Choice of Weapon

Day 1,540, 15:40 Published in Japan China by Chise E Tamai


eJapan is in war time - and there are inquires about how to utilize your weapons most effectively. For that, I will present these calculations, which are probably not unfamiliar for experienced players:

The function of a Q1 weapon: increase your influence by 120% ONCE.
The function of a Q2 weapon: increase your influence by 140% TWICE.
The function of a Q3 weapon: increase your influence by 160% THREE TIMES.
The function of a Q4 weapon: increase your influence by 180% FOUR TIMES.
The function of a Q5 weapon: increase your influence by 200% FIVE TIMES.
The function of a Q6 weapon: increase your influence by 220% SIX TIMES.

The price of the cheapest Q6 weapon in Japan: 57 JPY.

With that money (57 JPY), you can buy:

About 8.56 Q1 weapons
About 4.27 Q2 weapons
About 2.85 Q3 weapons
About 2.11 Q4 weapons
About 1.46 Q5 weapons

All of the above choices would cost you 57 JPY. What would you get out of it?

Now, the following calculations would be made assuming that the player does 100 influences per hit when fighting without a weapon:

Damages you do with 8.56 Q1 weapons: 1027.2
Damages you do with 4.27 Q2 weapons: 1195.6
Damages you do with 2.85 Q3 weapons: 1358.4
Damages you do with 2.11 Q4 weapons: 1519.2
Damages you do with 1.46 Q5 weapons: 1460.0
Damages you do with 1.00 Q6 weapon: 1320.0

All of the above choices have exactly the same cost in terms of weapons.

Conclusion 1: you do the most damage if you buy Q4 weapons in Japan for the same amount of money (this may be different if you work in companies of other country and buy weapons using foreign currency).

Conclusion 2: if you have a weapon factory - say one that produces 10 Q1 each day - it is better to sell them and use that same amount of money to buy higher level weapons.

Best regards for all eJapan citizens.