e-Republik -beta- BASICS know-how, formulas, t ips [EN ]

Day 290, 01:48 Published in Romania Romania by adi.furk
Erepublik LawsAll Citizens should respect the 10 Erepublik Laws:
* All citizens are born free and equal in dignity and rights.
* No citizen should oppress another citizen.
* Each citizen represents the will of a single real user.
* Every citizen that enriched through an illegal or unjust method must return the property this way obtained.
* Every citizen has the right to work and to receive a payment in exchange for his work.
* All the National political systems are based on Democracy and on the Universal Suffrage vote system.
* No racism, extremism, pornography, vulgarity or spam is allowed.
* Freedom of press is absolute (without breaking the 7th rule).
* Every citizen has the right to choose if he will participate in a fight or not.
* The economic system is based on the market economy and all the citizens have to act according to the demand and supply rules.

Rules for organizational entities - SOAn organization entity account canNOT:
* vote in any elections
* join a political party
* be hired (cannot be an employee)
* buy weapons
* train
* fight

EVERY ORGANIZATIONAL ENTITY (SO) MUST HAVE AN ECONOMIC ACTIVITY.
If a SO account does not respect these rules it will be permanently banned.
Also the Citizens names that have the password for the SO account, should be stated in the 'About' section of that SO

.
An organization entity account RIGHTS
* A SO may buy any food in order to keep it "alive"
* A SO may be used to exchange money
* A SO is allowed to buy moving tickets only if there is a proven need to move it
* A SO may invite friends, but it is not advisable,
* A SO is allowed to buy a house, but it is not necessary
* A SO may own a newspaper
* A SO may be created in a country other than that of its owners

The Qualities available in Erepublik so far and the cost for upgrading:
* Quality 2: 20 gold + 10 gold / employee with skill < 2(min 2 employees required
* Quality 3: 50 gold + 10 gold / employee with skill < 3(min 5 employees required)
* Quality 4: 100 gold + 10 gold / employee with skill < 4(min 7 employees required)

Attention: if you upgrade your quality and you have products on your stock or on the market, the offer will be removed from the market and your stock will be emptied. Note that if you have a certain quality, you cannot go back to a lower level of quality.

Productivity Costs
* Food - 1 productivity
* Gift - 2 productivity
* Weapon - 10 productivity
* Ticket - 30 productivity
* House - 200 productivity
* Hospital - 2000 productivity
Productivity of a worker = [(skill) - (quality level) + 1] * [1 + (wellness)/50] * [(expected daily presence 😵/50 - 1 + 0.316] * [0.91 + (company employees no.)/200]

WORK SKILL - starts from level 1
* Skill 1-2 increases 0.20 per day
* Skill 2-3 increases 0.10 per day
* Skill 3-4 increases 0.05 per day
* Skill 4-5 increases 0.03 per day
* Skill 5-7 increases basically 0.01 per day.For people with Skill 5, for example, the page will say that it increased 0.0125, but it's rounded up to 0.01* Beyond Skill 7 it won't increase in BETA

Damage in battle = (Strength * Wellness * Rank * Weapon * Bonus)
* Strength: the player's strength levelWellness: [100 + (wellness – 75)]%Rank: (100 + 10
* rank level)%Weapon: (100 + 10 * quality of the weapon)% , no weapon = -50%x: A random valueThe defenders have 150% of bonuses in battle

STRENGTH - this depends on how many times you've trained.
Your strength increases once a day when you train as follows:
* Strength 0-1 increases 0.40 per day
* Strength 1-2 increases 0.20 per day
* Strength 2-3 increases 0.10 per day
* Strength 3-4 increases 0.05 per day
* Strength 4-5 increases 0.03 per day
* Strength 5-7 increases basically 0.01 per day.
For people with Strength 5, for example, the page will say that it increased 0.0125, but it's rounded up to 0.01
* Beyond Strength 7 it won't increase in BETA

RANK - this depends on the number of victories you have as follows:
* Private: from 0 to 2 fights won
* Corporal: from 3 to 9 fights won
* Sergeant: from 10 to 19 fights won
* Lieutenant: from 20 to 49 fights won
* Captain: from 50 to 99 fights won
* Colonel: from 100 to 199 fights won
* General: from 200 to 499 fights won
* Field Marshal: over 500 fights wonAs of 18th June all new players start with 0 strength, downgraded from 1