The End of History

Day 1,430, 09:58 Published in United Kingdom United Kingdom by Sir Humphrey Appleby

The end of an era


Good afternoon ladies and gents o/,

Today’s article is dedicated to Horice and all the other members of our community that have either left the eUK or eRepublik altogether. We should reflect on the colossal amount of past work that has been invested into our national community by players from all over the globe, the majority of which are no longer with us. I will try and echo in this article why we are seeing more and more people either leave, become disinterested or simply disillusioned to the point their efforts for our country are minimal.

The most obvious root factor is the mechanics of the game itself. Actual strategy has been reduced to a playground state of affairs. The economic module effectively gives no room for newer players to establish themselves without a considerable investment of real, as opposed to virtual, funds. The war module is exactly the same. Your base damage, strength, is reliant on boosters that are wholly disproportionate to any viable economic income from the game itself. Again, the only way you can establish yourself is through real money.

The basic philosophy of these modules means that political parties are irrelevant, as there is only one way of doing things. Parties are now nothing more than micro-communities within our own national one. Competing ideologies are dead in favour of whoever has the most gold to spend on companies, advertisements and incentives for people to join any one political party. More people join a certain party because of the people already there, rather than the principles and policy that these groups supposedly stand for. This is because of the death of anything to apply these principles to. The only viable policy is hoarding more gold.

The community aspect has always been considered strong in the eUK; however, there was only a certain amount of time where the new modules of the game would finally erode the institutions built on former versions; where community projects, games and discussions die out due to lack of anything to base them on. The simplicity of the market, the complete devaluation of currency thanks to Platobot, and the poor national damage that most countries in this game commands inevitably leads to a lack of interest. A lack of interest is what kills those communities based off the game.


An incentive to kindly continue reading

We should consider the actions of the game itself. We are embroiled in misplaced national pride on the issue of Kosovo. Communities that stood together in alliances are ripped apart by issues that should not arise on this game. Bitterness, ultimatums and a general shitstorm in the Balkans once again successfully derails any cross-community projects and interest on the global stage. More gold is spent on winning completely irrelevant wars, more bots are created and medium to small countries like the eUK become increasingly immaterial.

What we are effectively left with is the end of any real value of history for the eUK. The politics the players in the game create may still be recorded, but the lack of strategy and ability for the community to feel any real meaning effectively results in a slow death of inertia and disinterest. The game is divided into the new that have no hope of matching some people’s influence, and the old who become increasingly discontented and disenchanted. As more and more notable contributors to our community leave, we are left with a country that is struggling to fill the gaps and effectively find the energy to give the punch we once had the unity to give.

The draconian and empty headedness of the auditors that run this game are apparent to even the newborn. The sheer lack of hope of any real update, improvement or chance of change has successfully disheartened those that have been contributing for years. What is the point in going out of your way and spending a considerable amount of your time for something that will have virtually no impact on anything? Just how prepared is the average sign up willing to sit in the side-lines for a game that has no recognition of individual creativity and independent thought?

We have entered a vicious circle where less and less people are prepared to step up to the requirements of operating a country fully like the eUK. We are left with poor services, armed forces, political parties and a defunct media. We are left with no vigour or confidence to continue our irrelevance. We have ultimately reached the end of our history.

Just a thought.


Appleby



The utopia that is what the game was supposed to be