Re: HYPERInflation

Day 1,249, 21:50 Published in Canada India by Mafanikio




Greetings eCanada.

Today I am writing in response to my previous article HYPERInlfation. In this article I voiced my beliefs and opinions on the Inflation that has gripped eCanada, and the whole of the New World.

This economic crisis has seen prices of goods drop, wages increase, supplies massively swell and the currency value nose-dive.

However, after further consideration and a bit more research I have determined that no one factor is the reason for our current economic climate, but rather a combination of many.

These factors are not ones which would jump out strait away, and are probably unknown by those who do not operate companies, but combines they are the reason for the swift and brutal demise of the New World's economy.



The first of these factors is the feature that allows General Managers to work for their own companies. This feature allows players (especially those of higher levels) to work and produce items. And at what cost? 10 Wellness.

This has clearly been exploited by some higher level players who own companies, causing hyper-production and causing prices of goods to slide due to the lack of demand to meet the supply, especially in Q5 industries. Surely Plato and the eRepublik admins could implement something to suppress the power of this feature, for example halving the output of the GM, as its constant use by a medium level citizen with one or two companies is dangerous, nevermind a high level citizen with 25+.



Another factor is the eRepublik economy bot. Now some of you may not be aware of this feature of eRepublik.

Essentially it is the eRepublik admins buying offers on the marketplace and injecting currency into the game. This has caused many problems for countries as it increases the amount of currency in circulation, inflating the local currency of the country. It also allows company owners to post their products at a higher price and still sell, as it does not always buy the top offers for each product.



The third factor I hold responsible for the economic state of our countries is constant Influx of the economic module, and the admins "small tweaks". Funny thing is these small tweaks sometimes have devastating circumstances. But don't take my word for it, ask any eRepublik economist and it is more than likely they will tell you the same thing.

The eRepublik admins need to just leave the economic module alone until the dust settles, and then re-asses the situation.

That or they seriously need to come up with a solution to fix the problem. Fast.



The final factor I have identified is the discounted company upgrades and bonus gold when purchasing gold which, unbelievably, run simultaneously.

This allows any player to buy a gold pack and open two Q5 companies, for the normal price of one. And then use the Work as GM feature to create products, and were back to square one.

These gold sales need to be limited, as there has now been 2 in the space of just under 4 weeks. eRepublik surely will not be a better place if half of the year, purchasing gold gives you an extra 30% and upgrading companies is half the cost.



I would again like to extend an offer to debate on the subject, as any input is graciously appreciated.

Stay frosty eCanada.





V/r
Mafanikio