Cowards, Puppets and Farmville? Pacifica in early 2017
TheJuliusCaesar
Greetings,
Nowadays it is fairly common to hear that Pacifica member nations are cowards, alliance leadership a puppet of Asteria and the alliance itself just playing Farmville. I will not say we were not or are not playing Farmville, because we really did and, at the time when I stepped down from the position of Pacifica Secretary General in late June, still do. During my half-year tenure as a SG, we indeed took steps towards Asteria and what some players call Farmville, hoarding bonuses and you name it. Why? In this article, it is my intention to explain the rationale behind such movement and connect it to the wider context of the prevailing alliance framework during 2017.
During the last one-and-a-half years or so, I have written a few pieces about foreign politics. From those articles some faithful readers have possibly formed an opinion and an overview of my approaches and methods when it comes to foreign affairs, come to know how do I make my decisions.
For the scope of this article, it is in order to once more lengthen the theoretical framework considerations we have described so far. In the latest articles of the "series" I discussed what it means to have fun in the game and how should we approach and maintain it. The theme touched but did not elaborate further on the matter of what is the position where you can have fun most efficiently in the first place. Such is the theme that will be discussed along the way in this article, alongside with recounting the events and political considerations during the first six months of 2017. The theme intertwines tightly with the focus of the last article, and is more supplementary for it than a continuation of it.
When on 27th of December 2016 I stepped in on the large-sized boots of the Secretary General of Pacifica that my good friend Nalaja had recently left vacant, the overall situation of Pacifica was in a fairly good shape without any problems reaching to the tranquil surface. Pacifica members United States and Finland had, together in a joint operation with Ireland, an ongoing operation to invade and ultimately wipe the United Kingdom, a nation which had in recent months been warming up relations with Orion and the whole proAsteria bloc with it.
At a certain point during the campaign, UK managed to join the Orion alliance, effectively drawing the bloc into the conflict. This development was inside Pacigica thought plausible, but not too probable. A miscalculation from our and my part. As actions have consequences, we found ourselves in an accelerating conflict with the whole proAsteria bloc. At this point the above-mentioned consideration about how to be able to have fun becomes pertinent for the explanation to our decision.
We continue with the assumption, which was employed in last article too, that for the majority of the citizens left in the game garner their enjoyment from the military module, further and more precisely from tight and even-handed battles. While taking this into account, it is in order to compare the situations of blocs with differing "power" and assess their contribution for the game enjoyment and enabling the said game enjoyment in the first place.
If a bloc is weaker than the opponent, the opponent can with more ease allocate the necessary resources to keep the battles even-ish, albeit still winning them. For the weaker side, it demands relatively more resources than for the stronger side, which translates into more regular "emergencies" for the weaker side when it comes to battles. It becomes tiresome and not fun to be constantly under a threat of losing it all, at least comparatively to the stronger bloc. In other words, the stronger counterpart has more resources, possibilities and options to determine when these fun, even-handed battles happen, where they happen and why they happen.
From these two considerations, it follows logically that a nation or bloc wishing to have even-sided battles needs to diplomatically or with other means try to get into a position where it can most efficiently control the situation and affect the framework of the battles. And that is exactly what drove me as a Pacifica SG to embark onto a path of forging better relations with the proAsteria bloc: getting Pacifica into a better position diplomatically enhances Pacifica's chances and options to enjoy the game more.
The discussions and debates at this phase within the alliance were at times heated, as certain member nations would have wanted to go to an opposite direction when it comes to alliance affairs. Arguments ranged from it being "fair" to help those in worse position to that we could together with proSyndicate overcome the damage and coordination of proAsteria. In retrospect, I still do not think it would have been a viable choice: our combined damage would not have been enough even in raw numbers. Moreover, the coordination of two (three if you count Adriatica) different blocs would have inevitably been less efficient than that of proAsteria. After all, one of the only few common denominators or proSyndicate bloc was, honestly, to be against Asteria. Even more, in political maturity and capital the scale was definitely tipped towards Asteria, as I have discussed before. The choice was, as a consequence, rather clear.
Later in spring I have felt that the approach and decisions of Pacifica and me earlier in the spring have been somewhat vindicated. Pacifica embarked onto a joint operation in which Poland, Russia and Finland flew into the regions of a strong world power, Turkey. Those battles have not been too easy, as the galactical amounts of CO-money spent can probably testify. In other words: the battles have been rather tight. Fun. The whole operation plays neatly into the hypothesis of stronger blocs being able to greatly affect the framework of tight battles, as outlined above. The operation is still going and produces a steady flow of tight-ish battles. Some more so than the others.
Another effort was, around the same time with the launch of the Turkey operation, a Swedish airstrike to Ukraine. Guess what? It was a tight battle, a great battle, which Sweden ultimately and unfortunately lost. Were you not entertained?
I am painfully aware, as I alluded in a recent interview, that the enhancement of one bloc's position often means worsening some other bloc's, at least comparatively. That, however, is the beauty of the game. Either your approach is good enough to get the alliance into a better position or it is not enough and your alliance will have less fun. I have earlier outlined my own account on why proSyndicate's approach did not work.
