How To Fight: The new citizen's guide to not dying. Part 2

Day 1,183, 14:49 Published in Pakistan USA by johnpauljones

War is an integral part of eRepublik. At first, fighting in wars can feel like an overwhelming concept at first, but it doesn't have to be. Over the course of a few articles I as Minister of Defense aim to teach you what's on the battle screen, how battle mechanics work, and where to go for any resources you need to fight. Unfortunately one article pushes the limits of sanity and becomes tl;dr. This is Part 2. Part 1 can be found here. Also, thanks to Blank Keating for letting me use his format. They're the best tutorials out there.

Part 2 (The Good Stuff)
Fighting

You'll hear a lot of older players talking about "the wall", but this probably means nothing to you. The wall is a military construct from the last version of this game that decided battles based on how much damage people added or subtracted to it. It has returned in the form of a GLORIOUS bar:


This bar is just like a tug of war contest only you are pushing instead of pulling. You want to push the line between blue and red past the 2 arrows in the center, and as far away from you as you can onto the enemy’s side. You do this by fighting and defeating your enemies and earning “influence”. Many people use the words influence and damage, interchangeably. Damage was the old term when we still had walls, and now it’s a bar and we deal influence. From your perspective our side will always be blue, while our enemies’ side will always be red. The number below the bar represents how many minutes are left in that particular mini-battle.

The two buttons beside the FIGHT button (health kit for 0.5 gold, and rocket launcher instakill for 1 gold) are gold boosters. Don't use these, they're for the rich people only - you want to conserve your gold when you're new.

Once you enter the battle, you'll immediately be matched up with an enemy. He will represent an enemy citizen, complete with a unit of their own, skill level and health bar. Every time you click that big red fight button, you'll take off a portion (or all, if you're rank, strength, and weapon are good enough) of your enemies' health, and you'll lose 10 health of your own. Your goal is to hit him until his health hits 0. After that the Enemy Defeated screen will pop up...


You'll get your influence, which pushes your country's bar and helps your country win the current mini-battle. You'll get rank points which go towards your military rank. You'll also get one experience point every time you pressed fight in that battle. You must defeat your enemy to get awarded your influence, rank and XP, so make sure to plan ahead and make sure you have enough health to take out the bad guy on the other side.

So you won the battle, or did you?

Each battle consists of eight to fifteen 2-hour mini-battles or rounds. You and your country will fight relentlessly, and should they have the longest bar after 2-hours, win the round. The individual who did the most damage for either side will be awarded the coveted Battle Hero medal

The medal is displayed on your profile as one of your achievements

Once a country has won 8 rounds, the region is conquered (attacker victory) or secured (defender victory). Rounds won are signified by filled in crowns on their side.

Republic of Macedonia has won two mini-battles so far.

Thus concludes Part 2 of how to fight. In Part 3 I will cover how to heal once you have fought. As always, please vote and subscribe.

oh, did I mention Join the ePAF?

I believe in the sun, even though it is slow in rising.
I believe in you, without realizing.
I believe in rain, though there are no clouds in the sky.
I believe in truth, even though people lie.
I believe in peace, though sometimes I am violent.
I believe in Dio Brando, even though he is silent.