Happiness has been removed; enter Wizardry

Day 1,049, 12:50 Published in United Kingdom United Kingdom by Sir Humphrey Appleby
Hope is itself a species of happiness, and perhaps, the chief happiness which this world affords.
-Dr Samuel Johnson



Note: Thank you very much everybody for your subscriptions, I've now got the Media Mogul Medal 😛. For the raffle that was held yesterday, the winner was Tomazim. A very warm congratulation to them!



Happiness has been removed, yay!

It is fairly ironic that another bastion of V2 has finally been removed after an overwhelming amount of angry eRepublikers finally convinced our Romanian overlords that it was utterly pointless. Happiness’s purpose in the game was clear, to bleed us all of another few gold per day to keep the ‘erepublik labs ltd.’ wheels in motion. Since they had rejected my very reasonable plans for introducing pirates and beer into the game, they might as well compromise and remove one of the most pointless introductions V2 had to offer.

Which had me thinking – how much of the additions of V2 are actually left?

The Military module has been re-designed into something similar to the beta version; the different economic skills have been downgraded so ex-farmers are now proficient as ex-Architects in designing houses; and each military skill is as good as each other on the battlefield making the remaining professions utterly pointless as well. You still have boosters in the workplace which is untenably stupid for workers to use, as well as being able to kill anybody for the reasonable price of 1g. It’s just silly.

Happiness was utterly pointless because our wellness already had jurisdiction of our work/training productivity. I spent the last few weeks on ‘manic depressant’ levels because of our Romanian Overlords trying to hold onto it for as long as possible. I mean, even the boosters themselves made very little sense when they were still around; charging almost 1g for a trip to the cinema and god only knows how much just to sleep in your own bed.

So what would make the game more interesting?


Wizardry Skill!

It’s quite simple when you think it. Instead of merely buying food like everybody else, you could just magic yourself back up again using very reasonably priced gold tablets. To go with this, you could drink some very reasonably priced magic vodka. Then, you could betray your mate and work for another company, in turn raising a small army to keep the eSomalian Pirates at bay and go **** over a small country somewhere. To prevent your Q5 house getting trashed by a few environmentalists, you could also invest in a very reasonably priced magic chainsaw.

Alternatively, you could finance yourself in a very reasonably priced private school, where you’d learn how to blow things up and shizzle. Buying a very reasonable magic wand could participate in battles, where you’d turn your opponent into Ajay Bruno or something. The possibilities are endless.

Final Joke

I’m currently a recovering alcoholic.

Although I prefer the term 'hungover'.



Yours, as always,


Sir Humphrey Appleby MP, PP, MoFA, MoT, MiD, SAS, QC, GCB, KBE, MVO, MA (Oxon)
Current Cabinet Secretary for the eUK Cabinet
Former British Minister of Foreign Affairs and Trade