Why they ain't starvin'!
Jewitt
In Congress I hear a lot of compelling arguments that the newer players are "starving," and that they cannot "keep [their] wellness up." Let me break this to you guys: If you are starving, and you are skill 0, you re not playing this game correctly. Quit blaming the government for the first part of the game being challenging. That is how games work.
Have you ever joined a game to where there were organizations dedicated to helping the newer players by giving them free things? We have that here in the eUS (Called Meals on Wheels). So our "pocket lining" Congress and Government are doing something right. But quite frankly, like any game, the player has to learn how to succeed on their own unless there is a social community to help. Luckily, we have a wonderful eUS Forum and an even better in-game media system which brought The Report and other newspapers to your browser. These two resources should help any player learn how to improve and excel in this game.
I can't afford food!
What? You are a skill 1 employee and have no money for food? Sounds like you screwed up your first days. Why?
Look at these fun facts (notice: Wages are actually higher than what I said, and I even raised the price of Q1 food from its current offer, so people should be saving more and spending less right now):
Let's say you have daily expenses of 1.5 USD (Q1 Food)
Your skill 0 pay is minimum wag (1 USD - 0.80 post-tax)
You get 5 USD from the nation's citizen fee!
Work Day One, Buy 1 Foo😛
4.3 USD Remaining
Work Day Two, Buy 1 Foo😛
3.6 USD Remaining
Work Day 3rd, Buy 1 Foo😛
2.9 USD Remaining
Work 4 - 2.2 USD Remaining
By Day Three, you can have a Skill 1 Job which almost always around, or better than, 2 USD a day. I assumed you did not notice this and worked two extra days for minimum wage than you could had.
Assuming on Day 5, you get a skill 1 job, you have this:
1.5 Daily Expenses (Food)
2.0 Daily Income (1.60 post-tax)
2.2 In Accounts from Day 4
Day 5, Buy 1 Foo😛
2.3
2.4 Day 6
2.5 Day 7
2.6 Day 8
2.7 Day 9
2.8 Day 10
2.9 Day 11
Of course, after five days you are now skill 2. Assuming you stayed at your low paying, skill 1 required, job, you are gaining 0.10 USD (ten cents) a day. Also note that food is at an all-time high for the past two months so food is likely to be lower for future populations. So really...your burden is not too bad.
My Wellness Sucks!
I think my friend TheSupernatural put it best: "orly?" Whenever you start a game, you cannot be on top within a week, or even a month. eRepublik is no different. The Wellness formula was designed to give a "class system," where the lower skilled (and thus, lower paid) workers had wellness values around 40-50, the "Middle Class" had 51-70, and the "Upper Class" had 71-80. The 81+ wellness was previously designed to be those who are skill 5+. With warfare (and thus, the ability to use a hospital for bonus) and gifting programs that many parties (USWP, CVP, UIP, NP, FP, etc...) deploy, the general wellness of the eUS often is above 70. This is great, and does not "suck."
Do not take an offer just because it is highest. If the work place is paying 10 USD, but is a quality 4 company, reconsider and use your head. Maybe taking that Q1 company for 9 USD will be better for your checkbook and wellness.
When I started playing, I complained too - mostly because I was grumpy that I was weak and these politicians had 100 wellness. Well, most politicians are skill 5+ and very active, so naturally they get elected (active) and they have high paying jobs (skill 5+). I myself just barely broke the skill 5 level and have kept my wellness up to 100 for quite a while. Why? Because I play my wellness like I would a game.
When an employers employs skill 0, skill 1, and skill 2 employees they are not expecting 100 wellness. If they are, they are fools and running on a fool's errand. Almost always in the eUS with current wages and prices, skills 0 through 2 will bring about a loss or break-even. So why employ them? Maybe because they need jobs too.
So, your wellness is low. Save up some pennies, buy a moving ticket, and go to Florida or somewhere with a Q4 hospital (California, Texas, New Jersey, Delaware being a few examples I can think of). Next time there is a fight (and we almost always have one within a week or two's time), just fight once. Your wellness, if you are skill 2 or lower, is probably below 50 but struggling around 40. If you are at or above 40, just fight and use the hospital. If you are around a Q5 Hospital, you just got +50 wellness.
Awesome, eh? Well, this service is free because of the tax dollars of people before you and we are expanding to make more higher quality hospitals as we speak. So, just try to keep your wellness above 40 until you reach skill 3.
After skill 3, it i pretty much "smooth[-ish] sailing" when it comes to things. By now, you have gotten your free 5 GOLD reward for level requirements and possibly have purchased a Q1 (or even Q2) house to help with your wellness. To find good and cheap deals on houses, go to the Flea Market board of the eUS Forums. Some houses sell for 2g (more than half the current market price)!
So, don't worry about wellness and just keep it above 40 until you hit skill 3. Around skill 4 is when employers will set wellness requirements and the higher quality companies will demand 80+ wellness. Quite frankly, if you are working in a Q3 company or higher and you are below skill 3, you need to quit and find a better job. Even if it pays two to three dollars less, look at the gifting differences in how much a Q1 gift costs and how much it costs to work for an employer of just one less quality level.
After skill 3, if you are complaining of your income and saying how you are poor, you need to learn how to spend your money. You do not need a fancy Q4 weapon. You do not need to buy anything but Q1 moving tickets. You do not need to consume Q4+ food when you could save up 5g, make an organization, and use it to gift yourself.
