that, and obviously, make it costly for players so you get money.
- Introduce ALL countries. Even if they wouldn't get sufficient RL population, they'd become colonies of big nations. Nations fight for colonies rather than directly = less real-life-butthurt = more fun = more chance of buying gold.

These are only obvious suggestions, but it is clear that an extensive revamp is to be made.