The Effects Of The New Medal Change

Day 2,576, 19:52 Published in USA USA by I am The Best23

Hello readers!!

Today I want to talk about the new medal change: Starting Day 2,610 (12th of January), Freedom Fighter, Mercenary and True Patriot medals will award you 1,000 Currency (instead of the current value of 5 Gold).

"Based on our studies, these medals didn’t reach their initial goal: to help the progress of the new players. More than this, they had a negative impact on the economic balance of the game, and with this change we aim to solve some of these issues.

We wanted to make this announcement early, so everyone will have plenty of time to prepare for this change, if needed."


Okay so this is getting a lot of criticism which may or may not be deserved. One side claims that by doing this the price of gold will increase dramatically and this will hurt new players further by making it harder for them to upgrade training grounds. Also the influx of currency will make the monetary market a big chaotic mess. And lastly it will be harder to acquire more gold because of the 10 gold rule.

And on the other side...well I haven't really seen the other side; so I will give you that point of view. First let's look at the whole erepublik economy and see what's happening. We will see what brings more gold into the game and what takes it out of the game. We'll do the same for currency

Gold brought into game:
1 gold-Leveling up
5 gold-All medals unless below division 4
X gold-Selling or downgrading companies/training grounds/rocket factory
X gold-Random Military tournaments/Events/Missions
X gold-Purchase of gold with RL money
X gold-10% of all referrals

Gold taken out of the game:
X gold-purchase or upgrades on companies/training grounds/rocket factory
35 gold-9000 storage
2 gold-Newspaper creation
40 gold-Military Unit creation
40 gold-Political Party creation
X gold-energy bars purchase/bazooka parts
99 gold-energy center
199 gold-energy center
X gold-Guerrilla equipment

*I'm not 100% sure on political moves such as MPP costs and airstrikes and such but these cost currency I believe

Currency brought into game:
X currency-Dissolving raw company
X currency-Various occasional military competitions/weekly reward/missions

Currency taken out of game:
X currency-Guerrilla equipment
X currency-Moving regions without moving tickets
10,000 currency-Resistance war
X currency-Raw material company
1,000 currency-Storage

So there you go I think I covered most things. Now it's been 2 years since we have seen any real economy at all so personally I say we may as well try anything because it can't get much worse. That said gold price is currently 200cc which is lower than ever, however gold price can change. Interestingly we have static prices on all companies we buy so when price of gold goes down we can buy more of them. When we intermingle raw companies that cost certain currency with others that cost a certain amount of gold we will want to have balance in our economy. We don't. Currently a q4 costs as much as a q5 and this makes no sense. The reason is too much gold.

Now with bringing in thousands of gold into the game each day it's no surprise the price is so low. Since there is no real way to bring currency into the game at a continuous rate that it is being taken out(disregarding big currency giveaways by military competitions occasionally) there is less and less money to buy gold. The reason is also an even lower gold price. However, what I am curious about is why when lets say they give away millions in currency in a military tournament does this not affect the gold price much? My only answer would be because it goes to the national treasury that most of it gets spent on MPPs or slowly leaks out in the form of supply channels and you don't notice the slow and steady stream.

Okay so let's get back to the basic points(because I probably just confused you, I am bad with words). A lot of currency is taken out of game and none is reintroduced except by very rare occasions of giveaways. And A LOT of gold comes in the game but also a lot goes out mainly through upgrades. So with a low gold price it helps all players create companies faster thus increasing production. You might think this is good but an economist would disagree. Everyone wants a better economy right? So why do we want to ruin it with extremely high production rates way beyond consumption?

My point is simple with this new rule we will have less gold introduced and more currency introduced thus gold prices will skyrocket and it will be harder to make upgrades. This will decrease production and with more currency prices of goods will rise also making companies profitable. I still don't get why you want .02 raws but whatevs. This will actually help the economy believe it or not. The Admins are not just a bunch of greedy people they are improving this game a little bit.

Think of it this way with a q5 weapons raw company it will take you about 933 days to get your ROI. That sucks. So because of the stationary prices of companies this will help make them profitable. Also everything valued by currency will rise so combat orders should increase also. So this will actually help to keep new players because they are not interested in buying as many companies they can to work them 1000 days to get there money back I think an actual economy would attract them and keep them playing more than anything, it worked for me. The only way this hurts is it makes it harder to acquire gold because of 10 gold rule which in my opinion should be a 10 gold limit up until you reach either level 30 or 35 than it is unlimited or at least like 50 or 100.

Lastly, this is not how I would have done things but it's a start. As gold price will go up on a consistent basis until it reaches its equilibrium point likely around a few thousand cc per gold again. Why is this? It's because of the static prices which is just as much good as it is bad. You might also think well if gold is worth 5 times as much and the price of wrm goes to .10 than what's the difference? Well the point is it will affect things in terms of the static prices in this game like resistance wars will happen more often since you could profit from it now. And you could see a slight increase in Guerrilla fights do to lower relative prices but not much since you still need to be really strong so this would only affect those on the edge about the costs. Also MPPs will cost less in relation. So this should help the game but before it gets out of hand Admins need to quickly have another change ready to stabilize it. But just to be clear this will not fix the economy on its own.

One more big realization

Because of the expected rise in gold price the 1000cc from these medals will be less significant. Therefore if price goes up to say 500cc it will be like getting 2 gold and so these certain medals will be less sought after. Meaning the spike in gold price might not be to heavy.

I hope I did not make that too confusing and ramble on too much but since I wrote this article in 2 different times I sort of lost the point I was trying to make. So sorry. Anyways I disagree with most people(as usual) and I think this is a good improvement. It certainly won't fix the economy but it helps. Let me know what you think. Thanks for reading! Good night and good news!

Nobody who gave his best ever regretted it

-George Halas



God Bless America

I am The Best23