Can you give me a brief history of your MU, The Janissary's?
First of all I would like to thank you for giving me this opportunity to introduce myself and our group Janissaries to eJapan community through this interview.
Most of you heard about us and learned about us since our first entry to eJapan but I will briefly go over our history again. I joined the game during the October 2010 babyboom of eTR when eTR was under Greek invasion. The older eTR players were trying to hold the fort by burning countless golds and by the help of our allies like eSerbia at that time. In the beginning of the babyboom the older players supported the newcomers as much as they could. Obviously that would not work that way forever as their stock pile was diminishing rapidly due to amount of new players. With the idea of a commune system that would be self-sufficient, I leaded the way to create Janissaries with 9 other new players. The member count reached about 80 in a very short time because of Janissaries being the first group built by new players. However the fast increasing member count started causing quality issues so we stopped accepting new members and focused on the construction of a stronger foundation. This proved itself as a critical step over time and that foundation is what allowed us to bring Janissaries to this day. Janissaries is a very diverse group of people, different age groups, different nationalities, different backgrounds and occupations etc. Janissaries specialize in keeping new players in game. As many of you would agree, the game becomes redundant for aging players after a while. That is one of the reasons why we enjoy sharing the enthusiasm of the new players and that is the reason why we work very hard trying to keep them in game.
Who came up with the idea to move your MU to eJapan, and how did your MU respond to it?
I had the idea about moving to eJapan and helping it grow long time ago because I live in Japan in RL. Last few months eTR has become an unbearable for us because of the acts of elected CPs and their cabinets. On top of that, the game turned into this ridiculous thing I don’t even know how to describe it anymore. The current economy module has failed long time ago and still being ignored by game management. With this economy module it is almost impossible to keep new players in game so we needed a new mission. I thought this would be the opportunity for my idea of moving to eJapan and rest of the group accepted my proposal and here we are…
What do you think the future of eJapan holds for your MU?
We knew it would be a slow process and we understand why eJapan community would like to be cautious in a situation like this. Therefore we act patiently. I believe the future of eJapan is bright for everybody. There are some kinks within eJapan that needs some attention but nowhere is perfect. If we can learn to live with our differences there is no problem that we cannot solve. We are especially excited about working with the Serbian players and I think our way of addressing the concerns they had in the beginning will start paying off later. We want a bright future for eJapan and we will need the help of everybody who is willing to work together. And yes it will take some time, we all know this.
Do you think the eSerbs who recently moved to eJapan will work with your MU for the future of eJapan?
As I mentioned in my answer to your previous question, we need everybody for success. Janissaries have many capabilities about every aspect of this game and we know when to humbly wait and keep a certain level of maturity. Serbian players also have their expertise in this game and over time we will find the common ground to work together. We do not have any other choice, we have to work together. We worked with them when I first joined the game and I do not see a reason why we would not be able to do it here.
What is your personal opinion of eJapan?
I have been following eJapan from time to time. My wife has started the game as an eJapanese long time ago (she does not play anymore) and I asked some of my Japanese friends to start playing. They found the game boring and lack of Japanese information about the game is a big problem. We are still playing because we meet new people here and create friendships. eJapan’s biggest problem is the absence of real Japanese and having no chance of a babyboom at the moment. This problem has to be addressed.
I would like to thank you again for interviewing me and also thank all of you who read it.
Thanks suplilumas for letting me interview you, it was nice to learn more about Janissaries and for allowing me to express more about your group to the public.
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