the many faces of erep...

Day 590, 07:22 Published in USA USA by scrabman
update: Vote this up: http://www.erepublik.com/en/article/-harrison-for-america-comprehensive-platform--846167/1/all

I've had some friends join eRep in the last several weeks. One of them is a friend who has his own professional-type podcast and radio show. He dedicated about 20 minutes of one of his last shows to eRep and talking all about how confusing that it is for a new player but how much he is digging the complexities of this game. That is one of the things that I've been trying to talk to him about to keep him interested. His co-host on the show is hasn't gotten as "into" the game so he wasn't as aware of things (partly because he wasn't asking all the questions that the other was).

In any event, it was fascinating hearing him talk from the perspective of a player who has only been playing for less than a month. I thought about it from the Buddhist perspective of "beginners mind" and how they try to sometimes take a step back and see familiar things as beginners again. It is hard to remember how confusing that the game was when I joined and if it wasn't for people like Justinious, InfernoSD, Peregrin, Makowski, Leroy Combs, and Franco I don't know if I would have stuck around. Those 5 told me so much about how eRep worked and directed me to where I had to go (such as the eUSA Forums). It has been one of those things that I've tried hard to do as a politician in this game as the volume of my mail has increased dramatically with each office that I've won and people have sought me out because of that and I've tried to mentor them so they wouldn't lose interest.

Still, hearing the game described from my friend's point of view was interesting because he is to the point where he's realizing that the real crux of the game isn't the actual game itself but all of the social network and social strategy that goes along with the game. This isn't something that exists within the game but it's something that we have created for the game ... user-added content if you will. The concept of the USA Military is a good example of this as well as are all of the Executive Branch offices and cabinet positions. To a lesser extent the complexity of our Congress boards are also user added content and I can recall when people were pushing for us to abolish them as something that was unnecessary.

There are so many ways that this game can be played and so many niches to fill within the parties, the government, the military, and miscellaneous other positions. It is what I've thought of as the many faces of eRep as I've contemplated the description that my friend was giving. The game is amazingly rich in that way and it is what makes the game enjoyable and playable for me ... as well as or many others I'm sure. As I'm looking for a new job and role to fill after my Presidency finishes this weekend these things have also been very much on my mind. It is the thing that makes everyone's play experience so very different and it's fascinating.

Of course, this is another aspect to my article about Role Playing vs. Game Playing and the (Game Within a Game). But it is different enough to consider it separately. The depth of this game is amazing and it's so unfortunate that some only use it as a way to annoy and abuse others.

There is another side to these complexities in that there is a long learning curve to the game. I see the frustration in the new people who contact me who don't know what they are supposed to be doing. I try to answer their questions or to refer them to someone who could help ... like SirEkim in the Meals on Wheels Program or Bastion in the National Guard. Back when I started playing the game we didn't have to play for weeks before we could do anything interesting like new players do now. I started a paper my first week and looking back through those old articles I can see just how new that I was.

Yet, maybe we need that level of complexity and the gradual increase to weed out those people who would be bored too easily. As my friend sai😛

"I think that right now, the majority of people the world over are judging it not as a 'Civilisation' or 'Sim City', or as a 'pew pew pew all ur base r belongg 2 us lol', but as a game where subtlety and diplomacy gets results over the course of days and weeks."

Very true ... and most fascinating.