Training Day
Luc Praetor
Ekurhuleni, Gauteng - This is not one of my regular articles, as it is not satire nor political promotion. Yet, I was surprised as to the results of a question that have kept crossing my mind a few times. Till today, I've not bothered to look into it:
- Should I upgrade my Training Facilities to quality two?
- Should I upgrade all of my buildings?
- Which training regimen is the most expensive, or perhaps most efficient?
Well, I'm not answering all of these questions here, but perhaps this information will be a good indication.
Note: For this article, Building A means the Climbing Centre, Building B means the Shooting Range, and Building C means the Special Forces Center.
When the Q2 Training Facilities were launched, I went with a gut-feel that I needed two of them to be upgraded. The idea being that when I have extra gold to spare in a budget cycle, that I can then choose to use that facility and benefit from the doubling effect. I also did not want to waste twenty gold on an upgrade to a building that I rarely use (especially since I've managed to survive and train well on only weapon and food sales).
I only discuss three of the many options available, so there is lots more data available if you want to go into greater detail.
Scenario A - All buildings are Q2, but Building B is not in use.
Scenario B - All buildings are Q2, and all buildings are in use.
Scenario C - All buildings are Q1, and Building B is not in use.
Because working five days in a row gains you a total of nine strength points bonus (one strength for four days, and five strength on the fifth day), those points apply to our cost calculation. As seen in the table above, although your visual strength gain was 35.00 in Scenario A, after a successive five days your daily gain was actually 36.80.
Now we can use this value to calculate how quickly we'll get to a Super Soldier medal, and from that calculate the actual cost of training for these three scenarios.
I was a bit shocked to see that citizens spending some gold on training in Q1 facilities, pay the highest price per strength point in these scenarios.
These examples also make it clear that if you need to gain strength quickly, and you're willing to spend the gold with Scenario B, that you will race ahead in your strength build, but still at a high price for strength.
If you're on Scenario C... it seems clear; either stop using gold in your training, or invest in the upgrade of those facilities! It seems to me to be a terrible ratio of strength to gold in the long term.
Scenario A is the cheapest of these three, but you'll always be just over 24% slower at strength gain than fellow citizens using Scenario B. As for myself, it seems my original choice suits my budget, and so I'll stick to Scenario A.
After all of this... does it mean that 1 gold really buys you 27 strength?
Edit * - K9 Jazpurr has pointed out that if you use the Q2 Free Building in conjunction with Q2 Building A, that you will make +/- 1 gold a week.
Edit * - Of course, I did not calculate food expense into these numbers. This would throw open the range of variable values for food. I can say that eR does at least feed you enough to survive (if you did the tutorial properly), and I think food use in training is included.
Please help out if you spot any anomalies, thank you.
[./end]
~ Another article consumed for eRepublik use
Comments
+1
Interesting questions
sjoe. at least in your plan I still get to go home on weekends.
Wow, great work! Made me do some calculations of my own with my scenario. I only use the free centre and building A, both level 2. If my calculations are correct, and you need to double check this Luc, I'm actually MAKING 1g every 7 days. With the drawback of only earning 504 strength every 30 days. I just did this quickly on a calculator, so I might have missed something...
I did my accounts when the new upgrades and I'm in scenario A, the B building didn't even upgrade it
@K9 Jazpurr
Ta for your comments. I have to prove the point to a RL friend after arguing about it on IM for ten minutes. Yuk.
But, altered the regimen on the formula, and it spit out exactly what you had sai😛
0000.19 Train cost p/day
0014.48 Days to SS
0250.00 Gain
0002.83 Gold cost per SS
0005.00 SS Reward
-002.17 Total cost
-000.15 Real cost p/day
-004.38 Cost 30 days
0504.00 Gain 30 days
-026.28 Cost 180 days
3024.00 Gain 180 days
-0.0087 Gold/Strength
Awesome! So basically I earn 1 gold for every 115 strength using training grounds (level 2) and climbing centre (level 2). I think I'll stick with this strategy until I can comfortably afford scenario A ^.^
Great article, big vote !
Now is good question which scenario to choose depending on my ingame salary and gold rewards. I have never bought gold so my investments are limited. I did not understand K9 Jazpurr calculation, how you can earn 1 gold ? Mean you can save 1 gold ?
@Dule87 - K9 Jazzpurr said that he is using a Q2 free facility, and a Q2 Building A. That means it costs him 0.19 gold a day. Visual gold that is. Then, if he continues doing that, within fourteen and a half days, he earns a Super Soldier medal... all the money he has spent is returned in the 5g reward. Theoretically that is just about 2g returned. But this requires those Q2 buildings.
If you did the same with Q1... It would cost you 5.11g to get the medal (and therefore 5g), and you are on minus 0.11g. It would also take you almost 27 days to get your Super Soldier medal that way. But this example is almost a flat win. A loss of 0.11g every 27 days. Two of my RL eR buddies follow this one (Q1 Free +Q1 Building A), I will be pressuring them to change the way.
Basically, you need to invest 40 gold. All expenditures of gold will be returned for 10 months ?
@Dule87
Yes, pretty much. Or you can employ the strategy talked about in my article and recover that gold much sooner.
http://www.erepublik.com/en/article/this-is-not-1-1998698/1/20
@Dule87 Also, I'd have to calculate the intersecting profit and overhead lines to give an accurate answer, but yes. My last upgrade was from saving, mainly by abstaining from fighting.
First though, I want to see all the scenarios, but to do that I will require automating the permutations, and add in the breakpoint value for each. Should be good to see them all compared.
Excel FTW!!
And perhaps pull a pretty graph or two out of my hat o_O
Not excel though, must be a webpage, so people can play with it 😁
Ah, ok, good plan.
Great article will help me a lot thanks
Nice work Luc... I am on the fast track and don't regret it for a second. SS just over every 5 days moving ahead in leaps and bounds or at least it feels that way....