Malaysian MoD [day 1,665]

Day 1,665, 17:45 Published in Malaysia Bosnia and Herzegovina by KraljLicno


Hello to all Malaysia Citizens !


eMalaysia and eSingapore Training War

Today 11'th of June the President of eMalaysia sir arianfar FV and President of eSingapore Morphine have agreed on starting a Training War between the two countries. Other details and the time-limit of this training war are to be announced in the near future.

The first attack is to be from Malaysia on Singapore City on day 1666 after hrs 23:00 (erep-time). Singapore must defend the region then Singapore will attack to Peninsular Malaysia and we will do it again
Any hostile Action from Both side means Agreement is Terminated
We want our Citizens Use from this chance to get more Medals and Complete Missions.
We hope that this TW is gonna work out for the benefit of the both countries.

eMalaysia and eSingapore Training War [Morphine]



Sabah Situation
as You know sabah was one of Indonesian Bonus and we get it after a Hard RW with them 🙂
we will save this region for some days and we can use it and Improve our Economic Position and Domestic production 🙂
But we will give back this region to Indo after make TW with them in next week.



Malaysia MoD Team
we are trying to do our best for all Malaysian Citizens
so we make more ways for Direct connection to Government


You can Find Malaysia MoD team here : #Malaysia.MoD @Rizon
I wanna ask from all Military unit Commanders to Join us at #Malaysia.MoD
we want make more Coordination Between MoD team and Military Units

You can Find Malaysia MoD team here : #Malaysia.Gov @Rizon
there u can find all Malaysia Cabinet 🙂



Military Module Updates

Starting Day 1,665 every citizen will belong to a division, according to the changes we have made in the military module.


This means that a battle is also divided into the 4 divisions mentioned above. For example if a citizen of level 26 enters a campaign to fight, he will only fight in the 2nd division.

Winning a battle.

When a country reaches 1800 domination points the battle is won. This concept will be applied for every division. In addition, we’ve made the divisions more significant by adding them points, as follows:

- division 1: 1 campaign points
- division 2- 2 campaign points
- division 3- 3 campaign points
- division 4- 5 campaign points


If a division reaches 1800 domination points in 90 minutes, the next battle starts only after all the 3 others have reached 1800 points as well, hence all 4 division battles will be starting in the same time.

Winning a campaign

After every battle won by a division, the points are added to the total points of the campaign.
Eg.: After the 1st battle, if Country A wins division 1 and 3, Country B wins division 2 and 4, the Total Score would be: Country A = 4 total points and Country B = 7 total points.
After the 2nd battle, if Country A wins division 3 and 4, Country B wins division 1 and 2, the Total would be: Country A = 12 total points and Country B = 10 total points.
A campaign can last up to 15 battles. For a country to win a campaign, it needs to collect at least 83 points. (This is the majority of points that can be won in 15 battles, in all 4 divisions).
The moment one country reaches 83 points, the campaign will end even if less than 15 battles have passed during that campaign.

Battle and Campaign Hero Medal

At the end of every battle, the Battle Hero Medal is awarded to the citizen that inflicted the highest damage on every side in all divisions. They will receive an amount of gold as following:

- division 1: 2 gold
- division 2: 3 gold
- division 3: 4 gold
- division 4: 5 gold


There will be only one Campaign Hero for each of the two countries participating in the campaign, awarded as usual to the citizen that dealt the most damage in the entire campaign.

Fight to defeat an enemy

Furthermore, the fight button has been updated. You no longer have to click several times in order to kill an enemy. From now on, clicking it once you will make an instant kill. However, the wellness will still be consumed depending on how many hits you need in order to kill the enemy (same principle as before), and the damage, rank points and experience points will be given accordingly. If you have less health that needed to defeat an enemy, you will remain at 0 health, no health will be consumed.

Other stuff

Additionally you will now gain 1000 rank points for every fight made with bazookas (so it will not be an equivalent of q5 fight like it was before).

You can find more information about new Military updates here and here



Defense ministry 🙁minsters)
- Atsalenios (minster of Defense)
- Imdo (minster of Defense)