Improving the Game

Day 29, 00:00 Published in United Kingdom United Kingdom by Kaleb

I’ve only been a citizen for a few days but I’m really enjoying the experience so far despite the frustrations.

I know the admins are very busy doing their bit but it is very much in the spirit of the game for us, the citizens, to try and make ER better. Even in the last few days it’s noticeable that there are lots of new citizens keen to contribute to the discussions about how to make improvements and reforms.

I believe the key to making this game really successful is to add complexity and detail to the game whilst having an interface that people can intuitively understand and get stuck into. The more complex the game, the more decisions have to be made about how run a country, run a company, organise your own citizen. The more decisions that have to be made and options to choose from the more discussion about what the best options are to take. And hey presto – a dynamic and active Erepublik community!

The way I see it improvements to the game come in 4 types:

1) BUG FIXES
Naturally the admins top priority (e.g. fixing the food bug of the other day)

2) TWEAKS


3) GAME CHANGES
These are the things that require more effort by the admins to implement or a more fundamental change in the way the game works. I’ve got loads of ideas on this front (as do many people) but I think we need to organise ourselves to petition for the changes that as a community we feel we need most urgently. I, along with others, feel that the most pressing issue is the Gold problem. I’ve already put up a petition about this but I will also explain more about this issue below.

4) SIMULATED CHANGES
Along with changes that have to be made by admins there are changes that we as a community can SIMULATE using mechanics that already exist in the game. This is great for 2 reasons as it is something that (if we get organised) we can implement straight away and secondly, it gives the admins a chance to see how the system works before putting in the effort to program it.

2 such examples of this happening right now are the loans scheme and shared company ownership (which hopefully people will post about).

I have three ideas of my own which I will write about in a short series of articles:

A) MACROECONOMIC TOOLS (tools governments can use to manage the economy)
😎 GOVERNMENT ENTITIES (including Central Banks and International Institutions)
C) SUPPLY CONTRACTS (for both public and private sector use)

Crucially with many of these ideas, it really need a country President to be on board and willing to participate in the experiment. It is possible otherwise but a lot harder to get going.

I’ve tried to run a simulation to test elements of all 3 of the above with my DoD idea. My own (UK) President was away and it seemed to me that most reform-minded President available was Korbin of the US Democrat Party. However, he turned out not to be so willing after all as he’s more interested in doing what he thinks is in the best interest of the US economy that trying ideas out to improve the game as a whole. And that is his right – I respect that. If other US citizens disagree with his decision you will either have to petition for a change of heart or vote for another President.

You can read more on that discussion here: http://www.erepublik.com/article-3117.html
Here: http://www.erepublik.com/press_release-304.html
And the original suggestion here: http://www.erepublik.com/article-2576.html

As I said at the start though – this is just the kind of debate I want to stimulate! The key is to have the OPTION of doing certain things so you can then discuss and then decide whether indeed you do want to do it. Different times and circumstances will call for different solutions.

But the long and short of it is I am without a Partner (preferably a President) to help try these simulations. Any Presidents out there want to give some of these ideas a go? Please PM or leave a comment.

As for everyone else – I’d love to you know your thoughts.

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