Redeploy... why would it lead to teleport?
ArKanis38
You all know that when the V2 has been released, soldiers couldn’t redeploy anywhere they want when fighting in a battle.
When you died or retreated and tried to redeploy, only a few tiles (or one) were propose😛
the ones around your old position.
Recently, admins allowed us to redeploy anywhere on the map at anytime. That’s what I call teleporting. At that time, the rounds were 2m15 or something like that.
Well, I spoke with many people and we all think it kills the strategy and isn't realistic at all. Indeed, a whole complex strategy is pretty useless now. We used to distract enemies on a side of the map and then lead a smaller squad to operate elsewhere. This isn’t possible anymore.
We also used to surround enemies, which is now quite useless since they can redeploy behind your backs at anytime.
Another point concerns air units. They are even more useless than before! They used to represent the "blitz" army since they have a three tile movement. Well, anybody can go as fast as they go, now.
A compromise between the old version and the actual is required!
So far, there are two solutions.
1) Change of rules
- Don't allow to teleport when the soldier retreats
- Allow to teleport when the soldier dies
2) Limitations
- Allow a soldier to teleport only once per hour (or a little more?)
Either 1) or 2) would solve the problem.
Anyway, since the rounds are now 90s, we wouldn't have to wait that long to cross the map which was the first reason of the changes.
I hope you'll agree with us and try to convince admins to do something about it!
Any suggestion is welcome 🙂
If you want to help us, send a ticket to admins:
Type: feedback
Subject: Redeploy: suggestion
Content:
Hello,
Recently, you allowed us to redeploy anywhere on the map at anytime.
This kills the strategy and isn't realistic at all.
What we suggest to do is:
- Don't allow to teleport when the soldier retreats
- Allow to teleport when the soldier dies
This way, we could try to distract enemies on a side of the map and then ask another squad to operate else where, or surround enemies.
Anyway, since the rounds are now 90s, we wouldn't have to wait that long to cross the map.
I hope you'll consider this suggestion.
Sincerely.
Thank you!
Comments
OLOL j'ai pas lu mais j'ai voté
Votado 😃
bon, on fait un jeu, lequel de nos deux article se fait delete le premier 😃
http://www.erepublik.com/en/article/erepublik-punit-les-garnements-39-ans-avant-leur-inscription--1501404/1/20
lol yopp
Vote à dos
Voted
Ah, l'armée Française avait des stratégies ? 😛
i agree. on other hand admin team maybe would like to make a pay option for jumping around the map 😁 they loooove pay options.
Voted
Rho putain en français merde !
tl;dr
I agree with this, even tho i have been teleporting next to enemies most of the time! 😃
agreed
agreed
Agreed. In recent questionnaire I have wrote that it is a problem. I have even proposed that people can deploy only in cities and deployment zone. Admins allow it because their major problem is that the military module is rather time consuming and this way they are trying to speed things up. But I still think that whole military module is not appropriate to internet game. It is their big fail which they don't want to admit.
voted !
Votado malgré l'absence de version Française 😛
agreed !
No vote, stupid thing, leads to battles being boring...
I sent a ticket.
http://tinyurl.com/2u93x46 Skup osnovnih uputstava REIZDANJE