As I left the position of the Secretary General, I felt happy and content with the accomplishments and progress our great alliance made during the first six months of 2017. At the same time, I could not help but to feel a bit plaintive. These six months were definitely the most fun (yes, some grumpy people get their fun from diplomacy and politics) of my time in erep, as well as the most challenging ones. Yet it was time to move on, one citizen cannot steer a ship for an eternity even in the small role what Pacifica SG has nowadays. Approaches become reactive, new challenges await. Such is life.
I would not trade a day away.
- Caesar
Comments
Pole. And then I begin to read...
I read it first, I win, I claim my special cookie.
Goddamn you two xd
Great article, an excellent person 😉
Great article and thanks for the hard work.
Entertained.
Really? In Argentina we are erased, fight and open RWs where we want, Coordinate and lead us to make new friends. They are going to tell me that they are going to the winning side because losing is boring?
What you want to say? the google translator is wrong 😛
I'm sorry, I missed the point. Could be an issue with translation as Chaniry said?
Tell me more
o/
Liian pitkä; en punakynäillyt.
Yritin pitää lyhyenä ja vaivasin sua jo kertaalleen eilen 🙁
votado!
Tradución y resumen del texto todo en uno:
Elogio y justificación de la cobardía.
Vae Victis!
Citar a conquistadores en este juego tiene la desventaja de que una comunidad no es derrotada hasta que deja de luchar, la ocupación del territorio no es el fin de la guerra, definición casi idónea para la guerra de guerrillas.
Los romanos y sus sucesores en el gobierno de Europa, las tribus germanas cuando vencían a un pueblo que se declaraba hostil arrasaban con todo, en Erepublik no se puede arrasar ni matar definitivamente a ningún guerrero así que la resistencia es inevitable.
Entonces carece de sentido hablar de "cobardía" y tales si la guerra no ha acabado. ¿no?
Cobardes sos....... cobardes moriras
Me only look picture
I have just one word for Pacifica.
Pus$yfica.
>one citizen cannot steer a ship for an eternity
try me
Well, I've steered your ship for what feels like an eternity
:^)
Well this is an inconvenient chain of events.
( ͡° ͜ʖ ͡°)
say what?
Good o7
anyway, Pacifica is not a real alliance in the end
not even common interest between all the countries
which is the saddest : (
I do believe that the members would not be members if there was some other place where their interests could be furthered better. Every alliance has its differences. Some manage to discuss them and overcome the obstacles. Some don't 🤷 thanks for the comment!
There is an idea in RL conflict studies that alliances can either be symmetric or assymetric. One comes to an alliance for one of two reasons, more autonomy (or power over others) or more security. They are called symmetric when both are looking for the same dimension and assymetric when there are differences in purpose (some look for protection while giving up authonomy while the other one takes a smaller country under his protection and as exchange has influence over his decisions).
Guess what, on average, assymetric one last longer 🙂
What does link the members of Pacifica in the chart?
Nothing except decision making... not even been obliged to defend a country in defensive position x )
No go explain that to Ukraine in RL who was under American protectorate in exchange of no nuclear program... xdxd
NATO is statistically rare tho (dunno the political analysis, haven't digged enough into it). Alliances don't usually last 60 years 😛
o/
ok
This article it too short xd
I agree, I am concerned by the length of the last few pieces. I really am losing touch :/
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Well bro I get it that you are trying to make Pacifica anti-Asteria with this comment but believe me u are doing it wrong xddd
maybe u didnt read but its ok i can write again for you that: its better to not have allies/friends like pacifica countrys than have strongest enemys like Asteria.
everyone can enjoy farmwile its not problem everyone has choosing possibility but when they are thinking that they did big thing with big operation its bull$hit...
P.s well mate..i get it that you are trying to win some pacifica hearts but believe me noone is interested about you....they arenot respecting to their members and dont think that you have some chances with them
good luck!
(I meant to answer to that longer first comment today Kk1boRg, but apparently it got deleted)
The operations mentioned in the article are, from our perspective, fun. Of course it might not be as fun for the other side, but the battles are tight-ish and the whole picture fits very well in the hypothesis of blocs in better position having more fun.
I am perfectly aware that Asteria might not "care" about Pacifica. They are a different alliance, and we cooperate exactly as long as we share priorities and it is beneficial for both. There are no eternal friend/ally nations in this game.
"and we cooperate exactly as long as we share priorities and it is beneficial for both"
amen 😛
I do not understand how the whole Pacifica+Asteria against a few small countries is tight, while argument against any anti-Asteria move, even against small countries like Macedonia is Hungary would easily lose against Asteria MPPs, although it would be a Pacifica vs Asteria.
The unipolarization of the e-world is beneficial for none. More and more countries are trying to get into pro-Asteria blocs, less and less countries you can attack, battles are more and more boring. This process that we have experienced in the last three months will lead to extinction and shutdown.
Ive had a vision. The Gods will strike you down for playing farmville all this time.
But what could be more majestic than playing farmville with thousands of players? I like my tractors.
Vikings don't farm, Vikings raid.
Tell that to developed agriculture 🙁 I like my baguettes too
truth
this account was here
Hello
Hello
Pacifica vs Ukraine and Turkey was not even-sided and not fun, it was predetermined and boring. Fun was Greece vs Bulgaria, unfortunately Greece lost and stopped trying. Had Hungary attacked Bulgaria and/or Macedonia, we could had avoided the elimination of one of the last fun battles from the game. If there is no counterweight to Asteria, the game is going to die.