Thoughts on Imperialism
Lieutenant Scheisskopf
A few quiet days in eRepublik have made me think about some assumptions we make in the game, and I found myself reflecting on what “imperialism” means-- a term we all use without giving it much thought. The conventional dictionary definition would say that “imperialism” applies to all situations where one state tries to extend their authority over another, usually by force. It is a term which, like so many real life (RL) terms, should be taken with a grain of salt in the New World.
The dictionary does not do the term justice in eRepublik, where war is the sole means of competition and the arbiter that determines which side has bettered the other. War is the one convention in which all citizens above Level 5 can take part; as a result, only the war module can give credence to the identification of eRepublik as a massively multiplayer online game that combines social networking and strategy. It is through war that a citizen and their country may unify in an alliance to compete against another group, and it is the outcome of these battles in which one side defeats their opponent through better strategy and mobilization. Not to mention, it is the competition of war which makes the game interesting and keeps people coming back.
That being said, imperialism as a concept does still exist in eRepublik, but not all wars of conquest are imperialistic in design or intent. The examples shown below will hopefully clarify this point.
Can you tell if this is a PEACE, Phoenix, or EDEN hand? I can't
Major Offensives Aren’t Always Imperialistic
Since joining eRepublik nearly 7 months ago, I have seen two major campaigns: PEACE invading North America, and EDEN attacking Phoenix in Asia and Europe. Neither one is imperialistic by eRepublik terms. In both campaigns, the aggressor used a comparative advantage it held over clearly defined adversaries. PEACE took advantage of a slew of activated mutual protection pacts (MPPs) against the eUSA, in order to wreak havoc on their foe; similarly, EDEN exploited Phoenix’s vulnerability as a reinvented alliance, and used its superiority in numbers to retaliate for prior attacks, overwhelm smaller pre-defined adversaries, and strike at Phoenix’s foreign resources. In both cases, when one side lost, the other side was not systematically exterminated, or relegated to inhumane slavery, so the evils of RL imperialism do not apply here.
In both of these conflicts, the intention was obvious and both campaigns have had similar characteristics. Both aggressors used a number of allies to fight a number of established enemies; PEACE in the summer and EDEN now have used their attacks to gain significant baby booms, and both sides use the appeal of military conflict to increase interest in the game. Finally, neither aggressor expected to hold their conquests indefinitely. PEACE relished in conquering 49 of the eUSA’s 50 regions and all of eSpain and eCanada, and EDEN has since celebrated their accomplishments of turning the tables on the same conquerors who overtook them 6 months ago.
If nothing else, wars of aggression in eRepublik are not imperialistic-- they are cyclical and the sole point of comparison between competing forces. Only wars of aggression can define who “wins” and who “loses” in a game of alliances who look to outdo the other on the battlefield, through strategy and mobilization of their respective populations and resources.
We can agree that imperialism in real life has been wrong, but the wrongs in RL do not apply in this game
It is easy to say that because one alliance attacked another’s infrastructure that they are imperialistic, but the alternative logic is even more baffling. If eRepublik was not intended to have conquests and wars of aggression, then there would be a different way to be in competition. The alternatives for wars would be just to stage war games whose outcomes are a given, or to not fight at all and to allow working and training daily to sap everyone’s health. The chance to fight for or against an aggressive country provides significant in-game entertainment and benefits of game mechanics-- as well as some trolling and propaganda that, hopefully, keeps the game light-hearted and fun for everyone. And in some cases, such as with the eNetherlands and eBelgium, people from different countries can agree to merge, because the mechanics of eRepublik warfare allows for one to conquer the other voluntarily through region swapping.
There's no such thing as an "Evil Empire" in this game, but there are some unsavory tactics
eRepublik’s Two Forms of Imperialism
There are still two forms of imperialism in eRepublik: conquest of a smaller country for material wealth, and political takeover (PTO) of a smaller country. I consider PTOs to be the more treacherous method, as their execution often exploits size differences between large and small countries not in military conflict, and is used to sap a country’s wealth through deceit (and very often, multi accounts). PTO’s, whether committed by countries or citizens with pro-EDEN or pro-Phoenix leanings, are wrong and countries who are able to intervene to protect the smaller country’s electoral sovereignty should do so. As a primarily military-focused citizen of this game, I am disappointed that some people force everyone to divert their efforts of fighting through military means, solely because they choose to turn political aspects of this game into a chance at conquest. Game mechanics do not intend politics to serve that purpose, and the targets of PTOs are generally "adversaries" who do not intend to fight or be fought against.
