The New Redeployment Rule
SledDog
The Admins recently decided that the old redeployment rule, which required units that were redeploying to be placed in the tile they previously occupied, or the nearest tile to it if that tile were occupied was unfair. Fine, I can buy into that. Sometimes those tiles can be way behind your lines or worse way behind enemy lines. The problem is what they replaced it with.
The new rule says that a unit can now redeploy in any tile held by your side. Think about it... and then think about it a little more. Because we all know that there are always isolated tiles way behind enemy lines that you once held and that the enemy hasn't gotten around to taking. Now let's imagine that in a heroic operation one of your air units has penetrated deep behind enemy lines and managed to occupy a tile within striking distance of the enemy capital. It eventually gets destroyed but that one tile still hasn't been cleaned up before it's your side's turn. Immediately your military/militia command sends every unit on IRC that is scheduled to redeploy to that tile - Tanks, Infantry and Artillery included. This force immediately charges the enemy capital and overwhelms the defenses.
It's MAGIC!!!!!!!!!
Let's try to imagine the equivalent in World War II. The British drop the First British Airborne ten miles outside of Berlin. They leave their parachutes and the wreckage of their gliders in their landing zone and march into the city where they are slaughtered to the last man. The Germans being a little preoccupied don't actually retake the First Airborne's landing zone. The next day they awake and find that field occupied by Patton's 3rd Army, the British 8th Army, the Polish 2nd Army, both Canadian Corps, the Fighting French Army under LeClerc, and the Luxembourg Royal Guards. They promptly move into Berlin.
Absurd right, but the equivalent of the new Deployment rule. I can almost believe the old rule - a unit that was shattered manages to regather it's morale and it's isolated members and become a (weakened) fighting force again in, or near where it previously fought. But this rule makes it worse. It's as if you've been cut to shreds near your own deployment line but are suddenly able to reconstitute anywhere on the board, including some place that is not only not where you were defeated but which is totally isolated from any other unit of your army? That's worse. Much much worse.
So I've got an alternative. Of course it's not something that the Admins will accept because quite frankly I don't think they'd know how to make it work, but here it is. You can only redeploy in a tile that can connect with you country's deployment zone through a line of contiguous tiles. This is a logical approach to the matter... so of course the Admins won't adopt it.
Comments
Pertamax 17 Agustus Merdeka!!! - Nice Article - Voted - Keep Posting \o/
Deploying as you say, from anywhere that is considered the "front" is a good idea. As long as it has access to the edge of the map your country owns you can get units in there.
I like your proposal. Cut off the supply line, cripple the advancing army. 'tis indeed an excellent idea, but it won't be implemented sadly.
Great article.
STINKS? No it doesn't. It is a big improvement on the original rule. Could be improved further, I'd grant you, but why over react?
Sounds good. Supply lines are pretty standard to most games based on actual war strategy.
Why have tactics if you aren't going to take into consideration reality?
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voted for awesome WWII historica fiction.
Yeah, the new rule is pretty extreme. Hopefully they'll clue in eventually and try something better 😛 Your idea certainly sounds very reasonable.