Where be all the cheap Q3 weps at?

Day 1,691, 04:33 Published in United Kingdom Poland by Ando Calrissian

Hello,

It's raining and I'm bored and I want to talk about how Plato has put a rocket up the arse of the weapons economy.

Quick question: who has searched every nation's markets for cheap Q3 and Q4 weapons this week? *raises hand*

How many eRepublikans are selling family members into prostitution just to enable them to afford these weapons?


Yer corl thet eh knoife? Nah, THIS us eh knoife*!

It's a curious example of supply and demand, especially when one considers that even though building a rocket requires exactly the same number of Q1, Q2, Q5 and Q6 weapons, the price of these weapon qualities has remained relatively constant. I guess that it really highlights the in-game disparity between the old and the new; the rich gold-buyers and the poor freeloaders.

If you are new and/or if you don't buy gold, then you probably only own Q1 or Q2 factories. You are a smelly peasant.

If you are very old and/or you buy gold, you've probably sought to maximise your profit margins and/or damage, and have purchased Q6 (maybe Q5) factories. You are Rupert Murdoch and Donald Trump and the rest of us hate you.

Additionally, if you are in the business of supplying MUs or national armies with weapons, then you probably own Q5s or Q6s.

...but where is the middle-class? Put simply and ignoring company sales, even if you had the patience to save the 50g require to upgrade to Q3, you probably wouldn't have thought it worthwhile before, considering the relatively small increase in profit/damage. Even less so with Q4s, costing 150g per upgrade currently.


Oh, you...

Obviously an exaggeration...

Now, the demand for Q3/4 weapons might lessen after Day 1,700, when that damn Make a Difference mission ends. However, so long as mad men can build rockets, I anticipate the demand will remain unusually high, thus making the option of upgrading to the respective factories more attractive, especially to non-Gold-buying, very patient, boring people looking for an attractive route into the economic module.

It might also be interesting to see if this has any impact on any MU supply networks. A small/medium size MU with a good, regular supply of weapons of all qualities, churning out rockets, could be a formidable player.

Of course, these high prices will only last as long as it takes for the whole eRepublik community to realise how much money could be made. In a months time I dare say we will be drowning in helicopters. Which conjures up a strange mental image.

* Australians probably call rockettrucks "knives"