Wars for material wealth are also imperialistic, and if “imperialism” as a whole is considered to be wrong, would also be wrong by extension. However, wars for resources present an opportunity for one country to legitimately improve itself at the expense of an adversary, and are not treacherous by default. Whether it is “fair” or “unfair” for eHungary to hold Heilongjiang or attack a small country for resources, or if it would be “right” for the eUSA to try and conquer South American resources can be debated for the rest of my eLife-- I personally do not consider such ideas to be wrong, but they are less than fair by ignoring the challenge a worthy adversary may provide, in order to exploit a weaker opponent. To me, the battle may be waged properly and legally within game mechanics, but a pick-up game of basketball between Kobe Bryant and a high school basketball player is every bit as lopsidedly unfair. Overall, a large state picking on a small state solely for its resources is "legitimate" unlike PTOs for gaining power, but ethically questionable since it compels smaller states to submit unconditionally and reduces the battle to "might makes right"-- something which is not always true.
The REALLY challenging battle for material wealth that would be both fair and exciting for all sides would involve one side attacking the fortress region of an equally strong adversary, such as if Central Greece or Western Siberia were to be challenged. These fights would be hotly contested, by opponents of equal size, and their victories or defeats would clearly define success of one side versus another in a game where “win” or “lose” is defined by battles whose outcomes are not predetermined.
Conquering powers should use their position to
carve the eRep landscape in a manner they see fit.
Wrapping Up
Anyways, those are just a few thoughts on the “imperialist” term which has been abused in this game. I remember being a newcomer to the game and making the mistake that many do, thinking that "imperialism" as the dictionary calls it is bad across the board in eRepublik. Fortunately, I have been able to realize how important war really is and will continue to be in this game.
PEACE conquered much of North America and several allied states, and EDEN has overrun portions of Europe, but neither campaign has been or will be permanent. Much like a wrestling match, these maneuvers are just one side scoring points against its opponent for a well-placed move. Neither campaign has been final or permanent, and after one alliance has notched a victory, the other has (and probably will) been able to respond. At least, I hope they continue to do so, since the game will become very boring VERY FAST if there are no more real battles and no more reason to log in apart from two-clicking, if everyone already knows what will happen next.
Just like wrestling, however, there are also cheap ways to score points, and PTOs should have no place here; although conquests against weaker opponents are unsavory, they are at least within the conventions of the war module.
God Bless America, and keep on fighting, New World
Lt. Scheisskopf
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Comments
Hey, second comment: you're DENIED!
damnit!
2nd then 😛
i enjoyed this.
The Newton Factor: http://www.erepublik.com/en/newspaper/the-newton-factor-189830/1" target="_blank">http://www.erepublik.com/en/newspaper/th[..]830/1
who cares?
Like I said last time, PTOs are WRONG!
Americans fight for freedom!
first page
first 100?
my man! o7
EDEN Imperialistas
Excellent article. At last someone is rasing his voice against 'liberation of Asia from PHOENIX's rape' rhetorics.
Hats off to you mate
Again another great article.
Keep up the good work!
Hail EDEN!
Imperialism should be put to an end (unless I have a piece of it).
vote
The fact that imperialism is an important factor of this game doesn't make it a tollerable factor. Weak or small countries still get devided, occupied or PTO'ed because strong nations need their resources for massive conventional warfare with other strong nations, and this may seem practically justified to the strong, for small nations, who are the victim of these circumstances, imperialistic warfare remains a neverending story of being just a pawn in the games of others. Alliances and empires may rise and fall, win and lose in cyclic peiods, but at the end of the day it's the small nations that keep paying the price. That's what makes eImperialism wrong, not the RL connotations, or the hollow propaganda of the strong adversaries.
great stuff
Well written. Voted.
Poohead published after I did. Tomorrow!
So finally you start acknoledging that you are imperialistic 😃
@org.be
The small countries need to learn. If they can't defend the recources effectively. They can't se the recource effectively. Take the US in Karnataka. It's not imperialism. We've made an agreement with them, but who would use the recource better? USA or India? Who would get more money from taxes? Who would get more ion for weapons? Whos involved in a HUGE war with others doing the same thing. The only difference is we asked.
I agree with most of this. Afaik, the term "imperialism" is more of a propaganda tactic than anything else. I am a bit confused by your distinction between a war for wealth and a war for resources. Aren't these essentially the same?
As for PTOs, I'm generally against them too, but it is a tactic within game mechanics - so I guess we're stuck with them.
LiveFreeOrDie, yes, they are. Sorry if that wasn't clear
@revolgod9987
That's the logic of an imperialist - "We need it more and can put it to better use, so we just take it. Or, we first ask, and then just take it. Even if we ask and get turned down, we still just take it, because we need it and because we can. Others do it as well, or would do it we wouldn't stop them, so don't call us imperialists." You can give it a different name, the essence won't change.
@org.be They are allowing us to use it. They gave us their premission. If they got it back indo would get it from them. We are actually paying them to allow us to use it. That's a step up over all of the failnix guys...
You published after I did! You'll be in tomorrow's edition.
Mr. Hyphenated
http://www.erepublik.com/en/newspaper/hyphenetically-speaking-204691/1" target="_blank">http://www.erepublik.com/en/newspaper/hy[..]691/1
Imperialism makes this game fun for the large population countries, not so much for the smaller population ones.
