The Definition of Insanity.......

Day 451, 20:43 Published in USA USA by Bienville

The results of the "new" war with Portugal are very familiar;

eUSA Fights
6738
Damage
226163
Average damage per fight
33.565

PEACE Fights
8968
Damage
384019
Average damage per fight
42.821

Most of the pros and cons of this war have been debated to death, one aspect I have not seen discussed, Why are we starting a war that benefits our enemies more than it benefits the eUSA?
PEACE eCitizens gained 4460 more experience points than eUSA Citizens, and assuming 5 battles per player PEACE gained an extra 46.28 damage points toward rank than eUSA.

War Games are supposedly so difficult to plan we resumed the battle with ePortugal to gain the benefits of War. How was eUK able to plan and execute their War Game so successfully? The only players who benefited from their War Game were eUKrs and eBelgium.

Until the strength/rank ratios gap with PEACE is lessened the eUSA should go to war only as part of a coordinated effort with our allies or to take pressure off of a resistance war we support, ie Australia.

The eUSA needs war games and a lot of them.

The new eUSA administration should be ashamed of itself.

The definition of insanity, doing the exact same thing the exact same way, but expecting different results.