[TRG] The Winter of Our Discontent

Day 2,985, 20:51 Published in USA USA by J.A. Lake



I sat here, watching snow build up against the panes of the window next to the computer and found myself wondering what exactly we're doing in this game.

I know, I know. Soul searching is a bad thing to do if you want to continue playing eRepublik. Generally you'll find something you don't like. Fortunately I'm an e-atheist and don't believe in the soul, so I'm diving into the depths of my mind. A scary place it is, no doubt.

You can thank the Aussies for this one, by the way.

Attacking dictatorship from the point of view of game mechanics is really fighting a very uphill battle, and truthfully a miscalculation on the part of e-socialists who did so (myself included in some cases).

It became apparent to me that we should have come at it more strongly from a social angle. Now, I would be a fool to disagree that there hasn't been a steady downward trend in the population and activity of the game. Granted, perhaps we shouldn't be helping it along. If our friends down under are any indication, it would seem that dictatorship has an effect on the suppression of social and political activity in the game (who would have thought it).

If so, and personally I do believe it is so, dictatorship is an unconscionable evil for the mere reason that it helps to suppress an already-dying society here in the eUSA.

I recall several instances where people were waxing nostalgic about that time the eUSA was invaded some time ago. How fun it was, how much activity and unity it brought, et cetera. Many of these people also voted for a defensive dictatorship. Mechanically, it's a sound decision. You can hardly fault the decision-making there. I want to restate that, because I can just hear people tapping out that response.



"Lake, you idiot, don't you realize this is perfect mechani- oh, wait."

Anyway, my case this time is that rather than wish for the good ole days when the eUSA was invaded on a more regular basis, maybe stop making it impregnable? I know it's a little counter-intuitive, but if you really think about it making something unassailable and then lamenting how it isn't assailed is... an absurdly easily solved problem.

Stop making it unassailable, and it will be assailed.

We could reap a lot of social and political benefits as well. As has been observed ad nauseam, nothing unites us like an external invader/occupier. Media might see some activity, military units might pick up some members, among other things. Imagine the possibilities.

Congress could vote on things again, which may allow Congresspeople to vote a little more freely since it'd be anonymous. As it is I suspect a little bit of peer pressure might influence votes.



Originally I wasn't going to use this graphic, but the more I thought about it the more it applied to Congress.

I mean mechanically we might see some downsides. Yes, we could be occupied. Yes, we might lose some money here and there, and a lot of damage would be drawn from pointless occupations and invasions (I'm starting to reject "fun" as a reason when a war is me pressing a button 25 times for literally no benefits).

I guess this boils down to the question of "fun", though I'll use "entertainment" because it's a bigger word with more syllables and it makes me feel smrt. Erm. Smart.

So let's talk about entertainment. So begins the interactive portion of the article!



Press it. Click that .png of a button 25 times, and tell me in the comments how much fun you're having. I'm trying it and I'm not having any. If you went through with it, you get a prize!

Oh, I know what's missing! Background. Pretend that that button means you're oppressing Spaniards for literally no material benefit. Or maybe Indonesians, that appears to be flavor of the month for January.

Are you not entertained? You shouldn't be, you're clicking an image. It's not even a real button.

Entertainment in eRepublik comes from the community, and as long as the community feels it has no purpose socially or politically, it isn't going to be entertained in this savagely boring game. I found interesting the following quote from one of several group messages I'm a party to:

"Outside of the two were running, none of them seemed interested in the potential of being in congress."

As a replier said later in the same thread, that's the problem with the eUSA in a single sentence. Nobody's interested in the potential of the game because that potential is suffocated by a dictatorship not only of game mechanics but of society in general. I'll admit that even myself, punctual J.A. Lake, missed two sign-ins this month in Congress because there was literally no reason to log in except to complain at Resoula, which I wouldn't do because I like Resoula and I have a sort of vehement hatred of troll-fuelled circle-jerks.


Distressingly applicable...

Anyway, I submit humbly to my comrades in the eUSA that we consider not only the mechanical benefits of the dictatorship, but the societal and political benefits to abolishing the aforementioned dictatorship. Perhaps invasion, civil war, or a plethora of subjectively "bad" things would do wonders to stimulate activity and prevent onsets of long, slow, dry, empty, boring periods such as the one we're currently experiencing.