Financial Spiral or Rising Prices

Day 2,828, 17:22 Published in Canada Canada by Natster

I am a capitalist, and I see trends before most.
So this article is in anticipation of things to come.
There is a shortfall in spending.

There seems to be a high demand of food with current rates stating that it's profitable to be making food of q5 or greater. Probably this will come down and it would be q6 or greater.

There also seems to be a surplus of weapons with none of them being profitable (with workers).

Currently houses are at an interesting point with
q1's being still good having workers creating them for you
q2's are good to sell above 679.25
q3's and above are profitable.

This is just using raw data. There are ways to create variables in these calculations of which I am hard pressed for time to go into right now.

So, without doing anything fancy right now, manufacture food but keep an eye on the market. If looking to higher workers, with the current rate of tanks and no surplus of WRM in sight, we need tanks to go up about $15 before it is profitable to higher workers to make tanks and sell them on the market.

Disclaimer : Because of the way I do business, I am maintaining a high rate of pay and still sustaining a great profit margin. I will be increasing that margin with these new calculations, but I won't give away all my calculations.


-Rant below-
Canada can become a great powerhouse, but we all need to be on the same page, and trust me communes cannot be the way of the future. Players need money, the country needs money, and the MU's need money. There are a plethora of things that need to happen but they can't happen overnight. They have to change over time.

For Now Natster out!


A Khan Arises!