New Food Rules: A Guide

Day 1,001, 09:37 Published in Israel USA by The Libertine
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(If anyone can help translate this, please let me know)

tl:dr version:
- You can now gain up to 300 wellness and happiness each day by eating multiple foods.
- Houses now provide 5 times the amount of wellness per day (no change for happiness)
- Relax less and purchase more high-happiness food if you can afford it...
- Because now should have more time to train skills
- \o/ get fat
- ALSO, the 70 wellness reset for fighters is no longer in place. The only way to heal is to eat.


An eRep tank, eating 300 food

Automatic food consumption at the end of day has been STOPPED. Other than using a house, you must click the new "eat food" button" in order to gain wellness and happiness. You can gain up to 300 wellness each day (not sure how much happiness, but I assume it can be brought up to 100 each day no matter what). The "300" rule is mainly there to help out soldier who fight on the battlefield. Instead of healing with health packs, they can now purchase and eat food to recover. Thanks eRep for plugging one gold drain! Time to work on the other 50....

Also, the amount of wellness that houses provide has been increased by a multiple of 5. This means a house that used to provide 1 wellness now provide 5, 2 is now 10, etc. This has huge implications for high quality house owners. As long as you aren't fighting, you should only be purchasing pure happiness food. This will allow you to relax less and train military or economic skills more (if you can afford the food to recover).


Throw out that healthy cookbook and eat like there is no tomorrow!
You never really know if there is with eRep anyways!

I like this rule. It will encourage donation programs to start up again, like the old food and gifting programs in V1. It will help stimulate the depressed economy all over the eWorld, even if only slightly at first. And it will allow us to greatly increase our working skill. THIS IS IMPORTANT.

If you can afford to buy cheap happiness food each day, you should be working 4 hours a day, training military 6 hours a day, training an economic skill 12 hours a day, and relaxing 2 hours a day (for the experience points). In this poor economy, we need to be producing less and building up skills more, to help produce much more goods once the economy picks up later on. My personal suggestion is that everyone should get to level 3 in every skill, in order to have a much better chance at finding a job and being productive throughout your eLife. This will also allow company owners to switch you around from different skills within the same company, instead of firing you if one component is over produced. Also, there is a rumor that eRep will allow for a second migration of skills. So the important thing right now is just to train as much as possible, regardless of which skill.

Anyways, that's pretty much it. If you are new to this game, please ask around for food help. There are amazing people around here who are always willing to help donate some goods to players in need. Also, the UIIP will be starting up a food program soon, so please contact me if you would either like to help run this, donate food/NIS towards it, or receive food. I will make sure that you are helped out. And remember...



Eat your cereal!

Best,
CRoy

PS yibgib for prez - http://www.erepublik.com/en/article/first1-1489892/1/20
do it for the lulz