The war concept in V1 – Spanish/Portuguese/Mexican wars
Plato
Even if the war system brought more action to the Erepublik diplomacy life we realized that it still needed more improvements concerning concept and Citizen's experience. Here are just a few of the changes in V1 in the war system:
Starting a war won't mean automatically starting the fights. Conquering/securing a region won't automatically open new battles, too. The Presidents will decide when and where to attack.
The cost of starting a war will be smaller, but attacking a region will cost gold too.
Allies might also help the country that started the war if the war moved to their territory.
No need to wait for an opponent to have a fight any longer.
No random value in the fights damage.
Soldiers will have to do something to fight (top secret) that will influence their damage value too, so skill will play a part.
Presidents will be able to introduce embargo's against an enemy country.
So the a war will have 3 possible stages: 1. Citizens fighting in an official war; 2. Cease fire in an official war. 3. Economical war (embargo).
Spanish/Portuguese/Mexican wars
A short description of what happene😛
24 august 14:20 - The President of Mexico starts a war against Spain. Automatically all Spanish allies declared war to Mexico. Because Portugal and Venezuela have direct borders with Mexico, 2 new separate wars started.
24 august 14:31 – The President of Mexico proposes a Peace Treaty to Venezuela. The proposal is accepted.
24 august 14:32 – The President of Mexico proposes a Peace Treaty to Portugal. The proposal is refused.
25 august 14:20 – The battles for Canary Islands (Spain) and Azores (Portugal) are won by Spain and Portugal. The war now moves on Mexican soil. The battle for Campeche (The Southeast region of Mexico) starts.
26 august 14:20 – Mexico looses both battles. About 50 soldiers from Portugal and 1 from Spain are still standing. Portugal is the first one that captures the Mexican flag (clicks the Conquer button). Doing this practically blocks the Spanish advance in Mexico (no region can become a battle zone unless is bordered by an enemy region).
26 august 14:39 – Portugal proposes a Peace Treaty to Mexico. The proposal is accepted.
Now: the war between Spain and Mexico is still valid but no region can become a battle zone until Spain and Mexico will have common borders again. In v1 it is unlikely to run into situations like this as the Presidents will be able to choose what regions to attack.
Seems like the Mexican strategy was to fight the Spanish forces while another force should help the Portuguese army to take the Campeche region. The strategy turned out to be successful until now.
Important reminder:
Do not forget the [a url=http://wiki.erepublik.com/index.php/Rules]10 Erepublik Laws[/a], these include the following ones:
7. No racism, extremism, pornography, vulgarity or spam are allowed.
8. Freedom of press is absolute (without breaking the 7th rule)
We will have no other choice but to ban anyone found breaking any of the Erepublik rules, we ask you to please respect them. Posting offensive material on Erepublik is not ok and we thank all those who have helped us by reporting this sort of behavior.
All the best from the Erepublik team that's expecting an even hotter autumn.
Comments
Hot!
BRL in BRAZIL and PTE in PORTUGAL are gone from countries account....
Was this your doing admin??? or are we looking at money deleting bugs???
Soldiers will have to do something to fight (top secret) that will influence their damage value too, so skill will play a part.
what about if my connection is pathetic ?
Allies might also help the country that started the war if the war moved to their territory.
So MPP are going to help countries that attacked... FINALLY!!!!
Political takeover of over!!!
@Lecqueretta: haha that was exactly what I thought when I read it. Especially when using mobile internet it will be tough to do some minigame.
\"No need to wait for an opponent to have a fight any longer.\"
Could you please explain how this will work? We shall still fight against other citizens right?
Please make embargos avaliable with out the need to declare war... so it can be used as a diplomatic argument too
\"Soldiers will have to do something to fight (top secret) that will influence their damage value too, so skill will play a part.
what about if my connection is pathetic ?\"
I too am concerned about this.
About Mexico
http://img293.imageshack.us/img293/2972/vistaestratamexzi9.png
Why are three territories unconnected to the rest??
presidents tell us to fight where
so maybe the president tells us to fight in the capital region and it is in the center is it possible?
or only the regions that have borders with other countries
another thing
this system that we can conquer a country after 24 hours is stupid
because in the real war when there is no soldier of the enemy you can conquer the region
but in this game although we dont see any enemy soldiers we must wait like dulls
plz do something about it thank you
when is v1 coming out?? cant wait🙂
Thank you admin for clearing up the war situation : )
Portugal ftw 🙂
Just make sure we don\'t lose JUST because the connection craps.
anyway, good job admin
Voted.
\"No random value in the fights damage.
Soldiers will have to do something to fight (top secret) that will influence their damage value too, so skill will play a part.\"
No more noobs beating a skill 6 with Q4 weapon and 100 wellness 😛 yay!
Fair decision! I\'m appealed by that Embargo war as well.
No random value in the fights damage.
Alittle bit of randomness is useful. Flying bullets can kill a rookie and a veteran.
Quoting Lecqueretta and revrae!
