New rules for divisions
Sir Integra
It's very short and simple article 🙂
I want to offer one idea for admins. Now game is not fun for newbies, because rules says for them: DON'T FIGHT, DON'T WORK, DON'T VOTE, unnecessary because you get XP. Only TRAIN and WAIT. But this is bored and sucks. Maybe admins should change the rules and divisions divided by days in game. For example: 1D - from 1 to 100 days, 2D - from 101 to 200 days, 3D - from 201 to 300 days, 4D - from 301 day. Possible and other time periods, 120 or 150 days. Maybe then new players will be able to play for fun and they will be interested in it?
Please vote and shout 🙂
P.S. sorry for my bad english 🙂
Comments
Shout:
Please vote this: http://www.erepublik.com/en/article/new-rules-for-divisions-2374047/1/20
~~~chain shout~~~
Thanks all o7
This idea is as good as the one with divisions by strenght/military rank. Everything would work better than current one i suppose....
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[eRepublik 2281]
DIVISIONS UPDATE!
http://www.erepublik.com/en/article/2374804
NOWE DYWIZJE!
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но я бы лучше предложил вариант с разбиением по дивизионам либо по силе удара, либо по силе, но уж точно не по exp.
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This one okay because cant be exploited!
It's the same, The newbies will wait until the day to move in the upper division, because the result is the same - the stronger you enter, the better. And when they finally enter DIvision 4, they will see themselves the same newbies as they were when they registered. Because after 300 days they will have (theoretically) about 300*90=27000 strength, which is nothing.
add more div 🙂
I suggest divisions by strength. That way it'll make sense.
But someone probably do that:
Div1 to 2 - 5000 strenght
He's got 4999 strenght, Titan***, 201 lvl, 10 CH bombs, 5896 bazookas with Booster and Energy bars; dmg booster 100% and 1234567890 Q7 wearpons
Kris0211, the argument you wrote is like sh*t. no one will get stats and items like this until 5k strenght. It is posible but without any help its imposible. Some countries would try to make account 1 strenght under next division and make high influ for one division, but it will cost much. I think it will be still much better than it is now 😛
GdzieJaJestem you don't have to train, that's what he means.
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not good
Pomysł tak bardzo zjebany, że aż oczy by mi wypalił gdybym dłużej na to patrzył -.- jedyne możliwe sprawiedliwe unormowanie dywizji to siła, ale platfusowi widać bardziej opłaca się podział na exp [jakby się trochę zastanowić to logiczne].
Wedle tej genialnej idei byłbym w d4 z 10 k siły. Zajebiście 😁
Podział według siły to najgorsze co mogłoby być :/
Czemu? Mógłbym wykonywać wszystkie te wikly czelendże, bić levele, służyć ePL na polu bitwy, ogólnie przyciskać fight bez oporu 😉 a tak nawet jak bronić rdzennych będziemy to gówno zrobie, bo expa nie chce bić, rakiet nie mam i będę musiał patrzeć jak przegrywa d2.. no genialnie...
Ponieważ KAŻDY dobiłby tuż pod próg awansu do następnej dywizji i natychmiast przestał trenować.
gnasher.armorer i avrukh dobrze mówią. Podział ze względu na siłę na pewno byłby zyskiem dla wszustkich z wysokim levelem i niską siłą ale spowodowałby że ludzie na siłę walczyliby w jakiejś dywizji tóż przed progiem, nie trenując.
