FAIL FROM V2

Day 961, 19:23 Published in Bolivia Brazil by barakobama61658

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!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

There is something wrong

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Lets compare the skills of a Harvester and a Carpenter. 

As a Carpenter, I can produce 927 production points. 

That makes 1.5% of a maximum wellness roof. 

Meaning there has to be 67 works from employees to produce one ROOF (ROOF, not house). 

Lets say I were to migrate my skills into harvester

I would produce 927 production points as well. 

But here, I would produce 927 pieces of stone/iron/diamond/grain. 

One house needs 200 stone. 

With one work and the same skill, I have produced enough stone for ALMOST 5 HOUSES, versus 0.015 pieces of a roof! 

Same skill, one produces 1.5% of a roof, the other produces 500% of a house.

Can you see whats wrong with your production formulas now? 

...............

Putting it into perspective: 

One Q5 house takes 100,000 points to produce, while only consuming 200 points of raw materials

One Q5 hospital takes 1,000,000 points to produce, while only consuming 200 points of raw materials. 

See the problem?

Who's going to want to buy raw materials? 

Who's going to want/afford to to buy houses? 

Who's going to want to/afford to buy hospitals? 

..............

Theres something wrong, admin, please don't kill the economy! 

Solution: Increase raw material needed per product by tenfold

Decrease production points for houses and hospitals by tenfold

Allow 0.01 as the minimum wage

Please sign the open letter here: Fix the production points


Moral of the story: Don't wear a helmet when programming 😛

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Edit: The numbers used are of a Q5 house.