"PTOs should have no place here" And also some IRL content. Because we are not here to remake the past. Some eStates seems forget that it was just a game.
Tillsb : I agree with this. But it is a game. So we can take a part of responsability who they can be implemented like an alliance chart. This chart would be a response of what we want than eWorld. We know that eState know a period of Baby Boom when we are at war. So I think it was unfair to permit killing baby. Because it deacrease the chance of eState to developpe her ePopulation and to take an interessant place on this eWorld and give more diversity. I think that this eWorld still try to find itself. Everybody want to be on the good part… on this mechanic there is no Good, no Evil. There is just behavior. We are speaking War but there is also other things perhaps. It is my opinion.
Good Article.
I have to agree with org.be: That's the logic of an imperialist. You can argue, that the eImperialism is not so unethical as in RL, but it's still imperialism.
And still unethical.
The true evil in erep is trying to hurt newbies, by mucking around with dummy companies in enemy enations. Anything else can be justified to some degree - deliberately trying to drive away a new player cannot.
gr8
Excellent article as always. Voted, AlreadY subbed
From an eFrench point of view, excellent article.
Best one I've read.
Thank you especially for saying PTO's are wrong.
And maybe I'll say this because I'm not on EDEN side, but EDEN has used them a lot (I'm sure Phoenix too, but weirdly I've not seen a lot used on Phoenix side).
Examples of known succeeded PTO's:
- eCroatia on eItaly
- ePoland on ePeru (this is what funds them now)
Examples of attempted PTO's:
- eUSA on eFrance (yes Josh Frost knows this one)
- eHungary on eCanada
These are the only ones I'm 100% sure about, but I've heard a lot of others.
Now your excellent article does not answer 2 questions.
What do you consider eSpain conquering and annexing eFrance? eSpain wanted revenge for last summer yes... but eFrance last summer wanted revenge for French Toast... it can go on and on forever... When eSpain wanted to offer peace, they wanted to keep Aquitaine forever...
What do you consider ePoland annexing eFrench territories while we are not at war and we are in a neutral alliance (ENTENTE)?
Voted and subscribed.
A very well thought out and intelligent article. It's got my vote
Voted. Your newspaper is rly nice.
here here
Vote/sub
Awesome article! Hadn't really thought of it like this. Let's kill redcoats!
Hanni Bal:
You misted Romanian PTO-s at Belgium and Ukraine and Indonesia.
And about 5 times of try in France by Eden.
All the time I was in the Anti TO team so i know it were.
There were polish PTO-s of other north American nations not just Peru.
But it was Peace attempts either you misted. Like Hungary winning in Norway ( those time Norway was a very storng nation ) or trying in moldova. Russia wining in south korea ( well actualy it was a USA base whit about zero koreans ).
And many other that i dont know.
PTO was a very big gameplay back in the old days 🙂.
I think the article is good, but articles like this only came up when Eden ocupies teritories 😛.
Romania didnt care about freedom when they annexed Hungary, Ukraine Russia and went to Asia 😛.
USA didnt care about imperialism when he attacked France, Mexico, Russia and Portugal. Thats was the reason Peace could attacke whit open MPP-s.
I dont remember any nation that Eden freed anywhere. When Hungary conquered Romanian teritories in europe they freed Ukraine ( among them Podoli whit high grain ) and liberated Germany, one of its enemies back than.
So nothing is black and white in this game. But dont forget this when the time change again.
@revolgod9987
That was very nice of you, and don't get me wrong, eUS are not the only imperialists in this game, and certainly not of the worst kind, but they still are an imperialist nation (simply by definition of that term).
http://www.erepublik.com/en/article/my-thoughts-on-imperialism--1146553/1/20" target="_blank">http://www.erepublik.com/en/article/my-t[..]1/20
A critique to your article.
Voted
This article is just wrong - and the author wasted a lot of words on thoughts he cannot defend. Economic competition is just as valid a social endeavor as fighting, and yet, people like this author obsess over fighting. Political competition - well, is there really political competition in eRepublik ? How competitive are the elections, really ? But in any case, what wars do is disrupt and distort the economy as well as the politics of eRepublik. If all you are doing is trading provinces back in the manner of 18th century European princes, why did they wipe eGermany off the map ?
Samuel Seabury
One thing that would help the political arena would be to allow each and every party run at least one candidate per election. A way to help the market is to tie the game and the market to RL data. There is so much more to this game than just playing at war. And now that the leader of PHOENIX has be permabanned we may see a big change.
I like eRepublik partly because IRL morals don't have the same effect here. There may be parties (in the sens of mind-like factions) that try to impose them to their standards, or those who do things even knowing (or hoping) they're "wrong", but saying what is good or bad, right or wrong, and especially discussing "morality" of such things is not quite related to the game, in my opinion.
It just is. And we just play it. And we play to win.