Zrobić automatyczny darmowy trening siły raz dziennie bez straty hp (dodatkowy za gold nadal tak jak teraz) i problem by się sam rozwiązał 😉
Zajrzyj na górę 🙂
Podział na siłę byłby wiele lepszy od obecnego systemu. Obecnie mi się nie chce bić bo mam 2x mniej siły od dużej części w D4. Ogólnie ludzie pewnie by kombinowali tak jak piszecie że przestawali by trenować w pewnym momencie. Ale co z tego, nie chcą siły zdobywać ich biznes, mniej się dla kraju przydadzą, bo jak wiadomo im mniejsza dywizja tym mniej pktów w bitwie zdobywa 😛
bez sensu jakby ktoś tak robił, już pomijając fakt że traci medale SS to wcześniej czy później i tak by awansował, czemu? Chociażby tak jak teraz z okazji misji, ta siła i tak wcześniej czy później z jakiejś okazji dojdzie. Najlepsze rozwiązanie to dywizje według siły, dać ich z 6... No i dać ten darmowy trening który by wbijał siłę raz dziennie automatycznie. Jakby jeszcze wprowadzono medale za influ w całej kampanii dla poszczególnych dywizji, a nie tak jak jest teraz... No ale cóż🙂
IMO nawet Plato traci na obecnym systemie, bo kupowanie batonów za golda w niskich dywizjach, żeby nabijać więcej expa, jest szaleństwem.
Za to kupowanie treningów czy fabryk rakiet, czy tam innych małych dupereli, żeby wbić więcej BH zanim wleziesz do wyższych div, jest jak najbardziej opłacalne...
Do not waste your time. Staff will introduce only the changes that would definetly bring them more income. As current division scheme forces any player that comes to higher division without acceptable amount of strength to purchase gold/energy bars, it is not going to be changed. Simple as that.
Divs based on strength with even player distributions.
D1 - tutorial div for young citizens (i.e. not adult) - what's the most important, their battles give no campaign points, BHs give 1g.
D2 - the weakest 20% adult players, BHs give 2g
D3 - the second weakest 20% adult players, BHs give 3g
D4 - the second strongest 20% adult players, BHs give 4g
D5 - the strongest 20% players, BHs give 5g
Before you start with "this is gonna be exploited with guys who never train to stay at the top of their div forever", I'd like you to look at the current situation. There are players with 10k strength in D1 and 20k+ GoWs in D2. How is this not exploiting the game already? How is an average D1/2 player supposed to win against those guys, who make no contribution to the game besides "stealing" BHs?
With my proposed system, the "exploiters" would not have such a big advantage against average players in their divs.
Big Vote
Its gonna be exploited. Admins surely want players not to train.....
Normalnie jakbyś wiedział co chcę napisać. Dokładnie tak to by mogło wyglądać, wtedy każdy w grze chętnie by bił dla kraju. Obecnie np. ja w ogóle nie walczę jak nie ma powiedzmy dobrych nagród w evencie jakimś. Po prostu nie opłaca mi się, walczyć o BH nie mam szans, a i w bitwie nie wiele znaczy moje wbite 5kk influ przy wbitych 300kk innych 😛
Vote for this. Very god proposal. Send a ticket to administration, if you all ready didn't, you have nothing to loose. There were talks before similar to yours, but this 20% distribution is really interesting, at least from my point of view.
That's kind of a harsh generalization of the strong lower division players :'(
Strong vote. I suggested on forum 2 ways of fixing divisions, both were good, but yours looks awesome and very simple - game will become much more competitive and idea with D1 is great. I haven't thought about benefits from D1 players (even if I wanted to create one more division) but this idea might be the solution.
Vote / sub
Add me plz
Division based on str is another good idea too.
And we gonna need D5.
The best idea would be to extend divisions 2 and 3 and create division 5.
e.g div 1 0-24lvl, div 2 25-34, div 3 35 - 44, div 4 45 - 60 and div 5 61+
I think admins should make D5 for pdople over 70k STR
And they should make divisions depending on strength not EXP!
Vote o/
!@#$ dont work against ePL! 😛
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Division based on str is the best idea
No, because then the players stop training before division level up.
then from what it looks like,it was better before div showed up
So what if they stop training? It's their choice. You would prefer for them to exit the current division, why? So new players would have chance? But that's the thing, everyone will then train until they reach decent strength and will compete each other.
I think maybe they should make divisions based on strength but each day the limit would rise for every division. So what they would do is take the strongest player and divide it into 4 pieces and this would them be a limit for each division. So if a player has 75k strength then D1 would have 18.750 limit, D2 would have 37.500, D3 would have 56.250 and D4 wouold have 75000. And if tomorrow strongest player has 75.091 then each division would rise the limit for 22.75 strength. Problem solved.