[NMA][CONGRESS] Import Taxes
Grampa Alfagrem
Not much has been going on since my surprise election to congress a few days ago. There have been no messages, no articles to consider or pretty much any signs of life.
The one thing that we, your representatives did for you was change the import tax levels on food from 20% to 10%
As I said, there was no debate, linked article or any kind of prior indication that this was in the offing or indeed what the intention of doing this was.
On a meta level it makes the eUK a slightly friendlier place for forigs to sell their wares and makes us look like we’re making wise and considered decisions to make sure the eUK market isn’t going to run out of food.
In reality it just means that overseas producers make a tiny but more profit on any goods they sell on the eUK market.
There are only 3 ‘real’ approaches to import levels within erepublik but before you decide on a position that you, your party or nation adopts you need to understand market behaviour.
As the proposal dealt with the food market let us look at that particular sector and some important rules or considerations;
For every action in the game you lose 10 wellness/health points.
Many players are lazy or afflicted with OCD which means that when they exhaust these wellness points they want them recovered without having to faff around. This means they will either buy Q5 food (1 unit = 1 action) or Q1 food (5 units = 1 action).
Q2, Q3, Q4 and Q6 will ofc sell if priced such that the £ Vs wellness cost is such that it is noticeably better than other worldwide benchmarks but owners will probably tell you that volume of sales for these items is fairly low.
Q7 does share the lucky feature of being a nice round number but the resource scaling to supply those factories make them less profitable then Q1 or Q5.
Food isn’t that profitable
In a war game where weapons are consumed with relish and wellness can be recovered via admin awards, admin given factories or giveaway schemes like the NHS, Food doesn’t shift at the rate of other sectors.
In general this means that food production is normally backed up by managers producing their own RM’s and finished products.
A price band does exist
There exists 3 prices of which food producers should be aware.
1) The breakeven price – The per unit price of food needed to cover work tax, health recovery and accounting for VAT.
2) The worldwide low – The price per unit that defines their product as the cheapest in the world and thus very attractive to buyers from all over the world (either for use, stocking or re-sale).
3) The re-sale price – The worlds lowest price + the nations VAT value. Knowing this stops other UK citizens from buying the worldwide low items abroad, selling them on the UK market and undercutting your price.
For Q1 food these levels at current (UK wiped) levels are – £0.08, £0.34 & £0.36
For Q5 food these levels at current (UK wiped) levels are – £0.05, £1.73 & £1.82
So, in terms of import taxation – what does this all mean and what are our options as a nation?
If you believe the nation can produce enough food for its population from current producers, schemes and the free factory we all have then this might appeal to you.
The UK factory owners get a captive market to work in and can offer their goods at the 3rd price band.
The citizens get a stable level and availability of food.
The government gets to know that all currency transactions remain within the nation and indeed can perhaps make some money of their own by being the price capper i.e buying food abroad and offering food at a capped level – The profit coming from the fact that they are in effect not losing the VAT money.
This option simply uses the import tax levels to add a value to a foreigners production value equal to the value that the UK lacks in native resources.
Or if you prefer – negates the advantage a foreign firm may have by being in a 100% resource nation.
In our current wiped state and using the production figures from the most efficient 100% nation this level is currently 73% (would be 38% if we had all our regions).
In this option you are trying to produce a UK market where the price of food is nearer or better than the 2nd price range. (No producer is going to sell at the 1st price range)
To do this we’d simply have to adjust our import level to 1% AND our VAT level to 1%
Our target is the Q5 market here as Q1 producers are unlikely to have the correct paperwork to import to us.
The minister of ………… would have to visit/contact the producers of Q5 food and point out to them the potential additional profits they would get from placing their goods on a market that takes the minimum cut possible.
He/She would also have to point out the agreement of all the top parties in the UK to keeping it at this level so the supplier wouldn’t suddenly find themselves hostage to electoral fortunes.
The UK factory owner gets it in the shorts here as they are now having to sell at price range 2 but they do get the relief from having VAT dropped to 1%.
Citizens get access to the cheapest food possible.
Government would be looking to re-coup any potential loss from the VAT change by an increase in total volume of sales by becoming the food market for the world.
So rather than piddle about making cosmetic changes to the rates what level or option are you a fan of?
~Alfagrem
Comments
Protectionism, especially on the food market. There are enough suppliers in this country anyway from all I can see, and as long as the NHS is still going strong then there's really no need for low-level players to be buying food.
I stopped producing many moons ago.
Seems the question hinges on whether we can produce enough for ourselves. I have had no real difficulty
as I can sell my excess.
Open question to everyone else?
I produce my own Q3 food and I've not had to buy food for a long time, I even give food to anyone that asks and needs it.
I would lean towards protectionism, especially with the NHS in place.
If you work in commune, it is really expensive to work as manager. I know the work tax brings a lot of money to UK, but the real question is that.
