Tank [OP 1]

Day 1,207, 23:27 Published in India India by Patanjali

This game, like any human existence is measured by its effectiveness.
Strange as it may seem, the whole purpose of a human life is effective and if effective life was lived, he will not be reborn (or will be saved - according to his faith🙂

Ok, this game is not about a "better world" (written as a promo entry in the game). Aurora is not here either, no Asimov's Foundation. It is simply one world like the one we came from(just because it is populated by us).

In these circumstances, the success is about how effective we use resources, whether financial, material or human.
All because of that, here, over structured systems (such as Dio-ists) tend to be more efficient than the democratic - liberal.

eIndia is a special case in the ER just because it shows the great potential of human resources and more skilled in information technology and super computers and yet, within these two years and some, still failed to develop a Baby Boom, in order to bring her a respectable place in eRepublick.

From the very beginning, besides the problem of Indian net cafe’s, whose customers are not interested in games, raised the issue of lack of tutorials for newcomers.

Since I know eIndia I noticed a series of tutorials of NagaPrathyush
now dead citizen "and whose paper is not here anymore.
Recently I read (actually I just went over ...) the tutorial of Makedonec3

This One

The major problem of a tutorial in eR, is that it have to be reprinted again and again, even if that bored the other players and, possibly, atach the link to them in the message of CP to newcommers.

In this respect, I have to try something to improve the understanding of combat mode. Fight efficiency - tanks.

Tank is a generic name for Strength greatest players of that country. In some countries it can be over 1000 points, more than 3000 or even 4000. The trend is growing.
The usefulness of these "tanks" is obvious, because they give a much greater damage in combat with the same cost as someone else (with a Strength of less than - a rookie).

In most countries, hence all sorts of tensions arise between players, the trend is to use mainly the "tanks" at the expense of development of entyre populations.
Each fight has a tank will make it more powerful and thus will increase more the difference between him and others.

Efficient use of tanks is done in the last minute of the fight (or mini-battle) just to capture the opponent with very large and concentrated "fire" power in order to overturn the global situation.
Of course, we would expect opponents to attack even in those moments, so the cause will win who will be more organized and will bring more tanks to fight (most of the fighting in the eIndia try to retaliate against the ePakistan Dio were so, based on the strength of the attack tank at the end).

A player can fight daily limit of 300 health points, without having to spend gold.
A battle consumes 10 health point, so it could be 30 fights daily and, depending on the opponents (some would require a tank even more attacks), from 30 to 10.
View details Here

However, a Tank could inflict 250 to 1000 dmg / fight, so only with the fights based on recoverable health from food, he could do 2500 to 30000 dmg.
The efficiency of using tank is higher when the Tank have higher level, you see.
That’s why david is gathering all the eIndians Tank in IAF, to could make difference.

Also, it is very important to could coordinate these forces, at precise time and locations.
But this is another story.



I stop here today for asking some questions too :

Why eThai have regions in eIndia ?
How came that eChina have, also, 2 regions in eIndia ? Just to protect us from ePaki and Dioist ?
If so, what abt these TW?


You will have to explain me a lot, because I lost contact 😃 and I could not comprehend This .

Thank you !



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