My Economic Council colleague and Director, One Eye, posted a great thread where he tracks if it is cheaper to buy just Q1 and gift yourself the difference. He has been doing this since February 9th, and every time he reports (every two to four days) it is never cheaper to buy higher quality food.
What did I learn today?
You learned that this game is not like the real-life, and you have to play it like a game. Learn what works (budgeting) and what does not (buying what you do not need to survive). In the beginning of your eLife, you just need to focus on survival. If you have played any game which involves health or damage (such as an RTS, or WoW, or something like Cybernations) you know that the first couple of days, or even weeks, are building up yourself to stand alone in the world of other people. This is no difference when speaking of eRepublik and you have to treat it that way.
The easiest and simplest way to advance in this game is to join the eUS Forums and I cannot stress this enough. Not only is there a helpful community full of those willing to answer questions in posts titled "This is a n00b question, but...," there is also a rich group of people which just hang out and talk about the game, real-life, and other issues.
Also, I read an article somewhere about someone saying that the Florida Commerce Bank getting a "government bailout" by our treasury's donation to the company. What actually is happening is that we have paid upfront for the construction of another Q5 hospital and when it is completed, it will be listed for 1 USD on the market for the government to purchase. To avoid mistakes like this (within an hour, there were fifteen or so comments saying "Lulz, check the forums. We're paying in advance") go to the forums. There, we - politicians, "experts," and citizens - discuss public policy and Congress debates on the floor. An informed voter is a powerful one.
Oh, and if anyone is really "starving to death," then they are not playing the game correctly and need to learn or die. Is that so cruel? If it is, why is it not cruel when some new player joins a random game and makes stupid purchases or depletes their resources? This is a game people, start treating it that way.
________________________________________ ______________________________
To do List:
Check out the eUS Forums. I know I have mentioned it in excess of five times, but I cannot stress the value of the information there.
Check out the debates on the forums and see if there is something for you to get involved with. If there is something you do not understand just ask. We are always glad to explain.
Rumor has it that Michael Lewis achieved 100 Wellness quite a while ago. Send Mr. Lewis a congratulations letter, as well as asking how he did it. I am sure we could all learn as I am sure he went about it differently than I did.
-Jewitt, Chief Editor
Comments
pertamax
PertaSTFU!!
Voted because it's true.
All good advice. Even thought the tone is a bit... snarkalicious. 😉
It was meant to be kind of critical 😛 Kind of a "get the picture!" thing
Wait, are you saying the government is spending money on something they don't need to? That the MoW cash could be used for something more useful? LMAO! Oh you silly jewitt, good thing you didn't get elected or else we might use taxpayers money wisely.
You beloved ML has 66 wellness
Glad to see you've reached your breaking point with stupid noobs too, as evidenced by this exhaustive diatribe. Good shit.
i agree...snarkalicious...but we all figured it out. they can too.
i was at or below 40 wellness for an entire month. i was still alive! i got over it!
*Applause*
good article
but it assumes that new players know how to play the game and aren't just lost for a while
Well, I chose to take a manufacturing job in the beginning, which pays much less than the other jobs at skill level 1-5.
Does anybody know why this is? Also, I doubt I can switch job type at this point without starving, so I'm going to have to just keep doing this until there's another war.
I'm going to take your advice about the flea market though. See if I can get a house.
This is true in the United States...but not other countries as I unfortunately learned. We are one lucky nation...
Good advice, though I didn't get a house. I had 25 wellness when the fist stage of the Mexican conflict rolled in, I was running around for a while trying to figure out how to get it up to 40, realized that at some point I had gotten 5 gold and bought some wellness packs. Now I'm averaging over 90, good life.
OMG Jewitt...such win!
so win 😃
I love you Jewitt 😃
Regarding Kenshin's post:
If you do find yourself in a wellness crisis, finding a partner to gift you will save you a LOT more money than buying wellness packs (~25 USD/10 wellness vs. (>90 USD)/10 wellness), although gifts only allow one to receive 10 wellness per day.
good points. I think actually the biggest mistake made is joining a higher q company. I figured more stars were good. Explaining the game bests helps the newbies, not feeding them. I think the problem is that the government is full of people who have forgotten what it is like to be a newbie.
The Second Law of Erepublik Media :: Very Long Articles will harbor more votes than comments. People feel because of its length it is good and will vote, but do not feel the need to read the whole thing and then comment.
Good Article and I agree for the most part but there were times when I first started that I couldn't afford food.
The problem isn't that help isn't available. The problem is that it's not in plain sight. How many fresh off the boat noobs do you think are going to dig around in the forums to find the help?
100W? I held that for at least ten days during the most active part of the Mexican War via my state's Q2 (!) hospital!
How the hell is a new player supposed to figure out exactly what they should do on their first days if they aren't extremely active? You expect people to get along fine without any help, which is typical conservative trash.
Solution:
Move to Thailand. We hold regular housing raffles for our citizens and have a wellness program to gift our citizens. We're a small nation who values players, old and new.
For any and all records: Our New Citizen Message has plenty of information (such as "Help" Guides from the Department of Education) so there is little excuse. When I first joined, it told me where to go for information (DoE articles, and gave me a link too!) as well as where else to find info (important threads on the eUS Forums for helping new players, the wiki, etc...).
I am surprised that I was gone two days and this hit the Top Five (I would hope so at least, 100+ votes?)