Work Tax is what it is (at 1😵 and the only way we can make it cheaper as a nation is to collectivly work for less.
If our 160ish actives were all in communes then work tax would be pennies but as you pointed out - The majoirty of gov cash is made through work tax and they would have to get ahead of the game by starting and running their own communes.
I for one would have no problem working for £2 a day (food cost recovery) making 10 (no land, no bonus) Q7 weapons a day which they could then store or sell on for.................
(£17.5 x 10)-((2000 x 0.04)+2) = £93 a day profit per worker and possibly more if they figure out RM deals.
Would also make the money other countries take during an occupation exceedingly minimal.
Is there an argument for having a lower WT than the previous 5%. At present only 5 countries - Malaysia, UAE, S Korea, Columbia and Paraguay have higher than 5%. We've a doubling of the average wage and significantly reduced bonuses since the last resource wars and economy changes. With a decreasing population it's remarkable we're seemingly getting more in tax and this can only be down to wringing more out of few people.
I have been sceptical that the eUK has enough producers to be able to maintain a Protectionist market long term and we've seen occasions where during high demand there have been gaps on the market with either nothing for sale or at a significant premium to the global average. If I needed to buy food I would prefer to buy at a small premium from a UK producer than have to go find cheaper abroad and move around to buy it.
It's interesting that we need 38% (with our bonuses intact) just to break even against importers where they have maximum bonuses.
I would also consider that there are probably less big producers now and without the monthly 45% factory upgrades we are likely to see less production in the future - but we also have an ever diminishing population to feed.
Also to consider is that if we have protectionism and our market is significantly higher priced that can be obtained from the global market, then people will buy abroad - similarly any significant quantities of low cost produce will be soon snapped up by those scouring the markets.
As to which we do - I personally would be happy to try a protectionist approach and see if it benefits us because it would be better to have goods being sold by UK producers at current prices than giving profits to producers from overseas. However at present there is very little food on the UK market in the Q1 - Q5 bracket that is not being sold by UK producers - so how much difference is it making?
The signifigantly higher prices can be avoided by someone price capping the market (check my offers on food, weps, houses, etc..) or even better the government (as VAT is effectivly zero for them).
If we can sustain a cap on prices then I'm all for protectionism though I'm not sure the government is really in the position to guarantee this
Protectionist seems like a good choice to try out and just see what happens. If the market gets inflated super bad we can just go back to 10%.
A very fine economic Congressional article, Alfagrem. It certainly will provide our Congressional representation with a lot to consider.
I'm currently leaning towards a 'free market' for food as we've seen large increases in the UK and Worldwide price of food as a result of the 9th anniversary gifts from the admin and other external admin introduced changes. Those UK citizens currently reliant on purchasing food from the UK should be given competitive prices as "Work Tax" remains the primary source of Government income so there is little benefit trying to squeeze out a little extra revenue from Import tax or VAT. However as always I'm happy to see the taxation of this country agreed by the majority.
It's worth noting that company upgrade sales no longer happen, so it's unlikely there'll be many people using to Q5 factories. I was planning to, but I've stopped at Q4.
I favour Equality Street. Not so much because of the economics, but because of the mindset. It leaves us open to imports, but not reliant on them.
A very well written article!
I wasn't aware (Thanks VoodooMike) that company upgrade sales has ceased so the fact that there will be fewer people (especially newbies) upgrading factories and this puts a slightly different spin on it...
I would look down the Equality Street route and review periodically.
The main unasked question to date is how many people are:
1) Self-sufficient so only make exactly what they need.
2) Are reliant on buying food
3) rarely fights, mainly works and then sells the food for profit
My suspicion is that the majority of players nowadays is in camp 1), a small percentage is in 2) and a couple of people (in any) in 3). There is only a few people (and I am thinking of people like FragUK) who will be seriously screwed by protectionism by the quantity of food I suspect they need.
In conclusion, how many people are affected and how big a problem is this?
CENSUS TIEM!
A census would be a great idea, and I'd be happy to help out with doing one.
Might do a mini one of ESO members to see how we're doing.
Someone from TUP just made another minor, fiddly proposal to the rate.
VAT to 4%
Imports to 12%
no link, no discussion
That's because mongress now have shiny buttons. Give them things to play with and they'll play with them...
Thanks for writing this, It's very informative.
Just to add a final point from me at this time - looking back over the country laws we went to 99% on food back about 4 months ago - it was only reduced to 20% when prices skyrocketed. I don't think we had a shortage on our market until there was a surge in demand. So if prices begin to fall back to where they were internationally then we may have enough domestic production to meet our needs.
Protectionist proposal failed - https://www.erepublik.com/en/main/law/United-Kingdom/186011
Thanks for a great article, certainly opened my mind to rat other players are doing. I tend to produce more than I consume and occasionally sell through the market, but with the selling price of food and the output tax I wonder how players make employees work .