Expanding our Horizons, Growing our eWorld
Joe DaSmoe
This game we all play is a unique experience. eRepublik is billed as a chance to live in a parallel society, a place where citizens can play out any path they so chose. The game revolves around global conflict, diplomacy, politics, economics, social networking, team aspects, journalism, and whatever other aspects we as the citizens of this new world chose to bring to the game.
That fact is what makes eRepublik so different from other online games so many of us spend countless hours playing. The core of eRepublik is left simple so we can layer on other aspects of the game as we so chose. No where in the game mechanics of eRep does it account for a structured Military, Presidential cabinets, stock markets, congressional debates, nation to nation diplomacy, or in depth investigative or editorial journalism. All of this comes from us, the citizens.
There have been countless arguments over the "correct" way for us to play the game. Many see eRepublik as a crudely simple game that requires only a strict adherence to the knowledge and manipulation of game mechanics. Others view the game as a role playing simulator. I feel its a mixture of both. Without our desire to make the game what we want it be, eRep is boringly simple. The layers of complexity we add with our off site groups and organizations is what drives the interest level up for most of us.
What the nations of eRepublik need is to learn to embrace all type of player. Whether it be a newbie congressman who seeks to "fight the man", an older player who happens to enjoy the strict mechanics, or those who create religions to expand the philosophical side of our online world. Incorporating all types of players into our society is key. The diversity that brings is key.
To an extent even those who play strictly to the mechanics of the game are themselves, role players. The military is role playing, as is congress, cabinets, and even some journalists.
The overall point is this. We have steered the game to a point which is no longer interesting to a diverse kind of player. I have been a military type player myself for most of my time here in eRepublik. However, I feel that we have made the game almost completely one sided, revolving almost solely around the military aspect.
Many of us (myself included) enjoy this path, but it is not for all. We have turned our Congressional body into a force that does little expect enact policies that are beneficial to the militaristic aspects of eRep. I'm not necessarily saying this is a bad thing, because it isn't. A strong organized and funded military is important for any country's survival in an eWorld where war is a daily thing. However, the problem lies when we do nothing via Congress to support our businesses, over tax our citizens, and ridicule those who wish to find a more even ground right out of the game, or even worse to another country. We have also gotten away from an active pursuit of citizen retention programs, such as the Welcoming Committee, Arm America and other such programs, aimed at maintaining our player base. Operation Monkey Business, was a recent step in the right direction, I will add.
And player base is key. Population is the number one factor in developing a strong society for any country. America has gotten away from this. While it is true that worldwide populations have fallen from previous levels, we are off pace. In a country that houses millions of millions of people with internet access, we are failing to spread the word. We are failing to spark interest in eRepublik and failing to maintain what players that do find our New World.
It starts with us. Whether its old players who still enjoy eRepublik and wish to see it prosper, or the new guys who come and bring fresh perspectives and ideals as to what this world should be or become. Lets get the ball rolling, open our eyes to fresh starts and embrace every type of player.
If we do not, we will shrink into oblivion. This eWorld is truly in the palms of our hands.
Thanks for reading,
Joe DaSmoe
Comments
Lets get it started.
I'm down. Where does the line form?
You just started it bro 😃
Great article Joe, very true.
ok, man... let's Expand our Horizons...
... but where?
W H E R E ?
VOted fRom CaNaDa
Vote for the Canadian version of OMB!
http://tinyurl.com/lovecookies
Gabriel, I think start with allowing people to more actively roleplay and also by us focusing on other aspects of the game.
Joe DaSmoe speaks the truth! For example, if you are the military, try joining a political party that fits your ideals or try to be a businessperson, so you can give back to the military.
True. But how to we go about this? It doesn't take long for a new player to realize the limitations of the game. Whether they stick with it, or are unimpressed and never log back on, how can we change this?
Lorenzo, i think we do this by having a more open approach to what others think the game should be. Allow people to play as they see fit in other words. Instead of shouting game mechanics at them and running them off, or to another country.
bla bla bla...
I remember before WW3 that things were more diverse, but as we wised up, doing things a certain way became the only way in many aspects. Politics is less divisive, more multi-partisan, yet more dull.
I agree for the most part.. those of us in certain areas often forget that that other "play" the game for different reasons. It was business that kept me interested early on and I can remember comments from leading economist at the time like "who cares if US business owners make money". Well.. we all should to some extent, that's the only reason some stay and play.
The eworld ofc revolves around war, there's no getting away from that, but we should try to remember that there are aspects of the game that may not interest you that provide the only reason some other people play.
Taxes are too high as well. This is not V1 and econonmy isn't the same as it was then.
I agree with that Mr President. War does drive the game, but incorporating the other aspects equally will help with retention and interest in general.
A lot of people love media. Taxes, well the more the gov earns, the more resources for war right? Is it better to have more discretionary spending, which may fall into weapons for civilian fighters, or have a larger military force? What are the benefits to lower taxes? Increased consumption, or savings?
Voted from eBelgium, a small neutral company that also needs war to thrive, but where we also need to embrace diversity. This is indeed not V1. Every citizen matters, no matter how inexperienced, no matter what his/her interests. If we retain them by promoting those interests, perhaps they will come to share some of ours.
HAIL RUSSIA
Lowering taxes would be p cool!
Voted. Well said, Joe.
Excellent piece of work, Joe. New, player-created dimensions have always helped retention rates and the fun factor of the game.
We just need a few kids to break the mold from the monotonous and start experimenting again.
Go Joe!!!
America should attack France....would help Spain out and provide war intrest to Americans. Everyone knows Americans hate French people, cause they tried taking our ideas of French Fries.
Also, it would be indredible simple, since French people only know how to surrender.
[removed]
Flawless victory.
since when did greekhoplite become a russian
- Never ending problem is how to catch people on start and show them how interesting game ER is.
- I remember days when I did start playing and whole playing was 1 minute per day.
- Media is crucial thing IMHO. Today is very hard to balance even for experienced player, playing as much as someone like it. Ie we haven't choice, be in totally or 3 clicking. Both can be pain in the ass.
- With better media can be possible to achieve some middle course.
Lets get the ball rolling, open our eyes to fresh starts and embrace every type of player.
Nice article, well written and with a fair amount of analysis. And goes straight on point. Vote and sub from Croatia.
great article indeed : )
A deep one..
I like it...