Military Module Changes!
Max Blue
Divisions
Every citizen now belongs to a division. There are four different divisions. These are calle
😛'National Guard', 'Soldiers', 'Special Forces' and 'Tanks'. Which division you are in depends on your citizen's level:
Each battle is split into four parts. Each division fights against the same enemy rank-based-division. For example the UK 'Special Forces' would fight against just the French 'Special Forces'. The UK 'Tanks' would also only fight against the French 'Tanks'.
Winning
Battles are still won by reaching 1800 domination points, and each battle can last a maximum of 90 minutes. The next battle will only begin once every division has either won or lost the battle. This means all divisions will start fighting in the same battle at the same time, however some divisional battles will finish before others.
Each division is fighting to win campaign points, the amount of campaign points available to each division varies. The stronger the division the more campaign points it can earn by winning their divisional battle.
After every battle, the campaign points are added to the campaign points total. For example, if after the first battle Country A wins division 1 and 4. While Country B wins division 2 and 3, the total score would be: Country A = 6 and Country B = 5.
After the 2nd battle, if Country A wins division 3 and 4. While Country B wins division 1 and 2, the total (battle 1 + battle 2) would be: Country A = 14 and Country B = 7.
General
Details can be checked during a battle by clicking on the 'campaign details' button at the top of the battle page. Blue arrows on this page pointing towards your country/ally denote your country/ally is winning this divisional battle. Red arrows pointing towards the enemy of your country/ally denote they are winning the divisional battle.
The amount of points each division has added to the total points can be viewed via the 'campaign details' and is pictured below the 'points' header.
A campaign can last up to 15 battles. For a country to win a campaign, it must collect at least 83 points (majority of points that can be won in 15 battles, including all 4 divisions). The campaign ends when one of the countries reaches 83 points, even if less than 15 battles took place in that campaign.
Player vs Player
The fight button has been updated. You no longer have to click several times in order to kill an enemy. From now on, clicking it once you will make an instant kill. However, the wellness will still be consumed depending on how many hits you need in order to kill the enemy (same principle as before), and the damage, rank points and experience points will be given accordingly. If you have less health that needed to defeat an enemy, you will remain at 0 health, no extra health will be consumed by eating food or Energy bar ( like when working).
Comments
First 😉
nice
;lkj'judft[e90-6347689*(&)(^@)^4
Nice o7
o7
Did they change how the bazookas work ? because I had 2 bazookas and fired once then I had none. I thought you had to press attack once per enemy.
Hmm well it looks like a good change, I can see issues with tanks campaign points gain being as high as it is for a win however with lower levels earning BH easier (Even if the gold is less) but with that being said, with the lower levels now getting less gold per BH it is kind of a double edged sword.
There is also the whole using gold to train vs exp gain argument to but I'm not going to go into that.
V + S
More on the Military Module Changes: http://www.erepublik.com/en/article/more-on-the-military-module-changes-2058620/1/20