[DAF] Objectives Rush Reloaded

Day 2,978, 16:08 Published in Netherlands Poland by Shawtyl0w

Hi soldiers of DAF!

Together with our commander I've selected our most active members and moved them to regiment 4 to fight in the missions starting tomorrow (day, 2,979).

If you decide to join us and destroy as many objectives as possible I'll personally donate some Q7 weapons to your citizen account. All you have to do is be active, hit hard and comment below.


If you wish to learn more about the objectives and rewards please read the message below.


Dear Citizens,

We hope you are in good shape after the Winter Holidays, for this weekend you will need your military skills to organize a strong army capable of hunting down the rewarding objectives.

The mechanics of deploying and destroying an objective are the same as you been accustomed to so far, but you can read more about the 10 equal time windows in the Objectives Rush rules. If you fail to destroy one objective 3 times within one time frame, the next time you try again will begin with the same objective level as the one which you failed to destroy, meaning that you cannot skip any objective level.

The event starts on Day 2,979 at Day Change and it lasts until Day 2,981 at Day Change.

If you were wondering what these Objectives could bring you, then you’d better have some Energy stored, for we can help you with Damage Boosters for the whole Regiment!

For every destroyed objective, the Regiment will get a Damage Booster that will increase the damage of all the soldiers in the Regiment with 50%. The Damage Booster gets activated the moment the objective is destroyed and lasts for 24 hours.

Each destroyed objective will extend the validity of the Regiment’s Damage Booster with 24 hours. (Destroying 10 objectives will result in 10 days of Damage Booster for the Regiment).

If the player activates a regular Damage Booster while a Regiment Booster is active, the 2 boosts will add (i.e: If the player activates a 50% Damage Booster, the total boost value will be 100%. If the player activates a 100% Damage Booster, the total boost will be 150).

The Regiment’s Damage Booster will be available to any member of the Regiment, no matter if they helped bringing down the objective, if they were eligible to contribute for the Regiment during this event, or if they joined the Regiment after the event. Players leaving the Regiment will not benefit from the Booster even if they contributed to the destruction of the objectives (but they can always come back to the Regiment where the Booster is active).

Please keep in mind that only members of the Regiment at the beginning of the day are able to help their Regiment bring down objectives and that the number of enemies defeated, not the damage, counts to the destroy al of the objective.



Signed by,

Shawtyl0w
2nd Commander of DAF