FIX GUERRILLA FIGHT

Day 2,306, 13:28 Published in Russia USA by BattleSir12

The Admins of this game have ruined Guerrilla Fighting. How? Bonus Damage.

Right now, here is the Bonus Damage model:

- 0 Bonus Damage: Win/loss ratio is less than 1
- 1 Bonus Damage: Win/loss ratio is between 1-1.99
- 2 Bonus Damage: Win/loss ratio is 2 or more

It makes weaker, new, and/or bad players not want to play Guerrilla Fight.
It currently gives strong/ good players a HUGE advantage and bad/weak players a disadvantage.
This basically means…
Strong/good players will go from 20 wins and 10 losses to around 200 wins and 80 losses.
Weak/bad players will go from 15 wins and 20 losses to around 60 wins and 150 losses.

This infuriates me. I thought the improvements to Guerrilla Fight would be good and helpful, but now, it has made Guerrilla Fight worse.

Basically:
Good/strong players will become better and bad/weak players will become even worse… EVEN IF THE WEAK PLAYERS BUY THE BEST WEAPONS AND GEAR.

Here is an idea:
- 2 Bonus Damage: Win/loss ratio is less than 0.5
- 1 Bonus Damage: Win/loss ratio is less than 1
- 0 Bonus Damage: Win/loss ratio is between 1-1.99
- 1 Bonus Damage: Win/loss ratio is 2 or more

Something SIMILAR to this would still give very strong players some extra damage and would give some help to very bad players. I think something like this model would help balance Bonus Damage.

Look, I’m not going to lie. I know I am bad at Guerrilla Fight. I’m not writing this to whine about this or that to help ME out. I want to show everyone that the current Bonus Damage model hurts players who are very bad and makes strong players even stronger. The Admins NEED to FIX the Guerrilla Fight so that every player has a CHANCE to WIN or not get COMPLETELY DESTROYED.

If you want to share your view or opinion on this subject, please, leave a comment.

Thanks for reading.