Revolta tilicarilor

Day 2,140, 09:58 Published in Romania China by murii show

REVOLTA TILICARILOR

Este oare eRepublik un joc corect? incerc sa scot in evidenta o latura a erepublik care nu ne-o arata nimeni la inceput.
Incepatori si cei care inca nu au atins cu fabricile de armament nivelul 5-6 produc armament foarte ieftin pt cei mari si astfel dupa ce ca nici nu au posibilitatea sa castige si ei un ban, mai lucreaza si in pierdere.

da stimati colegi din eRepublik, daca nu va zis nimeni sau nu ati facut inca un calcul, productia de armament sub Q5 va aduce doar pierderi si o sa incerc sa va demonstrez asta in cateva calcule mai jos.

Sa luam armele q1;-daca produceti zilnic 16 arme si 56 materie prima tre sa mai cumparati inca 104 MP care va costa 6,24 plus taxa pe munca care difera de la stat la stat, plus ca munca ne creste experienta si ne face sa avansam mult mai repede in experienta si asta nu e bine pt cei mici daca scadem din bani obtinuti pe arme costul materiilor prime veti vedea ca iesim in pierdere fara sa mai calculam si taxa pe munca.

Cost productie zilnic; 16x0,38=6,08-6,24-taxa ? =-0,16 (fara sa calculez taxa avem pierdere de 0,16/zi.
Daca producem doar materia prima si o vindem; 56 x 0,06 = 3,36 profit
trebue sa mai tinem cont ca si energia scade cu 10 la fiecare fabrica sau mina folosita in acea zi

Cost productie la 3 zile fara sa mai cumparam materia prima; 16 x 0,38 = 6,08
daca vindem materia prima de pe cele 3 zile; 56 x 3 = 168 x 0,06 = 10,08 - taxa?
tot ramanam cu ceva.
comparand cele doua rezultate din vanzarea armelor si a meteriei prime veti vedea ca e mai rentabil sa vindeti zilnic materia prima.
Deci ca sa merite productia de arme ar trebuii sa vindem la un pret de peste 0,50 ron/buc
Pentru productia armelor q2,q3,q4.... se intampla la fel sau chiar mai rau pt ca la fiecare nou nivel sunt necesare 160 materii prime in plus care trebuesc cumparate si dupa cum ati vazut cumparandule va mariti pierderile, nu merita nici sa investim in productia de materie prima prea devreme pt ca minele..... costa foarte mult si investitia se recupereaza foare greu (8 luni-1 an) iar atunci cand investiti productia de materii prime cel mai bine este sa cumparati plantatii de cauciuc la 35 gold pentru ca pe aceste plantatii se pot angaja 4 muncitori si astfel veti creste foarte mult productia.
productia de arme incepe sa devina rentabila abea de la q6 cand cele 960 materii prime necesare productiei a 16 arme, la vanzare materiile prime aduc mai putini bani decat armmele.

960x0.06=57.6 (pt MP)
16x4.5=72 (pt arme)

am numit acest articol "REVOLTA TILICARILOR" (tilicar - termen folosit in armata pt cei noi) pt ca ma astept ca in urma acestui articol, sa nu ne mai vindem produsele in pierdere spre folosul celor mari care le cumpara pt productia de rachete, (daca se hotarasc sa produca rachete), armele nerentabile de pe piata sa scada si pretul lor sa creasca pt ca sa nu mai iesim nici noi in pierdere.

deci ori nu mai produceti arme ori le vindem la un pret de peste 0.50 ron/buc pentru armele q1 dubland pretul la fiecare nou nivel, q2-1ron/buc....samd.

incerc mai jos si o varianta in limba engleza printr-o traducere cu traducatorul google.
cer scuze daca apar erori sau traducerea nu este perfecta.

o zi buna.

Outraged TILICARILOR

*TILICAR(lor) - term used in the military for new ones

Is it fair game eRepublik ? I try to emphasize one side of eRepublik not show us one at first.
Beginners and those who have not yet achieved the level 5-6 weapons factories producing arms very cheap for such great and after that did not have the opportunity to win them money, also working at a loss.

eRepublik yes dear fellow , if you do not say you did not do one or another calculation armament production in Q5 will only bring losses and try to prove that in some calculations below.

Take guns q1 ; - if you produce 16 weapons and 56 daily staple was purchased by another 104 MP which will cost 6.24 plus tax on work that differs from state to state , plus increase our work experience and makes us advance more quickly in experience and that's not good for the kids if we subtract the money obtained on arms cost of raw materials will see that out of the money without having to calculate and tax work .

Daily production cost , 16x0 , 38 = 6.08-6.24 -charge ? = -0.16 ( Without loss of 0.16 we calculate the tax / day .
If only produce and sell raw materials , 56 x 0.06 = 3.36 profit
have to keep in mind as the energy decreases by 10 each factory or mine used that day

Cost production to 3 days without having to buy raw materials , 16 x 0.38 = 6.08
If you sell raw material for those 3 days , 56 x 3 = 168 x 0.06 = 10.08 - fee ?
everything has something.
Comparing the two results from the sale of weapons and raw meterial will see that it is more profitable to sell raw material daily .
So as to merit the production of weapons would need to sell at a price above 0.50 € / pcs
For the production of weapons q2 , q3 , q4 .... happens as or worse for each new level as needed 160 extra materials to be purchased and as you saw buying will increase losses not worth to invest in the production of raw materials too early for me. .... very expensive and the investment recovers all too hard ( 8 months -1 year) and when invested production of raw materials is best to buy rubber plantations to 35 gold for these plantations may employ 4 workers and you will grow production lot .
weapons production begins to barely break even when the 960 q6 raw materials for production of 16 guns for sale raw materials make less money than armmele .

960x0.06 = 57.6 (for MP )
16x4.5 = 72 (for weapons )

I named this article " Outraged TILICARILOR " (tilicar - term used in the military for new ones ) for I expect that after this article, we do not sell products at a loss for the benefit of large buy them for the production of missiles, (if decide to produce missile ) weapons drop unprofitable market and their price increase not to go out for any new loss.

So either no longer produce weapons or sell them at a price of more than U.S. $ 0.50 / piece for weapons q1 price doubling every new level q2-1ron/buc....samd .

try below a version in English by a translation with google translator .
sorry if there are errors or translation is not perfect .

a good day .