Unusual action at the distance

Day 2,455, 05:27 Published in Poland United Kingdom by Jack Jockson


In this article I want to tell you something about the unusual mechanics that govern this eWorld.



My examination started after receiving an award for raising an empire. Empire is built in many wars, after thousand fights and many kills, so I wanted to know the logic behind it, I wanted to see the physics that would explain what is it that makes a visible world map empire.



The mission was to defeat 1000 opponents in Moravia.


The opponent is in this example some other player. To complete the mission I had to fight and destroy his energy hundreds of times.


The investigation



The investigation reveals that this player has nothing to do with Moravia. He is not even from an enemy alliance, he is from Quebec.



So Poland fights USA in Moravia. Big weapons fire from Andalusia to Quebec.



This is the fight mechanic. From common sense point of view it has no logic. It is completely unrealistic and absurd. The fact that you fire weapons at this range acts like a (words from Albert Einstein) spooky action at the distance.

I don't believe it. I want to examine this further. Take another example.

We will now compare ordinary fight to guerrilla fight. Here in guerrilla fight the distance between opponents is again screwy. But it is screwy in exactly the same way.


The distance between Quebec and Andalusia here is 720 meters.

And that is all we can say about the physics of the new world. Still don't believe it? Well that's too bad, because that's how it is. Or in words of Richard Feynman another famous physicist: You don't like it? Go somewhere else, to some other universe perhaps.