Cost effectiveness of Q1 Weapons

Day 614, 03:28 Published in USA USA by Angelini

This article has not been written by me, it is being published by my newspaper at the bequest of JeremyR.- The editor

I have been asked recently what is the most cost effective method for fighting in a war. Lets say you have got 5 gold.
Do you spend that gold on 3 Q5 guns or 34 Q1 guns?
Lets say you are a corporal at full health. Barehanded you receive -50% bonus. So at full health to time to heal your battles will be 10 damage, 10 damage, 9 damage, 9 damage, 8 damage.
At Q1 for those same battles you will do 20 to 18 damage.
The other guns provide small bonuses but aren't cost effective.
At Q5 you double you attack and will do a whopping 40 damage.
Now back to those guns you bought and spent all your gold.
You now have 34 guns if you bought the Q1 guns and can do roughly 92 damage a day over a week period. A total of 633 damage for your country.
Take that same week with the 3 Q5 weapons. First day you do 137 damage. You have no more guns though so the remaining days you do 46 damage a day. In seven days you have done 413 damage.
So your master plan to buy the Q5 weapons have cost you 5 gold and your country has lost 220 points over 7 days if one third of eAmericans fight like this the country has lost 1.1 million points in damage over a week.
Fight smart, follow orders, and if possible buy Q1 guns. Fighting smart wins wars.
All figures are based on Corporal level if you are higher it costs the country more if you are lower it costs the country less.

This article has been adapted from the words of JeremyR in IRC chat.