Allies might also help the country that started the war if the war moved to their territory.
Is this a typo for
\"Allies might also help the country that started the war if the war moved to ITS territory.\"
??
@Banco do Brasil
- no bug with the countries treasuries, we are preparing the monetary market for V1. Some countries have printed huge amounts of currencies
- embargoes will be available also without an official war declared
- all Mexican territories are now interconnected
@Lecqueretta - the speed of the internet connection will not influence the outcome of the battle
@Elwyn: - patience my friend 🙂 We are thinking of having a fun contest like \"Guess when v1 is launched?\"
About the Gold payment: maybe the declaration should be free, only the physical attack should have a cost.
Adeclaration is a paper signed with ink. Golden ink maybe?
Voted!!
So you finally get around to actually designing the war module? What eve lead you to believe that a \'WHOEVER CLICKS THIS BUTTON THE FASTEST WINS\' scenario was a good idea?
26 august 14:20 – Mexico looses both battles. About 50 soldiers from Portugal and 1 from Spain are still standing
It isn\'t true! In the last minute of the countdown at least 40 spanish soldiers joined the battle. If the war module is just a bug is not our fault..
I can\'t believe it..
Another thing: Interconnected territories implies that we\'ll have less strategy in wars. Am i wrong?
FOR A GLORIOUS PORTUGAL
I\'m loving the war changes, especially the hint about skill playing a part as well as presidents choosing when to attack. Great work.
I smell V1
26 august 14:20 – Mexico looses both battles. About 50 soldiers from Portugal and 1 from Spain are still standing
I tried to join battle last minute, but it was impossible, eR didnt respond. Quoting Rubio.
Seem good features. 🙂
GOOD GAWD!
Smart move admins. Exploits just ruin a game, and you guys fixed one. GJ.
It seems you have cleared a lot of problem, but I hope they won\'t be others with the new features...
No more random value in the figths ? Well, it will be impossible for newbies to have a better rank and the highest ones will automatically win. Strange feature... Anyway, i like other ones.
Hi.Where we can see a political world map?Thank you!
Ivan > read the rest of the article : there will be something random, butit will be an action and not just a random value given by the computer.
Almost all is a secret in the upcoming version. Why we can\'t know? I want to be prepared and that isn\'t possible without information.
Very interesting with changes in the war module - to much is secret though to make any judgemental comments on it. But for sure its interesting to see what you can come up with!
Nice! I can\'t think of any criticism at all. This all sounds very exciting
Will any factor of Strenght and or Rank be obsolete in V1? What charateristics will be importent to be good with the new skill you introduce? Cristeco has already said that \"the speed of the internet connection will not influence the outcome of the battle\" So what will be influence of the battle outcome then?
Enlighten us just a little bit more..! 🙂
Maybe will be implemented the control of territory.
Something like both sides start with 50% of controlled territory and every win adds a %, and every loss subtracts a %.
sounds delicious thing..
maybe if the soldier can choose the type of weapon according to the enemy before entering the battlefield would be perfect
(not automaticly pick the highest quality weapon)
Interconnected territories implies that we\'ll have less strategy in wars. Am i wrong?
hope we\'ll continue been able to attac only bordering countries..
I hope these new changes to the battle module doesn\'t decreses the level of player created content. The content added by the player community itself is one of the cornerstones in Erepublik and quite a lot have accutally been built up around the current battle module.
I realize that its a nightmare server wise when 200 players whos been sitting on IRC jumps in at the exact same moment to fight a war. We have seen countless of servercrashes here on Erepublik when that happens. But do realize that it happens becouse you have succeded in one area - to make the players in Erepublik to communicate, organize and interact with each other.
If you replace this system - make sure you open up for other, better systems for us players to create content, organize us and interact.
This line \"No need to wait for an opponent to have a fight any longer.\" acctually makes an alarmbell ring when I read it. Make sure to keep the Player vs Player interaction when it comes to fighting and don\'t turn it into a Player vs Computer thing.
counter strike flash game style would be awesome,like the players would have to have \"REAL SKILL\" 😃
Seems great but
\"No random value in the fights damage.\"
I think a fight should have a random factor. Just a smaller one than it currently has. Luck is also part of war.
Ban those who create a poltical party called ETA in Mexico with the name of a basque terrorist group (Euskadi Ta Askatasuna)
i don\'t think president\'s will be able to order an attack on just any where in a country. it will probably only be able to strike border territories first then go from there (adjoining territories and other border territories and such)
Fights should be worked out at the end of the day, not during the day, to avoid the \"last second join\" tactic, and allow any player to fight fairly at any time of the day.
The reason you don\'t hear anything about v1 is because it\'s following the same path as Duke Nukem Forever.
This game has fatal design issues. They\'re just realizing this now, and squashing anyone who points them out. In order to do things properly they\'d have to have sweeping changes that would make the current game worthless. They don\'t want to admit this because half of the people currently playing probably wouldn\'t come back if they had to start over. The other half have already given them money, and they don\'t want to scare them from donating again.